eburger68
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Files posted by eburger68
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Operation Darius (Final) - Part 3 of 4
By eburger68 in User Made Campaigns
This is the third of four parts of Operation Darius for SF2.
Eric Howes
2,317 downloads
0 comments
Updated
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Operation Darius (Final) - Part 4 of 4
By eburger68 in User Made Campaigns
This is the last of four parts of Operation Darius for SF2.
Eric Howes
2,171 downloads
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48-56: Exp. 1 Add-on (Redux) - Part 2 of 2
By eburger68 in User Made Campaigns
Second part of the 48-56 Add-on for SF2I Expansion Pack 1.
Eric Howes
eburger68
1,282 downloads
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SF2NA: Black Sea Crisis (Part 3 of 4)
By eburger68 in User Made Campaigns
Part three of the "Black Sea Crisis" mod for SF2NA.
1,488 downloads
0 comments
Updated
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WOV Air & Ground War Expansion Pack Gold - Terrain Update
By eburger68 in User Made Campaigns
------------------------------------------
WoV A&G Expansion Pack: New Terrain Items
for Older Expansion Pack Installations
------------------------------------------
This package contains an updated set of terrain files for users of the WoV Expansion Pack who installed the original Expansion Pack distribution from December 2009 and all the subsequent updates through the "Feb. 2010 Refresh." It was created to bring older Expansion Pack installations current with the "updated" Expansion Pack files that were released early March 2010 without forcing users to download the complete set of "updated" installation files.
- If you downloaded and installed the Dec. 2009 version of the Expansion Pack and also installed the "Feb. 2010 Refresh," then this update package is for you.
- If you downloaded and installed the Dec. 2009 version of the Expansion Pack but did NOT install the "Feb. 2010 Refresh," then you can upgrade to the most current version of the Expansion Pack *only* by downloading the complete, updated set of installation files. You can find the three part set of updated Expansion Pack installation files here:
Part 1:
http://forum.combatace.com/index.php?app=downloads&showfile=10281
Part 2:
http://forum.combatace.com/index.php?app=downloads&showfile=10282
Part 3:
http://forum.combatace.com/index.php?app=downloads&showfile=10300
- If you downloaded and installed the WoV Expansion Pack on or after 3 March 2010, then this update package is NOT for you -- the "updated" Expansion Pack files from March 2010 already contain all the files from this update.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install this update, simply copy the contents of the \To_Install_Dir directory to your WoV Installation Directory. In other words, drag and drop the \Terrain folder to your WoV Installation Directory, overwriting as prompted.
That's it. You should be good to go.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Target Areas Added & Updated
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Added
-----
An Bo POL Storage Depot *
Xuan Bo Supply Depot *
Mu Gia Transshipment Point *
Ban Karai Transshipment Point *
Ban Raving Transshipment Point *
Lang Mo Transshipment Point *
Haiphong Rail Yard
Hanoi Rail Yard
Thai Nguyen Rail Yard
Yen Bai Rail Yard
Thach Son Xa *
Updated
-------
Bai Thuong
Cat Bi
Dong Hoi *
Hai Duong
Haiphong
Hong Gai
Nam Dinh
Nam Phong RTAFB *
Ninh Binh
Phu Tho
Quon Lang *
Son Tay
Thai Nguyen
Thai Nguyen Steel & Iron Works
Uong Bi
Vinh Son *
* = both North & South Vietnam terrains
-------------
Eric Howes
4 March 2010
990 downloads
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Falklands Frigates (Working) v.1.1
---------------------------------------------
Falklands Frigates - Working v. 1.1
---------------------------------------------
This package contains re-worked verions of five British frigates that saw action in the Falklands/Malvinas Conflict of 1982. All five models were released previously at CombatAce, but they suffered from non-functioning guns and/or surface-to-air missiles. All versions included in this release include working guns and missiles.
