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Posts posted by Aintry
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there is no \CatFile=sorry there is no CatFile= in the range iniRight. You'll have to make an entry from scratch under the [Terrain] heading in the Range.ini.
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It sounds like the range isn't "reading" the .cat file in either of your two games. You'll have to make an entry in the 'Range.ini' file like this:
CatFile=..\GermanyCE\GermanyCE.cat
to get the objects to show up in WoE.
PS: I don't own WoV, so I don't know what the .ini edit would be for that game.
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Really dig them new FX.
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I don't know why SimHQ would even bother reviving its download section. Other download sites have taken up the slack.
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So whatcha workin' on?
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Grayson --
I don't know whether you already know this or not, but the latest Realtek drivers -- R1.71 -- can be downloaded either from the Realtek site or from Majorgeeks.com.
Tristan
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Turn off your caps lock.
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My comp is very similar to grayson's, but I alternate sound output between an Audigy2 ZS and a Realtek mobo chip. I run SFP1 and WoE without any CTDs in either configuration.
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Try the game without the CH Control Manager, using just the WoV controller GUI to set up and run your stick.
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OK, I'm gonna reach here -- are you configuring your stick with the game's own controller interface or are you using a 3rd-party GUI?
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Do you get an error message with the CTD?
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Do a forum search; these subjects have already been covered exhaustively.
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Most add-ons work in all three jet sims. If there are exceptions, a bit of tweaking is usually all that is required to get the add-ons to work in a specific game.
Formation flying -- best for online, IMHO. You'll see what I mean after you play a few single-player missions in WoE, I think.
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Zerocinco has told just about everyone on the various sim sites that e-mail is his chosen medium for conducting business and working out technical questions related to YAP. Most of the rest of us are not in a position to answer technical questions about the product.
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It's OK with me. I did kind of a crappy job of the mod, though, which is why I removed it. Just so you know.
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My Libya water mod is no longer available; maybe somebody else could do an update.
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Indioblack --
My guys get attacked by enemy AI all the time; in fact, they frequently get *wiped out* by enemy AI.
I test out my planesets to see how the planes perform against each other, and generally make sure that things are working properly before I give an install my stamp of approval.
SF/WOV/WOE are complex programs; seemingly small things can throw them off sometimes. I've had to do a lot of experimentation to get things to work right, especially given all the mods I have installed.
Too bad things haven't worked out for you.
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I'd sure like to play with that texture!
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An F-117? I might actually have a reason to fly bombing missions now. Ah'm puttin' mah han's on the monitor an' ah kin *feeeeel* the powah an' the glory!
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Release of beta aircraft results in forum flame wars, so modders don't release planes until they are finished.
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You'll have to use the GUI for your sound hardware since you can't do anything in-game to solve the problem. If that doesn't work, you'll probably have to recheck your monitor hookup.
I run WoE in stereo with no problems.
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Are you running a multichannel surround setup? You might want to check to see if the monitors are hooked up right, or try running WoE in stereo to see if that helps.
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WTF? I can't find it either, and I *know* I downloaded it from CombatAce. It's Fubar512's 'UberAI v. 2.0' Does Fubar have his own website? Maybe it can be downloaded from there.
help on the range
in Thirdwire: Strike Fighters 1 Series - General Discussion
Posted
All I can say at this point is test it and see if that solves any of your problems.