Jump to content

Aintry

SENIOR MEMBER
  • Content count

    349
  • Joined

  • Last visited

Posts posted by Aintry


  1. File Name: Minimalist Sky Mod, Part II

    File Submitter: Tristan

    File Submitted: 1 Dec 2006

    File Category: SF Maps/Terrain Mods

     

    Minimalist Sky Mod, Pt II.

    --------------------------

     

    CONTENTS--

     

    I.) Blank Horizon Textures

     

    Enclosed are blank horizon textures for use by people who don't want any 2d cloud formations on the horizon when they play 'SFP1/WoV/WoE'. You can use some sets and leave the others uninstalled, or you can use all of them.

     

    Blank horizon textures have an especially oppressive effect in the 'Overcast' and 'Inclement' modes that some people might like.

     

    TO INSTALL:

     

    1.) Back up your game's 'FLIGHT' folder.

     

    2.) Open the enclosed folder of whatever weather mode you want to modify, i.e., 'Clear', 'Scattered', etc.

     

    3.) Drag the corresponding horizon textures to your 'FLIGHT' folder. The game will continue to use the default horizon textures in modes in which blank textures are not used.

     

    -------------------------------------------------------------------------------------------------------------------------

     

    II.) EnvironmentSystem.ini Tweak

     

    The enclosed file changes some of the settings used in the 'EnviromentSystem.ini' file distributed with the first part of the 'Minimalist Sky Mod'.

     

    The most noticeable change will be in the sun settings, which have been much toned down for head-on viewing. I didn't like the "supernova" effect produced with my first file mod, and I thought others might prefer less intense glare from the sun.

     

    TO INSTALL:

     

    1.) Back up the 'EnvironmentSystem.ini' file inside your game's 'FLIGHT' folder. If there is no file present, skip this step and proceed to step 2.).

     

    2.) Drag the enclosed 'EnvironmentSystem.ini' file to your game's 'FLIGHT' folder.

     

    -------------------------------------------------------------------------------------------------------------------------

     

    NOTE: There are no restrictions whatever against the distribution and use of these files. Do with them what you will.

     

    Tristan

     

     

    Click here to download this file


  2. File Name: Minimalist Sky Mod

    File Submitter: Tristan

    File Submitted: 23 Nov 2006

    File Category: SF Maps/Terrain Mods

     

     

    First of all, I don't claim this mod package as mine; the raw material belongs to Thirdwire. I just messed around with some of the stock tiles.

     

    This enviro package is the product of boredom; I wanted to see if I could alter in-game light intensity and dynamics using the stock sky textures alone as the bases for a mod.

     

    Accordingly, the stock textures have been shuffled and squashed, greyscaled and highlighted, and generally beaten into submission for the sake of this project.

     

    'Overcast' and 'Inclement' horizon textures, however, have been left unaltered and are, therefore, not included in this mod package.

     

    Provided you haven't installed any other horizon mods, your game will simply continue drawing on the stock 4x and 5x tile sets when run with this sky mod.

     

    I should add that, if you're looking for horizon textures worthy of a landscape mural, this mod is definitely not for you! I've taken a decidedly *minimalist* approach to sky modding here.

     

    I have included a modded cloud texture for added entertainment value. It isn't a graphical masterpiece by any by any stretch of the imagination, but it is something that I think goes reasonably well with the modded horizon tiles.

     

    I have also included a modified 'EnvironmentSystem.ini' file. Simply delete this file if you prefer the stock environment settings.

     

    Thanks in advance for trying out this mod. And thanks, TK and Thirdwire, for all the raw material.

     

    Tristan

     

     

     

    Click here to download this file


  3. Oke.. it's not just only my game problem or my pc.

    What did you change on the horizon textures ?

     

    I didn't do anything really special. I took the stock horizon textures and changed everything to black and white, increased the transparency, and also increased the intensity of the cloud highlights. I did this with the 1x, 2x, and 3x tile sets; I left the other tile sets alone. Thank you, Paint.NET.

     

    This isn't a perfect solution; I mean, the cutout mountains will still be there, obviously, after the modding is done. Mine just seem like less of an eyesore to me now. And, frankly, I wouldn't want them to disappear *entirely*; I regard them as a necessary part of the landscape, even though they don't look that great.

     

    Addendum: I think I should add that most of the horizon textures you see in my screenshots are Polak's textures, or modified versions of Polak's textures. I started using modded versions of the stock horizon textures only very, very recently.


  4. This sounds like a 'Weapons Pack' problem.

     

    If you don't have the latest weps pack installed, download it and install it. If the weps pack is already installed, you'll have to do some 'data.ini' and 'loadout.ini' edits for the aircraft in question to get the fuel tanks to show up in loadout.

     

    You don't have to mess around with '.msn' files to do what you want to do. You *might* have to do some '.cat' file extraction to access the 'data.ini' and 'loadout.ini' files of the stock (not the 3rd-party) aircraft. There is a file extractor in the 'CombatAce' d/l section that should take care of the extraction problem for you.

     

    There are instructions that come with the 'Weapons Pack' that should help you do the '.ini' file edits.


  5. File Name: Libya Terrain Water Mod

    File Submitter: Tristan

    File Submitted: 9 Oct 2006

    File Category: SF Maps/Terrain Mods

     

    These modified tiles activate the new water effects in USAFMTL's 'Libya' terrain. See the enclosed 'read-me' for installation instructions. Thanks, USAFMTL, for permission to offer this mod to the community!

     

    Click here to download:

    http://forum.combatace.com/index.php?autom...p;showfile=3308


  6. If changing 'SkyDistance' slowed my computer down, the decrease wasn't noticeable, and I ended up with a much "bigger-looking" sky.

     

    What might slow your computer down is if you really ramp up the various 'MaxClouds' settings to compensate for the decrease in cloud density. I limited increases to somewhere in the neighborhood of 25% above default values and didn't notice a significant performance hit.

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..