Included are:
- HMS Brilliant (Type 22 Class Frigate)
- HMS Antelope (Type 21 Class Frigate)
- HMS Argonaut (Type 12L/Leander Class Frigate)
- HMS Plymouth (Type 12M/Rothesay Class Frigate)
- HMS Yarmouth (Type 12M/Rothesay Class Frigate)
The Brilliant is equipped with Sea Wolf SAMs. The Antelope, Argonaut, Plymouth, and Yarmouth are equipped with Sea Cat SAMs. Note that the Sea Cat SAM version included here for the Type 12M frigates uses tweaked data and is designed to be installed side-by-side with other Sea Cat versions you might already have installed for other ships.
* Updated (11/19/2010): verion 1.1 of this package adds the Antelope and Argonaut.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
The following installation process is designed for Strike Fighters 1 ("Gen 1") installs, but it can be easily adapted to Strike Fighters 2 ("Gen 2") installs.
Step 1: Drop the \Objects folder included here in the installation
folder for your SFP1 install (whether it be SF Gold, WOE,
WOV, or WOI).
Step 2: Add the data from ForWeaponData.txt to your WeaponData.INI
file and save the changes using the Weapons Editor for SFP1.
Step 3: Add the data from ForGunData.txt to your GunData.INI file and
save the changes using the Guns Editor for SFP1.
That's it.
~~~~~~~
Credits
~~~~~~~
I did not create these models. All I did was hack the DATA.INIs to get the weapons working properly. The original authors of these ships are as follows:
HMS Brilliant ...... Banidos Team
HMS Antelope ....... Banidos Team
HMS Argonaut ....... Banidos Team
HMS Plymouth ....... Hinchinbrooke
HMS Yarmouth ....... Hinchinbrooke
The destroyed model for the Brilliant is from the Banidos Team's Type 21 frigate. See the \_Docs folder for the original readme texts for all five ships.
---------------
Eric Howes
19 November 2010
663 downloads
0 comments
Updated
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Swing-Wing Fitters for SF2
----------------------------------------
SF2 Su-17/20/22 Swing-Wing Fitters
----------------------------------------
This mod package contains a collection of Su-17, Su-20, and Su-22 Fitters, all converted and updated to SF2 standards. Included in the package are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft in this package.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Objects and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in this package:
Domestic Version Export Version
---------------- --------------
Su-17 Fitter-B n/a
Su-17M Fitter-C Su-20A/B Fitter-C
Su-17M2 Fitter-D Su-22 Fitter-F
Su-17M3 Fitter-H Su-22M / Su-22M3 Fitter-J
Su-17M4 Fitter-K Su-22M4 Fitter-K
The following nations are represented:
USSR Afghanistan
Bulgaria Egypt
Czechoslovakia Iraq
East Germany Libya
Hungary Syria
Poland Peru
Vietnam
For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Few Notes About This Package
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Those familiar with Lindr2's Fitter packages for SFP1 will rightly recognize that this updated package builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
1) Limited use of AmokFloo's Su-17M model
Where Lindr2 used AmokFloo's Su-17M (from 2008) to represent the -17, -17M, -17M2, -20A, -20B, and -22F, I have opted to use ArmourDave's earlier Su-17 model (from 2003) for the -20A, -20B, and -22F. Although AmokFloo's model is arguably better-suited in many ways to stand in for those early export versions, ArmourDave's model has a wider range of skins available to represent the various user nations of those aircraft. Sadly, there appear to be only three skins available for AmokFloo's model. If someone wants to do more skins for AmokFloo's model, I would be happy to release an updated version of this pack to make use of them.
2) Adjusted weapon stations and loadouts
Again, I have largely followed Lindr2' lead in this area, but I have adjusted the attachment positions of some weapon stations (esp. on ArmourDave's Su-17 model) and made some changes to the default loadouts for most aircraft. In particular, the loadouts for center fuselage stations needed changes, because with size of the PTB-800 or Tank600_Su-7 drop tanks, there simply isn't enough room to load both tanks and weapons on the front and back fuselage stations. The default loadouts load weapons (rockets, bombs) on all four stations or tanks alone on the rear stations, but never a mix of weapons and tanks on front and rear. Note that the Loadout screen *will* let you load the fuselage stations with weapons and tanks simultaneously -- just don't do that. (And, if you do, don't complain to me about the unsightly result.)
