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Monty CZ

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Everything posted by Monty CZ

  1. Yes AC-119K had flares, I modeled even xenon light :-) Ok I uploaded C-119 and I hope you will test it intensively so AC-119 will be better :-) Monty
  2. Hello all, it looks like C-119 is ready for takeoff (AI), cockpit for AC-119G(K) needs a lot of work on it
  3. Mały trick

    Zprubuj CTRL+F12 :-)
  4. Thanx for your interest. I have 3D Model 100% finished, INI work - 60% (all systems, damage boxes etc set, but I dont like how it flies), cockpit 0% (need to learn about those new features after the last patch). Monty
  5. sorry to say but I still didnt managed simple ini editing in this case :-(
  6. Ok I have to say that I am no ini guru :-) Is here anybody who could help me with basic ini editing? I need basic data ini to make all systems working, then I am able to do Flight model (maybe :-) ) Just now I have AC-119K, AC-119G, C-119G 3Dmodels and textures for all of them Thanx in advance
  7. Prosím o radu - jestli někdo má

    Ahoj lidi, nějak se mi zastesklo a měl jsem vizi jednoho osobního tajnýho projektu viz: http://forum.combatace.com/index.php?showtopic=32963 protože nestíhám sledovat co se kde za poslední dva roky zlepšilo, kdo co dokázal vymodelovat mám dotaz. Chtěl bych donutit AI umět střílet ze zbraní které jsou 90 stupňů k ose letu a pro živýho pilota bych chtěl vytvořit v kokpitu obrazovku se záměrným křížem a zobrazující pohled skrz Night Observation Device (fixovaný). Nenapadá vás někoho jak na to? viděl jsem screeny razbamovy A-6ky a v kokpitu toho je docela dost tak si myslím že by to šlo...
  8. Hello all, I found that SE-5a has [CameraData] section in its avionics ini. [CameraData] CameraFOV=10.0 CameraPosition=0.0,-0.23,0.72 CameraAngles=0.0,5.0,0.0 I need to use it for aiming in my AC-119K but I cant use it with any succes. Do anybody have an idea where could be the problem? Thanx Monty
  9. Hello I never started Tu-95, so you have to ask someone else
  10. well that is enough for the modelling, now the hardest part but with all the suggestions I believe I can bring it into life :-)
  11. Hi all I´m presenting first ingame screenshots
  12. and how about a sparrowhawk and Macon ? can you imagine that?
  13. I am realy looking forward to fly in China in 1930 3DS file for Aichi is somewhere on my disc
  14. Hi all, nice to see something that old to be re-released. I have loadout file updated to todays weapondata standarts if you are interested. Monty CZ
  15. nieuport 16

    Ok guys I like your interest, so here is my present: new model is here Download
  16. CombatACE umí česky

    Čau chlapi, díky kukulinovi jsem se dozvěděl, že se tu otevřela československá hospoda :-) jsem rád, že se SF/WoV dostalo taky do středu evropy a je vás tu tolik. Já už nemám moc času se tu angažovat, ale rád vám pomůžu jestli budu moct vrkuboy: kokpit pro letadlo je 3D model vytvořenej v 3DS - je to cca 2x složitější než letadlo samotný. Všechny díly musí mít správnou hierarchii, orientaci atd atd. co přesně potřebuješ? Monty CZ
  17. Nieuport 17 Camo Skin

    Hello here, you have a nice skin, thanx for your interest in N17 you have my permission to upload it, but ask WhiteKnight unfortunately the cowling reflectivity is hardcoded. Monty
  18. Need help place aileron decals

    Try this: [Decal019] MeshName=Aileron R DecalLevel=0 DecalFacing=TOP FilenameFormat=Farman MF11c\Farman1c\Insignia002 Position= 7.70, -0.25 Scale=1.99 DecalMaxLOD=2 [Decal020] MeshName=Aileron R DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=Farman MF11c\Farman1c\Insignia002 Position= 7.70, -0.25 Scale=1.99 DecalMaxLOD=3 you changed x position AND y position
  19. Nieuport 24

    PylonMass and PylonDragArea are coefficients for pylon itself (it is there from Strike fighters P1 era where planes have pylons for bombs, rockets, gunpods) if nothing is selected there is no pylon on plane - no performance drop in pylon mass cannot be gunpod mass included - this is in weapondata.ini and will be added when loadout is selected. Hope it helps Monty
  20. Nieuport 24

    Hello, because I already tried it, here you can try it and maybe solve some problems (I cant shoot from it, cant be reloaded :-( ) Here is my try on lewis gun mount (single and twin) Monty lewis.rar
  21. Vogesen Terrain

    I can send you 3DS file of this bridge, because I dont know why planes explodes under the bridge Monty
  22. I tried to add gunfireanimation to my cockpits but cant do it. In FVII stock plane there is nice gunfire animations in cockpit and there is nothing in ini about it, so how is it done? those moving parts seems not to be from external model another question is: What sort of animation must be used when I want to animate separated vertices of the mesh? (animated flag etc.) thanx Monty
  23. .3ds

    I believe those files are source for capuns team aircraft
  24. File Name: Nieuport 11 File Submitter: Monty CZ File Submitted: 21 Feb 2007 File Category: WW1 Aircraft This package contains new flyable Nieuport 11 plane with cockpit and 2 texture sets. Click here to download this file CORRECTED LINK LOCATION
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