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Fubar512

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Everything posted by Fubar512

  1. Unfortunately, that one's not hosted online....
  2. By time machine, you mean like so? http://en.wikipedia.org/wiki/The_Odyssey_of_Flight_33 Watch it here (if you're in the 'States) http://www.cbs.com/classics/the_twilight_zone/video/?pid=QtRBzkFCjj4mF1ATSeikwnb1ZCNS6_Je&vs=Default&play=true
  3. Are you sure that you did not CUT and paste instead? Double check the folders.
  4. Framerates

    Having a newer graphics card with 1 GB will allow you to run at the same frame rate or even slightly faster than you are now, with most of the eye candy turned on. But anything that's dependent on processing power (trees, large numbers of complex objects, horizon distance) will still slow you down, until you upgrade to a faster, more capable processor and faster RAM.
  5. Framerates

    Any good Nvidia or ATI card will do....you do not need a $200-$300 card....I'm using a GeForce 250GTS and I often exceed 100 FPS, and average in the 40s and 50s, with lows in the high 20s-low 30s.
  6. Framerates

    Video Ram....you've stated that your GeForce 8800 has 256 mb of it.
  7. Framerates

    You need more VRAM. A video adapter with 1 GB of VRAM is considered routine today. Also, lower your horizon distance to normal (if you have not donw so already)...that's the absolute biggest frame rate killer in a stock or mildly modded install.
  8. 23 mm and 37 mm Tracer effects...
  9. 3: The missile's seeker is passive, and relies on the reflected radar energy from the target and follows it, though being "semi-active, it compensates for target motion, or "lead" (beam riders do not). The launch platform must still illuminate the target, all the way through to impact.
  10. Unfortunately, no....We've asked TK for advanced HUD features since 2004-2005, and its not very high up on his list of priorities
  11. Decals

    The path should Objects/Decals/Aircraft Name/Texture Name (and in some cases /D)
  12. Oh yes you are...... http://www.youtube.com/watch?v=teMlv3ripSM
  13. None of them. In order to behave somewhat realisticly (that is, the ability to hit targets over the horizon), you must make them ARMs, and add radars to each ship-type.
  14. The game egine understands canards quite well....are you sure you're not getting crossed-controls (left elvevon with right canard)?
  15. It should be there since the '08 patch. BTW, it goes in the AircraftData section of the data.ini
  16. Are you absolutely sure that you've tried every .ini parameter?
  17. Were you using a download manager or download accelerator? Those are usually the causes of most file corruptions. Also, are you sure that they're corrupt, or can it simply be a matter of your decompression utility (WinRAR) falsely reporting corrupted files?
  18. I use this table, once I've obtained accurate speeds and times for booster cut off, etc. http://easycalculation.com/unit-conversion/acceleration-converter.php
  19. Correct kill marks? You mean like these?: http://www.acig.org/artman/publish/article_317.shtml
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