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SFP1Ace
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Everything posted by SFP1Ace
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SF2: North Atlantic Ideas
SFP1Ace replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've got a feeling that's how it's gonna play out, Dave. Maybe I even read about it in some obscure post long tme ago over at TW forums, not sure though. Another thing - how many campaigns will we get? I think at least 2 - one for mid '70s and another one for early to mid '80s (hence the Tu-22M3). -
Its got a name...
SFP1Ace replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well that doesn't stop Jason & 777 studios team from a great interaction over at RoF forums...........Communication between developers and the fanbase at it's finest, imho. -
Happy Birthday! Have a good one Erik!
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Its got a name...
SFP1Ace replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No problem, anyway this topic just shows how emotionally attached we are to TK's "sim lites" . All the screenshots posted so far indicate that SF2:NA has the potential to become the best SF title yet, imho. I mean, c'mon, you've just gotta love this expanded soviet bomber fleet folks! And the ASM missiles! E-2 Awacs? Not to mention the likely "under the hood" improvements...It's gonna be fun, fun fun! EDIT: And of course, the 'cat, lol. I wonder how it'll compare to the TMF offering. -
Its got a name...
SFP1Ace replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Maybe you're onto something...been a while since the last time I fiddled with radar parameters in avionics.ini... Thanks! -
Its got a name...
SFP1Ace replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Clickable 3d pit wouldn't fit SF series erm..."nature" well. I have DCS/BMS for that. As in my previous post. I'm not setting myself for an incredible disappointment, nope mate. A "slewable" radar antenna is something I would like in SF games, not something I expect TK to implement anytime soon, if at all. I just find it slightly annoying having to point my nose downward (and loose altitude) to be able to track and/or mantain lock on low flying MiG's (so I can launch those sparrows on'em). What "all this fluff"? -
Its got a name...
SFP1Ace replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
3) "slewable" radar dish (to improve intercepts of low flying bogeys) would float my boat. And the list goes on, but sure, this game doesn't need clickable full 3d pit to be fun -
Its got a name...
SFP1Ace replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
All the gen 2 titles released so far should be called SF 1.5 , imho. SF2: NA will be a first proper SF2 title, actually a first proper NEW game from TW since 2008. Therefore I expect more new content (not talking fly-ables) than in the rehashes and expansions we've received so far (as enjoyable as they were/are). December or January - I guess we'll find out then. -
FM Bug With DLC Mirage IIIC
SFP1Ace replied to liamp51's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi Liam, i've just fired up a strike mission in the DLC MIIIC and I honestly haven't noticed any excessive pitching around Mach 1 IAS (SF2:Europe, November 2011 patch level) . Any chance you're using third party Flight Model? -
It will take many years before we see a proper AI in games, unfortunately. For now, the visual eye-candy is the priority for mainstream game devs :/
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F-35AP Piorun
SFP1Ace replied to DoctorWho's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Nice! Good for what if near-future scenarios -
SF2 November 2011 Update Available Now
SFP1Ace replied to NeverEnough's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hmm, strange, I can't notice the rain effect during inclement weather anymore...Can anyone confirm this? EDIT: Nope, it's still there, just barely noticable somehow than it used to be or my memory fails me -
SF2 BRIEFINGS RETROFIT MOD
SFP1Ace posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 BRIEFINGS RETROFIT MOD File Submitter: SFP1Ace File Submitted: 06 November 2011 File Category: SF2 Series Add On Missions and Campaigns SF2 BRIEFINGS RETROFIT MOD 1.0 This small mod does exactly that - it retrofits the SF1/WoV/WoE series style missions briefings to the current Gen 2 SF2 series! INSTALLATION: Very easy. Unpack the archive somewhere safe and the copy the CONTENT of a GAME SPECIFIC folder to its's corresponding MOD directory. I.e. content of "To SF2_Europe mod folder" in most cases should end up in "c:\Username\Saved Games\ThirdWire\StrikeFighters2 Europe\" and so on. Enjoy the wind of nostalgia! ^_^ CREDITS: TK, CA & whoever made CatPack utility for Gen1 games Click here to download this file -
SF2 BRIEFINGS RETROFIT MOD
SFP1Ace replied to SFP1Ace's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yeah, I've noticed the wind values don't always correspond with custom settings. Perhaps it has something with TK restricting modability of clouds etc? Since I lack any coding skill, this is beyond me. BTW, you're welcome and thanks! EDIT: Oh, and you can create SITUATION description for 3d party terrains easily! Originally, WoI didn't have a proper IsraelME_briefing.ini file (well, it had, but it was a 1:1 copy of WoE one), so I just came up with 2 "original" sentences for SF2:Israel SITUATION description . It's all int the TerrainName_briefing.ini file! -
Version 1.0
219 downloads
SF2 BRIEFINGS RETROFIT MOD 1.0 This small mod does exactly that - it retrofits the SF1/WoV/WoE series style missions briefings to the current Gen 2 SF2 series! INSTALLATION: Very easy. Unpack the archive somewhere safe and the copy the CONTENT of a GAME SPECIFIC folder to its's corresponding MOD directory. I.e. content of "To SF2_Europe mod folder" in most cases should end up in "c:\Username\Saved Games\ThirdWire\StrikeFighters2 Europe\" and so on. Enjoy the wind of nostalgia! ^_^ CREDITS: TK, CA & whoever made CatPack utility for Gen1 games -
SF2 Screenshot Thread
SFP1Ace replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Bingo! Here's the cookie (coming to a download section near you, soon) -
SF2 Screenshot Thread
SFP1Ace replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Spot the difference... -
Desert Terrain Movement Ini Fix-It Pak
SFP1Ace replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank you, Wrenchmeister! -
SF2 DLC Hunter F.58 Swiss Air Force
SFP1Ace replied to logan4's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
and, hopefully, we're not in a bad company -
Vipers unstable
SFP1Ace replied to zmatt's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well, the only thing that comes to my mind then...If these Vipers are from the Mirage Factory pack then they're still wip, and their FM are subject to change/improvement. EDIT: Maybe one of the FM experts will chip in and help you with this FM issue. Good luck! -
Vipers unstable
SFP1Ace replied to zmatt's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think you should fly third party F-16s on "normal" flight model. -
PLL LOT 767 from Newark to Warsaw ditched in Okęcie Airport
SFP1Ace replied to Stary's topic in Military and General Aviation
Great pilot, his skill saved lots of lives! -
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Jaguar cockpit
SFP1Ace replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I love you, man! -
My personal wishlist
SFP1Ace replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Good wishlist ;) I personally would like to see a: -LowBlow radar for SA-3 - Chieftain tank - F-84F pit Also needed for Europe & Middle East scenarios :)