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Dave

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Everything posted by Dave

  1. Great news they made it.
  2. Major Lee! Hope you have a good one Ken!
  3. 80th TFS F-16A Blk 15 I did for a friend. Don't forget screen shots on all replies.
  4. F-16C Block 40 Pit WIP.......yes the display will be moved up etc....
  5. Updated the install with various bug fixes. Version 1.1 1. On the MISC panel on all single seaters the "ALT REL" was missing Version 1.2 1. Mapping error for the "ENGINE" warning light fixed 2. Tail drag on take off fixed.
  6. Dave

    Holy Sh*t.....

    http://www.callofdut...2/videos/reveal And most can agree Black Ops 1 was awesome! This....is even better looking...
  7. We shall soon find out.
  8. The best part it was free.......review coming soon........
  9. MFD panel glass by Stary (Did you know he does terrains and clouds too?)
  10. Well there is more blocks coming, and also Turkish, Greek, Israeli.....Euro Vipers........Korean......we are out of control.....
  11. Wait until you see the MLU pits......and the later pits. Oh Volker and Jat have much more up their sleeves. Like this....WIP
  12. SF2 Series only...
  13. Oh yeah....
  14. I'll give you a hint.... Click Here For Viper Goodness
  15. View File F-16C Block 25/30 by The Viper Team F-16C Blk25/30 By the Viper Team. Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.) Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team) Skins templates by Migbuster (Went back and made even higher res skins...because he could) MFD panel glass by Stary (Did you know he does terrains and clouds too?) Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol Weapons by ravenclaw and GrinchWSLG (Masters of disaster) Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!) Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF) Brain32, avionics and ini work. CrazyhorseB34, ini work and testing To install: Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this. This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations. Submitter Dave Submitted 04/30/2012 Category F-16  
  16. Version 1.5

    3,006 downloads

    F-16C Blk25/30 By the Viper Team. Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.) Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team) Skins templates by Migbuster (Went back and made even higher res skins...because he could) MFD panel glass by Stary (Did you know he does terrains and clouds too?) Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol Weapons by ravenclaw and GrinchWSLG (Masters of disaster) Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!) Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF) Brain32, avionics and ini work. CrazyhorseB34, ini work and testing To install: Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this. This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
  17. Good point......when you tell them that, they usually blow something up. Ok, better, bite my ass....
  18. We were watching it on TV at work. It was very moving and it was dead quiet in the CFP while they worked. I can't describe the feelings it invoked. On one hand it was a great moment and on the other hand I wish didn't need to do it in the first place.
  19. The constructions crews just laid a girder from the original WTC and with that the skyline now belongs back to the World Trade Center. Hey Al Q.....blow me......
  20. Dave

    Twenty Years Ago

    Sensless.....
  21. Great pics!
  22. Now I really like that idea. I hadn't thought of that. Thanks for the advice HR!
  23. I used it ages ago for SF1 and it worked great but the drag and drop for SF2 is even easier. GME actually adds extra steps that drag and drop doesn't. Where GME will fail you for SF2 is when patch comes out. Again the extra steps GME will have you do is not as easy as just moving your mod folder then patching then moving it back. The latter, a lot of people do not do and end up with messed up installs after patching. Just my 2 cents.....I'm in the mind set of less steps is easier.
  24. HR I have to agree with CB34, I am even scratching my head at this one...
  25. The short answer is no.
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