3) Wider range of skins/nations
You will find a wider range of skins used to represent more nations. I am not an expert on the operational history of the swing-wing Fitters. Still less am I a skilled texture artist, so I make no claim that these skins are 100% historically accurate in their depiction of these aircraft as used by so many different nations. I did consult online references and looked at quite a few photos while putting together this package, and I do think it represents a general improvement over what was available before. If you've got better data and/or better skins, please do share -- I'd be happy to do an updated, more accurate version of the package.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
ArmourDave ..................................... Su-17 model & cockpit
AmokFloo ....................................... Su-17M model
Lindr2 ......................................... Su-17/20/22 Packs for SFP1 (incl. pods)
Spectre8750 .................................... bits from his Su-22 Fitter pack for SF2
NeverEnough .................................... bits from his Su-17M update for SF2
Gepard, Matt Ouellette, Soulman, Sundowner ..... Skins
whiteknight06604, & Spectre8750
ravenclaw_007 .................................. PTB-800 Drop Tanks & SPS-141 ECM Pods
Spillone104 .................................... Sounds
The Trooper .................................... Red3203 Pilot
AleDucat ....................................... Zvezda K-36D Ejector Seat
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the main components of this mod package are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
10 July 2011
2,067 downloads
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SF2I Extension Pack (4 of 4)
By eburger68 in User Made Campaigns
Part 4 of 4 of the SF2I Extension Pack.
Eric Howes
eburger68
1,356 downloads
0 comments
Submitted
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SF2NA: Black Sea Crisis (Part 4 of 4)
By eburger68 in User Made Campaigns
Part four of the "Black Sea Crisis" mod for SF2NA.
1,553 downloads
0 comments
Updated
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SF2NA: Black Sea Crisis (Part 2 of 4)
By eburger68 in User Made Campaigns
Part two of the "Black Sea Crisis" mod for SF2NA.
1,546 downloads
0 comments
Updated
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Suez Avenger for WOI - Suez Crisis
By eburger68 in US Navy Aircraft
----------------------------------------------------------------------
TBM-3E Avenger for Wings Over Israel - Suez Crisis
----------------------------------------------------------------------
This is a modification of the TBM-3E released by The Wrench, which is itself a mod of the TBF/TBM Avenger available in the WWII aircraft section at the A-Team Skunkworks web site:
http://cplengineeringllc.com/SFP1/
This mod creates a TBM-3E Avenger for use in ThirdWire's Wing Over Israel (WOI). Included are French Navy and Royal Navy texture sets.
Historical purists & rivet-counters take note: what you're about to read is likely to cause nausea, dizziness, and mild vomiting.
Before discussing anything else, let me tell you what's wrong with this mod:
1) It uses the wrong aircraft: the French Naval Air unit participating in the Suez Crisis flew the TBM-3S/W, not the TBM-3E. I don't have access to a TBM-3S/W model, so the TBM-3E it is.
2) It represents the wrong unit: the French Naval Air unit flying the Avenger in the Suez Crisis was 9 Flotilla, not 15 Flotilla. I don't have decals for 9F, so I used the 15F decals from The Mirage Factory's F4U-7 Corsair instead.
3) It flies the wrong missions: the French Avenger was primarily an anti-submarine aircraft. Given that there are no Anti-Sub missions in WOI (and given that flying around over an open ocean for hours at a time would get really old really fast in this game), this Avenger is configured to fly Strike, CAS, and Armed Recon missions like other attack aircraft in the world of ThirdWire.
For those of you still with me, let me provide some other information about this mod.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
This mod is NOT a complete, self-contained package. It requires that you download the TBF/TBM Avenger from the A-Team's site (see above for a link). Once you've got that file downloaded, do the following:
1) Unpack the A-Team's TBF/TBM Avenger into its own folder.
2) Copy or move the \Objects & \Sounds folders from this mod (i.e., the Suez Avenger mod) to your WOI installation directory.
3) Copy or move the following items from the A-Team TBF/TBM Avenger to the \Objects\Aircraft\TBM-3E folder in your WOI installation directory:
- TBM Avenger-R5.LOD
- TBM Avenger-R5.OUT
- \Cockpit [the entire folder "as is"]
4. Install the AN/APS-4 Radar Pod data (from ForWeaponData.txt) to your WeaponData.INI and save the changes using the 3rdWire Weapons Editor.
