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Everything posted by Fubar512
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Lets see, Crusader correctly ID'd the PBR (never get outta the boat), and both of the "dogs", the Sea Hund, and the Terrier missile.
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http://www.jawshark.com/great_white_recorded_sizes.html
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F-15A nosewheel steering
Fubar512 replied to Squiffy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sounds as if both of you have an obsolete FM. Patching/Upgrading is responsible for that, if you had the "old" FM in your mod folder. -
Amazing! Going on 36 hours and I still have some of you stumped. FYI, Wrench got it immediately.
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Runway, Taxiway upgrade
Fubar512 replied to Squiffy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
LOL....hat's not a stock install. Those are JSF Aggie's runway textures, Brain32's Vietnam terrain, Stary's Green Hell 2 mod, and my own custom environment mod. Otherwise, everything graphics related is set to unlimited, except the horizon distance. -
Runway, Taxiway upgrade
Fubar512 replied to Squiffy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
OK..... -
Uploading NF4+ Now
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Too late, the SF2I patch was uploaded at Third Wire's site earlier this evening. -
Find in this image: Spanish Cat Class Two dogs "Never get outta the boat" An angry bronze Titan (from "Jason and the Argonauts') Alpha Leonis and a few others.....
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how to stop swing wing? mig-23ub
Fubar512 replied to Teras's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's fine, as long as you're happy with being limited to only two wingsweep angles. -
how to stop swing wing? mig-23ub
Fubar512 replied to Teras's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There's no provision for manual control of wing sweep angle in this series. -
A question about thirdwire version specific mods.
Fubar512 replied to DarthRevan's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Technically, all the 2 gen models will work in any 2 gen title (SF2,2V,2E,2I), but a model may require title-specific files such as entire cockpits, or specific cockpit gages, that are only contained within the catalog files of that specific game. -
A question about thirdwire version specific mods.
Fubar512 replied to DarthRevan's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The series 2 sims (SF2, SF2V, etc.) were written with Vista and Windows 7 in mind. They can make use of DX10 (advanced shaders), and they take advantge of the "saved games" folder path, that was intro'd with Vista. -
how to add shadows to civilian buildings?
Fubar512 replied to orsin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Only those structures which are terrain objects (those that have their own .lod and .ini files, and are therefore handled as solid objects), can cast shadows. Quite a few structures are alpha objects (similar to trees) and are defined within the various .tod files. In a nutshell, because alpha objects do not have .lods and .ini files associated with them (which would in turn define their shapes and dimensions), there's nothing "there" to tell the game engine when, where, and how to cast shadows. -
It's that possible to...
Fubar512 replied to YEYEYE's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
In a word, no. Only one missile launcher pitch and yaw axis allowed per model. Now, on that model, you're in luck, as its SAM launchers utilize a VLS system (pitch=90.0,Yaw=0.0 Yawlimited=true, Pitchlimited=true, etc.). But, you cannot use the ASM launcher and the SAM launcher positions on the same model, you'd need to create two separate models, one tasked for an antiship mission, and another for airdefense. -
Uploading NF4+ Now
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Are you implying that the F-15C FM might be somewhat unrealistic? -
Very Very Sad News
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It was a pleasure knowing Oli and working with him. He was a true gentleman. -
Ethics Question.
Fubar512 replied to baffmeister's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
None of Third Wire's core files are contained within any ODS distribution. The .ini files, and .bitmaps that are used with existing TW models, are all either, modded or unique to ODS. -
Strike Fighters 2: Israel RELEASE
Fubar512 replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The pilot in the image must be thinking "Oy vey, I must have made a wrong turn at Galilee!" -
Cant get AA to work
Fubar512 replied to xclusiv8's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
190.38 Drivers, and FSAA works fine for me. -
AI Wingmen & ECM
Fubar512 replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Please tell me that you took a few images, while you were refueling them, with the Giza Plateau as a backdrop.... -
At the height of the stock market meltdown during the Autumn of 2008, an executive at a large trading firm kept receiving text messages and emails from an irate client. They were all the same, nothing more than a cryptic, and seemingly undecipherable alpha-numeric sequence: 370HSSV 0773H The executive kept pondering the meaning of this. He checked through thousands of transactions and account numbers, and could not find a match. Finally, during a board meeting, his cell phone buzzed with an incoming text message, and again, he saw the strange message: 370HSSV 0773H. Baffled and upset, the exec showed the message to his colleagues, who were just as perplexed. One of them jotted down the sequence, and handed the slip to a young intern, who deciphered it instantly. "You've been reading it upside down", he proclaimed. : )
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AI Wingmen & ECM
Fubar512 replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Judging by the behavior of enemy AI, I'd say that they only switch on their jammers when they're targeted (locked on). -
Missile anti missile aviable ?
Fubar512 replied to vulkan's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Mach 2 is glacially slow, compared to 186,262 miles per second. -
LightSrcOffset & LightSrcRange
Fubar512 replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
LightSrcOffset=0.00,0.00,0.00 I believe that this 0,0,0 value means that the light appears "centered" from every viewing angle, in other words, it's a point source. LightSrcRange=0.5 Distance light casts its light on the model's airframe or surrounding objects (0.5 meters in this case).