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Fubar512

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Everything posted by Fubar512

  1. That's a really intelligent statement. Let' see, one can see the horizontal stabs right where they join the vert stabs, but they can't see 1.5+ meter diameter engine nacelles sitting in front and above them? And you're forming this opinion based on the distorted views of a flight simulator of questionable authenticity? Ya think you'd miss these from the pit? Besides, a former A-10 and F-4 driver's no further away than my Outlook address book.
  2. That old guy must be up to no good

    http://www.nj.com/news/index.ssf/2009/08/b..._long_bran.html
  3. Yes, install the latest DirectX user runtime (Dated March 2009).
  4. TW default LOD files reside inside the various objectX.cat files. You don't need to extract them, you simply need to place the texture files (or whatever) in the corresponding A-4 folders. And, BTW, Default SF2-series LODs are in unicode, and are therefore not backwards compatible with first gen (SF:P1-based) titles...that means anything up to and including WoI.
  5. LODs and texture-mapping are different, on just about all SF2-series aircraft models (when compared to their SF:P1-derived counterparts). TK has also expanded the model line-up to include new variants.
  6. File Name: Ed Rasimus's "Bat Bird" for SF2V File Submitter: Fubar512 File Submitted: 16 Aug 2009 File Updated: 16 Aug 2009 File Category: SF Series Add On Skins Bat Bird Texture pack by: Fubar512 This texture-set represents Ed Rasimus's F-105D, "The Bat Bird", as it would have appeared in its heyday. The USAF had not fully implemented the two-letter tail code in those days, so birds from the 421st TFS flew with their vertical stabs unadorned, save for an abbreviated code. And that code consisted of the last digit of the fiscal year in which a particular bird was ordered, followed by its 4-digit serial number. "Nose Art" was not officially authorized, so the Bat Bird insignia was present for only two weeks during Ed Rasimus's tour with the 421st. I've also taken the liberty of tweaking a few values in the F-105D-66 flight dynamics file, including its power plant's thrust values and altitude tables. The former was corrected to the proper values for a J75-P-19W mill, the latter simply an expanded table to more accurately reflect performance at altitude. Engine, gear, and flap sounds have also been provided. Installation: Simply extract the contents of the zip archive into your SF2V mod folder. It will overwrite only one file (the F-105D_66.ini file), and that will no effect it in any other way, other than changing the displayed model's name to it's correct one, and adding the necessary lines of code for the new texture-set. It will also create sounds folder, if you did not have one, already. If you're unsure of the location of your mod folders (it's location depends on which flavor of Windows you're running), simply go to the SF2 knowledge base at www.combatace.com, where you'll find all the help you need, and then some : ) Enjoy.... fubar512 Click here to download this file
  7. Happy Birthday Jimmybib

    Happy Birthday, Bibbo. 20 years old? Sheesh......I recall waking up early on my 20th, and having breakfast at a local pancake house... I had to fortify my stomach against the onslaught of booze that I just knew was sure to follow later that day, when my friends realized that I had reached that milestone
  8. Another thing, this WILL DAMAGE EXISTING UNICODE files. Good thing that I backed my stuff up.
  9. Yes it was. Please do us a favor, and edit the code box data in that post. Otherwise, we moderators will have to put up with non-stop whining from those who aren't so observant.
  10. for /f "delims=." %%I in ('dir /s/b/x *.ini') do (ren "%%I.ini" *.txtstringconverter "%%I.txt" "%%I.ini" /unicodedel "%%I.txt")
  11. The reason it didn't work the first time, was because there was a typo in the code that you'd posted.
  12. The Thirdwire folder resides in "My Documents", in XP.
  13. Interesting....didn't work at all for me. It executed, but the ansi encoded files are still there, unchanged.
  14. You need to extract the existing soundlist.ini, and then add the sound entries to it, in numerical order. The file then goes into the flight folder in your mod directory (you may have to create a flight folder). The GSH301.WAV file itself goes into your sounds folder, in the same mod directory (you may have to craete that folder, too, if you don't already have one).
  15. We can see them. Try refreshing your browser.
  16. Thud-G of the 17th Wild Weasel Squadron, assigned to the 388th TFW, circa 1972. Almost done tweaking the FM, will do 560 knots clean in full military on the deck, 760+ knots in full ab. I need to reposition the tail code decal. Malibu, I'm making up an orange-smoke booster effect for your SA-2s...
  17. The Bat Bird is a go! http://forum.combatace.com/index.php?autoc...;showfile=9734#
  18. F-105D-31-RE 62-4334 "Bat Bird" texture-set (with an updated flight dynamics file for same), is ready for release, pending "official" verification.
  19. 1) Armor values for that M1A1 were set "back in the day". I believe the standard protection factor for reactive armor is 600 MM. Both NATO and WP forces designed their guns, and armored their tanks to that level of protection, during the 1980s. I set my M1A1 units up with 600 MM armor values on the turret faces, and fwd portions of the tank hull. 2) Range Finder and ballistic computer values are arbitrary. A vehicle that sports a LASER range finder would have an appreciably higher setting, than one that relies on a basic optical sight. FYI, I set my M1A1 to "10" for both the range finder and ballistic computers. In the end, tanks are no more than targets in this series. You'll find that Mavericks, rockets, and rounds from a GAU-8 easily pierce even 600 MM of armor, in SF2E.
  20. As USAFMTL can attest, I have the benefit of "expert" advice regarding the flight characteristics of "seasoned" 105D/F/G models, as well as the hard wing F-4E.
  21. The Bat Bird, circa July of 1966
  22. Hmmmmm...I've always used three digit headings before, with no issues. Call it a prejudice brought by my experience in such matters, as a mariner. Interesting to see that it works either way.
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