That's it. You're ready to fly.
Please note that the default unit/skin is the French Navy 15F. I've thrown in Kulbit(80)'s Royal Navy skin as a bonus. This aircraft can be flown reliably on both Hard and Normal flight model settings.
This mod produces the same aircraft as the version for SF2I.
~~~~~~~~~~~~~~~~~
Changes & Updates
~~~~~~~~~~~~~~~~~
This mod makes extensive changes to Wrench's TBM-3E. Here's a short list:
- added French Navy 15F texture set
- added Kulbit(80)'s Royal Navy texture set
- added custom Hangar & Loading screens
- added updated Loadout image
- tweaked flight model for Hard settings in WOI
- tweaked landing gear to fix AI aircraft exploding
on the taxiway
- removed belly gunner node and gun
- performed other minor, misc. tweaks & adjustments
Thanks to Wrench and Kulbit(80) for testing and misc. tweaks & fixes.
~~~~~~~
Credits
~~~~~~~
As noted earlier, this is a modification of the TBM-3E released by The Wrench, which is itself a mod of the TBF/TBM Avenger available in the WWII aircraft section at the A-Team Skunkworks web site:
http://cplengineeringllc.com/SFP1/
Original aircraft: Dev A-Team (Capun, Charles, Gramps and Kesselbrut)
TBM-3E Modifications: Kevin Stein, aka The Wrench
AN/APS-4 radar pod: Tim Davis
Royal Navy skin: Michal Minta, aka Kulbit(80)
15F decals: The Mirage Factory
Please see the \_Docs folder for the original readme files included with the mods listed above. Any errors or omissions are entirely my responsibility.
------------
Eric Howes
27 July 2010
188 downloads
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SF2I Extension Pack (3 of 4)
By eburger68 in User Made Campaigns
Part 3 of 4 of the SF2I Extension Pack.
Eric Howes
eburger68
1,365 downloads
0 comments
Submitted
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SF2I Extension Pack (2 of 4)
By eburger68 in User Made Campaigns
Part 2 of 4 of the SF2I Extension Pack.
Eric Howes
eburger68
1,446 downloads
0 comments
Submitted
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Vautour IIB/N for WOI - Updated
By eburger68 in Heavy Bombers and Multi Engined Aircraft
------------------------------------------
Veltro2K's Vautour IIB/N for WOI - Updated
------------------------------------------
This is an update of Veltro2K's Vautour IIB & IIN for Wings Over Israel (WOI). In this update (the originals available at CombatAce in the SF1 Downloads section), I have done my best to correct or mitigate these models' several anomalies: AI inability to taxi and takeoff correctly; AI aircraft exploding on the taxiway; AI problems handling the aircraft in flight; loadout errors; glaring white spots in the engine nacelles.
Notes: You will notice that AI aircraft still bounce around just a bit while taxiing, but they do now take off in timely fashion. The updates applied here mirror those offered in my updated SF2I version, also uploaded to CombatAce.
Thanks to Wrench for looking over an early version of this update and supplying some additional fixes and adjustments, as well as the F-86D cockpit for the IIN model.
~~~~~~~~~~~~~~~
Updates & Fixes
~~~~~~~~~~~~~~~
These aircraft versions incorporate a number of fixes and updates:
- applied Veltro2K's fixpacks for B & N model
- added damage TGAs from Christian59's "damage pack"
- added new LOADOUT.BMP
- spiffed up LOADING & HANGAR screens
- darkened IDFCamo textures
- removed spinner nodes to fix unsightly white
spots within engine nacelles (no material assigned
to spinner nodes)
- corrected, renamed, or removed a number of node
names within DATA.INIs
- made engine ThrustPositions symmetrical to correct
AI handling problems
- tweaked landing gear data to improve AI ground handling
behavior
- added tail bumper to improve taxiing & takeoff stability
- updated flight model for SF2
- tweaked loadouts & weapon stations
- added F-86F cockpit from Dave Zurawski & the F-86F
Development Team to the Vautour IIB
- added F-86D cockpit from the Sabre Dog Team to the
Vautour IIN
- added Israeli AF '50s/'60s pilot model by Wrench &
PappyCheckSix
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Installation is simple:
