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Everything posted by TeargasHorse
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From the album Screenshots
Buff raid over Vietnam. Quite a sight. -
From the album Screenshots
Racing home over the locks of Panama. -
From the album Screenshots
Bridge over troubled waters. This was the only way to avoid the SAMS. It worked. -
From the album Screenshots
MiG-29, about to take a bite out of crime. -
From the album Screenshots
Sometimes SF's create mission is a bit uhhhh, challenging? Anyway, I got 3 of 6 on this mission, so it was fun. -
From the album Screenshots
Buh Bye runway! -
From the album Screenshots
VF-141 Puken Dogs -
From the album Screenshots
VF-141 over Iceland. What's with this new pink sky? I've never been to Iceland, but really? -
In the late 1970s, photographs began to circulate of Balestre wearing a German SS uniform and he took unsuccessful legal action to suppress their publication. In 1968 for his services to France during the war, Balestre received the Legion d'Honneur.[ By all means, keep this guy's memory around. Could be good, could be bad, we just don't know, do we? Or do we?
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Twins?... brothers?... errrh
TeargasHorse replied to ValAstur's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Nice way to make me feel even more invincible! -
I'm not sure how a dead pc will hep. What I did was to take a homeless hard drive that has xp, and install it into a Dell case that had a dead drive. When xp booted, it wants activation. Last weekend I got a disk so I can use the key for it.
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Distant pylon image problems
TeargasHorse posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
At a certain distance away I am getting these weird objects appearing at the weapons pylons. I mostly see it on F4 and A4s when I zoom out, or, like in the attached pic, when I look from in the cockpit. They kind of look like front main gear doors, but they disappear when I zoom in any closer than this. I will try removing my add-ons Weapons folder to see if something is broken in there. -
Distant pylon image problems
TeargasHorse replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
https://www.dropbox.com/s/4pd24sllwzp4ozy/1TER.zip This is my "broken file" If the link works, try it in your Weapons file. The anomaly only shows up on distant object, F6, zoom out and scan around looking at the far rack. -
Distant pylon image problems
TeargasHorse replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The only one that made the issue was the TER dated 9-13 -
Distant pylon image problems
TeargasHorse replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Looks like my troubles with this are over. Everything looks fantastic with that new TER file in place. I thank you both very much, Wrench and ravenclaw_007. I've been putting off asking about this thinking it was just some goofy vanity thing, but I gotta say, it really does help when things look right from any angle and any view, thanks so much! >s< -
Distant pylon image problems
TeargasHorse replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'll try it out. Win 7 Ultimate DX11 It's on every plane that uses that rack. -
Awesome shots, thanks for sharing.
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Any Good Bombing Instructions?
TeargasHorse replied to Chutedangle's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
With the A4, usually the bombs will hit between the outer and inner ring at 6 o'clock, slightly under the bullseye. I used the small window as an aim point and did well. On most other planes , like F4 and A7, the bombs hit around the intersection of the outer ring and vertical hash mark. -
Any Good Bombing Instructions?
TeargasHorse replied to Chutedangle's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I start from around 10,000 feet, at 2.5 -3 miles from target go inverted keeping a good lineup to target. At 2 miles, pull down, power down, and airbrakes out. Let the aimpoint go past the target, roll upright keeping the target in sight. As you get down to 4000 ft, pull the pipper through the target and release your bombs! Airbrakes in as you egress. It takes some practice (took me 5-6 trys to get the method, and I still mess it up if I get distracted). It also helps to visualize the maneuver, try with a model or something, so you get an idea of how it works. With the A4, usually the bombs will hit between the outer and inner ring at 6 o'clock, slightly under the bullseye. Good luck. -
Distant pylon image problems
TeargasHorse replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I did some testing, and it looks like the problem is the TER folder in my MODS. I "removed" the folder, and now things look the way they should. Although now I have discovered some invisible weapons. They are there, and do the job, but are not visibly loaded (specifically Skyspot bombs). -
Distant pylon image problems
TeargasHorse replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
In my Weapons folders, I have 2 folders for MER, MER MER_F4 There are 4 for TER, TER TER_CBU TER_LGB TER2 Maybe some conflicts happening? -
Distant pylon image problems
TeargasHorse replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I don't know the difference between TER and MER. The one in question is the 3 hold rack that holds 2 or 3 bombs... I tried out an A7D, with 3 bomb rack and 4 bomb rack, only the 3 rack shown below has this distance issue. -
Distant pylon image problems
TeargasHorse replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It has to be a problem with an add-on pylon. I tried omitting the F4D_Data.ini in MODS, but the problem persists. I tried the Loadout file too, no change. Omitting the MODS weapons folder did fix it. I just don't know which rack in weapons needs fixin. I have backed up my older working folder, so I can use that until I can find what the rack is called. -
Distant pylon image problems
TeargasHorse replied to TeargasHorse's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sorry Wrench, it's the TW Stock F4D in the screenshot. I'm also trying to show the A4E with the same problem. The object falls off with jettison. I had already dropped the payload. [/url]">http://