
Monty CZ
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Everything posted by Monty CZ
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Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Hello guys, I have problem with uploading file here so if you want to download messerschmidts pack (B,C,D versions) you can find it here: http://leteckaposta.cz/383936320 if anybody can upload it here do it please enjoy it! MontyCZ -
Hello all, my question concerns data inis for proppeler planes and I suppose that strike fighters and first eagles are similar enough to try it here. My planes have problem with prop torque while take off attempt it looks like there is connection between angle of attack and roll moment, because planes tends to roll to the side sometimes combined with massive yaw moment. As a RC plane modeler I would try to make bigger vert tail but I am in virtual engine, so pls help me what coefficient would make the work. Thank you in advance Monty CZ
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Thanx Fubar, it is not the problem of Ymac, as I believe it has something to do with angle of attack, because slow plane with bigger AOA on take off has problem, when you push your stick forward and the plane is on main tires only the problem is gone (mostly). Same with landing. I spend a lot of time with flight model of original TW spitfire as a base for my FM then I tried to make spit flyable and the problem is there too (on HARD of course) here are the files: http://leteckaposta.cz/109710421 Monty CZ
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Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Hello all, I solved all problems - most of them were caused by this "," instead of this "." :-( if anybod wants to try it I can send the beta. Still tunning LODs setting - this is LOD5 this is LOD1 and this is how it looks like in game numbers are polycounts MontyCZ -
Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I was hoping that He-111 would be a plane I manage to make in so often mentioned two weeks, but I am 3 days late and still have problem :-( The plane flies, but on the ground it is nose heavy and it is impossible to take off I tried to move CG possition back for 0,5m but no luck. Engine thrust vector is properly set but increasing throttle causes nose down possition and explosion. Any ideas (and yes I can set the thrust vector just above the tarmac but then I have problem in flight - tail heavy) Monty CZ -
Munich war 1938
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
It was cold that morning... photoshop auto color applied Monty CZ -
Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
This is test of damage modelling on Heinkel still to solve - gunners aiming bad when I am a pilot, if it is AI only gunners are ok - ok I tried to shot it down in B.35 - gunners are deadly (like snipers). Do I have to set gunners position somewhere in cockpit ini to make them aim as well in piloted plane? engines have no exhaust emiters where I set them and I can see smoke emiters all over the skies when I shot nose off, there was small point (circle like mesh) that I cannot see in 3DS my bad it was one dummy mesh :-) any ideas about this? Monty CZ -
Munich war 1938
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
I am no historician but why they would do it? From what I read about 30ties in Europe the times were ...strange and something I cant even imagine :-( But I think that in my scenario Poland forces are inactive during the crisis due Czechoslovakia Soviet pact. SSSR is the only involved state outside the CSR and Germany as they provided material and planes (yes it looks like I have to do even I-16) to say the truth I am not able to make campaign yet :-( I have to check the DLC no.11 if it helps me to do that. September patch destroyed my SF2Europe instal and I have to solve this first. Monty CZ -
Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I set that gunnerposition as automatic_speed until I´ll find better solution then I spilled beer over my laptop and need change my keyboard :-( Monty CZ -
Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I have question for this: How to make the underbelly gunner station which is visible here: I want it retracted only when enemy planes are somewhere close. Monty CZ -
Munich war 1938
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
I overdid it a little with the number of polygons :-) two weeks... Monty CZ -
Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
About the flak - I tried to increase the warhead weight (weight of the explosives carried by the projectile) and they shot off my tail without actually hitting me :-) ndicki you can try it, I started with correct weight x 10 Monty CZ -
Munich war 1938
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Ok I dont suppose that this scenario would cover Poland somehow so back to the work :-) German anti aircraft artillery now looks like this: And I started He-111B Monty CZ -
Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Hello do you know if there is a way to say AI that they shouldnt taran my plane each time? lets say some minimal range where they are supposed to try to avoid collision. When testing this planes I am not avoiding bullets but enemy planes trying to kamikadze me :-( Bf-109 B-2 Bf-109 C-3 (with 2x20mm wing mounted MG) Monty CZ -
Munich war 1938
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
I choosed this level of detail for tanks : Monty CZ -
Munich war 1938
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Hello Russo, if it is more detailed that the one I did then yes :-) Monty CZ -
Munich war 1938
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
ok some details I borrowed from the book "Frogs in the milk" but still I think that launch at 4,30 might be ok lets say that they were at 5,30 or 6am over the target and by some historical sources there were fires prepared by agents at planned landing zones. SB bombers are Avia B-71 that I have in the list :-) But I can even change the list of planes included (change not expand! :-)) Moty CZ -
Munich war 1938
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
German planes: Bf-109 B,C,D (ready) He-111 B,E (have to do) Ju-86 (ready?) Ar-68 (have to do) Czechoslovakian planes: B-534 (ready) S-328 (ready) B-35 (almost ready) B-71 (have to do) Ground units already finished: Panzerkampfwagen II Ausf. A Flak 36 (88mm) AAA Flak 30 (20mm) AAA Skoda vz 37 AAA light machine gun vz 27 AAA LT-34 tank LT-35 tank LeFh 18 105mm artillery Škoda vz 35 105mm artillery support vehicles czechoslovak fortifications some buildings and hangars etc. so is here somebody who wants to help me to place them on Germany CE map and make campaign? Monty CZ -
Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
When I set small test mission with group of 5 Flak 88mm, I was surprised how fast was my Letov S-328 dismantled into small lego cubes :-) but it is allways direct hit not the explosion what kills you. that 2cm Flak 30 is even deadlier (because of higher ROF) Monty CZ -
Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Some ground objects just for atmosphere :-) It begun to be more difficult to strike target in S-328 :-) Monty CZ -
You need to name the skin by unique name or the game uses tha same skin for everything (lets say the texture name for plane x would be fuselage.bmp and you add second plane with different texture but named fuselage.bmp, the game uses only one bmp for both) Monty CZ
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Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Stary you have full mailbox :-( Monty CZ -
Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok I did few decals: all of them are Bf-109 D-1 Monty CZ -
Thank you all guys :-) Monty CZ
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Early WWII fighters & bombers WIPs
Monty CZ replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Bumpmapping and another color scheme: hey I can name few another planes I should do for this scenario... but I dont have that much time for it :-( Monty CZ