1. Drop the Objects folder into your WOI installation directory.
2. Add the following data to your WeaponsData.INI and save
the changes with the 3rdWire Weapons Editor:
[WeaponDataXXX]
TypeName=TANK300_VA_CEN
FullName=300 gal Drop Tank
ModelName=Tank_V
Mass=989.500000
Diameter=0.650000
Length=5.920000
SubsonicDragCoeff=0.200000
SupersonicDragCoeff=0.770000
AttachmentType=
SpecificStationCode=
NationName=
StartYear=0
EndYear=0
Availability=0
BaseQuantity=0
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=5
MaxFuelAmount=884.520020
Asymmetrical=FALSE
~~~~~~~
Credits
~~~~~~~
Original Aircraft: Veltro2K
Flight Model: ThirdWire
F-86F Cockpit: Dave Zurawski & F-86F Dev Team
F-86D Cockpit: Sabre Dog Team
Damage Textures: Christian59
IAF 50s/60s Pilot: Wrench & PappyCheckSix
Misc. Fixes: Wrench
-----------
Eric Howes
23 May 2009
383 downloads
0 comments
Updated
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Vautour IIB/N - Updated for SF2
------------------------------------------
Veltro2K's Vautour IIB/N - Updated for SF2
------------------------------------------
This is an update of Veltro2K's Vautour IIB & IIN for Strike Fighters 2: Israel (SF2I). In the process of updating those aircraft (available at CombatAce in the SF1 Downloads section), I have also done my best to correct or mitigate these models' several anomalies: AI inability to taxi and takeoff correctly; AI aircraft exploding on the taxiway; AI problems handling the aircraft in flight; loadout errors; glaring white spots in the engine nacelles.
Notes: You will notice that AI aircraft still bounce around just a bit while taxiing, but they do now take off in timely fashion.
Thanks to Wrench for looking over an early version of this update and supplying some additional fixes and adjustments, as well as the F-86D cockpit for the IIN model.
~~~~~~~~~~~~~~~
Updates & Fixes
~~~~~~~~~~~~~~~
These aircraft versions incorporate a number of fixes and updates:
- applied Veltro2K's fixpacks for B & N model
- added damage TGAs from Christian59's "damage pack"
- added Vautour destroyed model data
- adapted decals for SF2 directory structure
- added USERLIST.INI
- added LOADOUT.TGA
- spiffed up LOADING & HANGAR screens
- darkened IDFCamo textures
- removed spinner nodes to fix unsightly white
spots within engine nacelles (no material assigned
to spinner nodes)
- corrected, renamed, or removed a number of node
names within DATA.INIs
- made engine ThrustPositions symmetrical to correct
AI handling problems
- tweaked landing gear data to improve AI ground handling
behavior
- added tail bumper to improve taxiing & takeoff stability
- updated flight model for SF2
- tweaked loadouts & weapon stations
- added F-86F cockpit from Dave Zurawski & the F-86F
Development Team to the Vautour IIB
- added F-86D cockpit from the Sabre Dog Team to the
Vautour IIN
- added Israeli AF '50s/'60s pilot model by Wrench &
PappyCheckSix
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Installation is simple: simply drop the Objects folder into your SF2I Mod Folder.
~~~~~~~
Credits
~~~~~~~
Original Aircraft: Veltro2K
Flight Model: ThirdWire
F-86F Cockpit: Dave Zurawski & F-86F Dev Team
F-86D Cockpit: Sabre Dog Team
Damage Textures: Christian59
IAF 50s/60s Pilot: Wrench & PappyCheckSix
Misc. Fixes: Wrench
-----------
Eric Howes
23 May 2009
483 downloads
0 comments
Updated
-
Suez Avenger for SF2I - Suez Crisis
By eburger68 in SF1 DAT Mods
---------------------------------------------------------------------------
TBM-3E Avenger for SF2I Expansion Pack - Suez Crisis
---------------------------------------------------------------------------
This is a modification of the TBM-3E released by The Wrench, which is itself a mod of the TBF/TBM Avenger available in the WWII aircraft section at the A-Team Skunkworks web site:
http://cplengineeringllc.com/SFP1/
This mod creates a TBM-3E Avenger for use in ThirdWire's SF2I Suez Expansion Pack. Included are French Navy and Royal Navy texture sets.
