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Geary

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Everything posted by Geary

  1. strahi, I haven't tried converting bump files to jpg, yet. Mostly I don't use bump maps. They're usually way too thick and distort the lines. Not all my bmp's convert well and I have to replace the newly converted jpg with the original bmp. I may try the bump map conversion with I get some free time.
  2. blaze95, Just looked up and downloaded XnConvert. Will give it a try when I get the time. Thanks.
  3. Major Bloodnot, This looks good at the site, but won't download. I'll give it another try later, Thanks for the info. Tappedops, What I mean by rev up is the CPU and GPU call for more power so the power supply, a Corsair 750W PS, revs up to meet the CPU and GPU needs. Means all the fans kick into high gear, too.
  4. Hi All, I'm cleaning up my Europe install and need information on US F-86s stationed there from after the Korean War until about 1960. I've run a couple of web searches but most of the information I come across is just wiki redundancy and not very specific. I'd like to know more about what versions of the Sabre the US had there then. What units flew them. What did the 'skins' look like? I've run across a few skins here at CA I think fit but would like confirmation: Any and all help is appreciated. Geary
  5. Crusader, Thanks. Glad it stays. I was having a devil of a time trying to figure out how to get rid of it and keep the glass.
  6. I agree. Also works in the '56 Red Tide campaign. Great work!
  7. Wrench, Love your USAFE unit art work on the F-86A models. Outstanding! You've plugged an important hole in the '50s European theatre with these and the F-86F skins. Thanks. Got a question on the A model cockpit. Is it supposed to have the gray line down the middle of the windshield?
  8. I like Ravenclaw's template for it's details. It's very meticulous. I wish I'd used it as the base for my template but I began mine a couple years or so ago when I first started understanding the need for templates.. When I made mine I copied the panel lines and rivets from the 'well weathered' Korea sabre we have here. It's lines are different from Ravenclaw's template and not as exacting. I drew my lines in black and copied them into another layer I placed under the black one and painted those lines white. Now I can offset the under layer and adjust the opacity of the lines and rivets to suit my need. Gives the lines and rivets a slight shadow and 3d look. I can't do that with Ravenclaws because his lines and rivets layers are saved in gray. Would need the original with lines and rivets layers painted pure black. In the meantime, I'm using his detailed and precise stenciled text and some of his other bits to add realism to the skin. I'm grateful for Ravenclaw's conscientious attention to detail. He's set a visual standard that's greatly raised the level of realism in this game and is just awe inspiring to look at.
  9. regula50, Good info. This will help fit these Sabres into correct time frames in campaigns. Thanks,
  10. Wrench, WOW! Looking good. I haven't had the time to work on skins today that I'd hoped to have. Damned real life getting in the way of my fun. I have managed a bit to work on a template. Should make making skins easier... at least that's the plan. Still need to learn to weather. But at least with the template it's just a matter of layers once I hit on the right weathering formula.
  11. Wrench, Are these decals? Nice. Do as many skins as you want.
  12. Cliff, Great site. I wish the pictures were higher rez and downloadable. Wrench, I almost always end up repainting. Unfortunately, I usually end up painting over great weathering to get the lines and rivets from my templates on the skins. One day I will learn to make decals. Just not today. Slant6, I agree. We could use more skinners and information on Sabers in Europe.
  13. Cliff, Great info. Definitely gives me a start. Maybe some of these unit web pages will give up some historical data. Thanks. Wrench, A fount of information, as usual. The 'colorful' skin is quite old. I think the one I tossed into my template blender was 512 px. I bumped up to 2048 then saved it as a large jpg. Helped some but not much. Not sure I'll use that skin. Looking now for what's available for the theatre and time. Don't really want to start 'new' skins. And I still can't make decals. But it's on my bucket list. I'm using your F-86 numbers. I'll look those Squadron Signal books up. Might come in handy if I change my mind and decide to paint new skins. Probably buy a used book as the price of a new one is somewhere over $50. Thanks,
  14. FireFlying off the Korean Peninsula @1951
  15. AMX Just a little skin work. A long way to go.
  16. MiG-25 Just out of the template/paint shop. It needs detailing and weathering. (Wish I knew how to do that.) (Still has tractor beams.)
  17. I can wait a bit for the new Fitters. Think I'll try my hand at a template for the Fencer. Anyone gotten rid of the tractor beams on the tail end of the Su-24M?
  18. Simple and Sleek Northrop F-20A Tigershark Northrop F-20B Tigershark
  19. Have you found a template for this plane? I would also like one. If no one has made one, I might make one. I would also like one for the SU-24M.
  20. No doubt about it, Windows 10 is buggy, but I think in time many of the bugs will be fixed. I'm trying setting my default.ini to read only. I'll see how that works. Already got messages from software companies popping up on my computer asking if their software is genuine. Thanks Microsoft. Figured this 'FREE' new operating system has some ulterior motives. I can always reload Windows 7 if I want, but I'll stick with 10 for a while and see where it leads. I'm also running SF1 on Windows 10. It loads game and missions alright but crashes half the time exiting missions. Don't know if that will ever get fixed.
  21. viper63a, I'm having the same problem with my CH Products; Figherstick, Pro Throttle and Pro Pedals. I've saved a working copy of the default.ini file and when Windows 10 screws up the one in an install I copy the saved file into the controls folder. Doesn't always work but it's a start. Hope CH Hangar comes up with a fix soon.
  22. Version 2.0

    83 downloads

    ThirdWire SF2 F-15A_BAZ IDF 'What-If' 3-Tone camo Skin Upgrade This skin is a Hi-Rez upgrade with cleaner, clearer, sharper panel lines, rivets and various details. The first skin was painted using ThirdWire's SF1 F-15A template that used SF1 'fuzzy' skins as a base It is in .jpg format for SF2 but should work in SF1 if converted to .bmp. INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the skin folder into your SF2 Israel F-15A_BAZ folders. Overwrite older files if asked. Choose the IDF Camo skin in the loadout section. Fly. I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first. If you find any problems with it, please PM me. If you improve it, please PM me a copy. Thanks to Sundowner, Spinners, Wrench, Raven, russouk2004 and all who are helping me learn to skin by direct involvement and/or by inspiration. If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error. Geary
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