Historical purists & rivet-counters take note: what you're about to read is likely to cause nausea, dizziness, and mild vomiting.
Before discussing anything else, let me tell you what's wrong with this mod:
1) It uses the wrong aircraft: the French Naval Air unit participating in the Suez Crisis flew the TBM-3S/W, not the TBM-3E. I don't have access to a TBM-3S/W model, so the TBM-3E it is.
2) It represents the wrong unit: the French Naval Air unit flying the Avenger in the Suez Crisis was 9 Flotilla, not 15 Flotilla. I don't have decals for 9F, so I used the 15F decals from The Mirage Factory's F4U-7 Corsair instead.
3) It flies the wrong missions: the French Avenger was primarily an anti-submarine aircraft. Given that there are no Anti-Sub missions in SF2I (and given that flying around over an open ocean for hours at a time would get really old really fast in this game), this Avenger is configured to fly Strike, CAS, and Armed Recon missions like other attack aircraft in the world of ThirdWire.
For those of you still with me, let me provide some other information about this mod.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
This mod is NOT a complete, self-contained package. It requires that you download the TBF/TBM Avenger from the A-Team's site (see above for a link). Once you've got that file downloaded, do the following:
1) Unpack the A-Team's TBF/TBM Avenger into its own folder.
2) Copy or move the \Objects & \Sounds folders from this mod (i.e., the Suez Avenger mod) to your SF2I Mod Folder.
3) Copy or move the following items from the A-Team TBF/TBM Avenger to the \Objects\Aircraft\TBM-3E folder in your SF2I Mod Folder:
- TBM Avenger-R5.LOD
- TBM Avenger-R5.OUT
- \Cockpit [the entire folder "as is"]
That's it. You're ready to fly.
Please note that the default unit/skin is the French Navy 15F. I've thrown in Kulbit(80)'s Royal Navy skin as a bonus. This aircraft can be flown reliably on both Hard and Normal flight model settings.
Although packaged for SF2I, this mod will work fine in Wings Over Israel (WOI), provided you move the decals to their proper texture folders in the TBM-3E folder and install the AN/APS-4 radar pod to your WOI Weapons folder.
~~~~~~~~~~~~~~~~~
Changes & Updates
~~~~~~~~~~~~~~~~~
This mod makes extensive changes to Wrench's TBM-3E. Here's a short list:
- added French Navy 15F texture set
- added Kulbit(80)'s Royal Navy texture set
- moved decals to SF2 \Decals folder
- added USERLIST.INI
- added custom Hangar & Loading screens
- added updated Loadout image
- added DestroyedModel data
- tweaked flight model for Hard settings in SF2
- tweaked landing gear to fix AI aircraft exploding
on the taxiway
- removed belly gunner node and gun
- performed other minor, misc. tweaks & adjustments
Thanks to Wrench and Kulbit(80) for testing and misc. tweaks & fixes.
~~~~~~~
Credits
~~~~~~~
As noted earlier, this is a modification of the TBM-3E released by The Wrench, which is itself a mod of the TBF/TBM Avenger available in the WWII aircraft section at the A-Team Skunkworks web site:
http://cplengineeringllc.com/SFP1/
Original aircraft: Dev A-Team (Capun, Charles, Gramps and Kesselbrut)
TBM-3E Modifications: Kevin Stein, aka The Wrench
AN/APS-4 radar pod: Tim Davis
Royal Navy skin: Michal Minta, aka Kulbit(80)
15F decals: The Mirage Factory
Please see the \_Docs folder for the original readme files included with the mods listed above. Any errors or omissions are entirely my responsibility.
------------
Eric Howes
27 July 2010
210 downloads
0 comments
Updated