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Fubar512

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Everything posted by Fubar512

  1. It's not First Eagles. To get that sort of reflection, you'd need to have post-processing coded into the graphics system, which TW hasn't done yet. Give'em awhile, and they'll incorporate it.
  2. Israel-Syria.jpg

  3. Interesting. The human eye is most sensitive towards greens than any other color. We can more easily discriminate between subtle shades of green, then we can between reds or blues.
  4. Fighter Pilot: Operation Red Flag

    A bit too-Hollywood for my tastes, but it has some neat aerial footage. Unfortunately, Hulu's only available Stateside, but I'm sure the more 'net savy among you will find a workaround Watch it at: http://www.hulu.com/watch/24197/fighter-pi...ration-red-flag
  5. SeaFlanker.jpg

  6. It does to a degree. Just add the appropriate lines to the data.ini. I use 45 degrees...anything more, and you get too many shots fired at nearby targets crossing the 3-9 line too fast for the missile to maintain track.
  7. Lemme see, Easter Eggs....how 'bout Dave with his Bushmaster hanging from a pylon?
  8. Sounds as if one of the models may be a bit too taxing for your system. Perhaps you should lower the detail density a notch and see if that helps.
  9. Fighter Pilot: Operation Red Flag

    It's my understanding that above 450 knots or so, the F-16 cannot hold a turn with an F-15C. The Viper's rate of climb is also inferior to the '15C's, though its roll rate is faster. There is, however, at least one or two members here at CA that are much more qualified to answer that, from, ummmm, shall we say experience?
  10. Easy pickings for the atomic eels....
  11. Well, that would depend on the species of eel, and the type of hovercraft in question....
  12. Yes, the MF MiG-29 raised the bar alright...raised it into orbit around frakkin' Pluto
  13. FastCargo's towing 50 German eels (Aels) behind a Super Hornet? Why would he do that?
  14. You need to first obtain the following measurements. Wingspan, Wingtip Chord, Centerline Chord. Average leading edge wing sweep angle, and Wing Area. Plug these values into Kreelin's AeroConvert utility (available in our download secrtion), and you'll have a base line from which to start from, a Cla value. AeroConvert will than will give you the CLa sum of the entire wing area, which must then be divided by the number of wing panels in the data.ini (2 or 4). In the case of a model with 4 panels (2 outer + 2 inner), I use a 60%-40% value distribution, with the inner panels getting the 60%. The Xmac tables are calculated from the about 30% back from the leading edge, right where Ymac value starts (Ymac = Mean Area Chord in Y axis. "-" values equal left, plus values equal right). The Xmac "migrates" aft with Mach level, terminating at roughly 50-55 % of the MAC value back from the leading edge. Hope this hasn't confused or discouraged you.
  15. A bit off-topic. Phase 2...watch carefully where the stream "crosses" the stabs and wings, and you'll see real 3D distortion. The only issue is that the TW engine doesn't seem to be able to render a volume, just a stream of particle sprites. I need to get a volume rendered to achieve a true volumetric heat haze. HB.wmv
  16. 4 x 30 mm gatling guns mounted on 2 x 8-tube trainable SAM launchers, another 48 SAMs in a VLS system, topped off a 2-barreled 130mm DP gun mount....a formidable target, indeed. http://forum.combatace.com/uploads/1236375..._43_1805535.wmv
  17. Missed.jpg

  18. That's because it's not using my data.ini
  19. You must either script your own mission, or reclassify warships as "cargoships", with the nationality set to generic, and let the system select them at random. I believe that there's a three-ship maximum for the cargoship classification, so the system will only use the first three, including the default TW cargoship. Scripting your own missions yields the best results, as you can use multiple ship types within the same mission, and even setup ship-to-ship surface action.
  20. It's sort of a non-official "community" WIP at the MF, and I have no idea on when it will be ready, or, even if it will be made available for public release. I do not even have permission to name the artiste responsible for this project The model still needs work, as only one of the two Kashtan CIWS mounts is currently animated (the main 2x130mm mount works, though). It also has a few "holes" in the model file (.lod) that need to be patched, and it needs to be texture-mapped. Otherwise, it's nicely, no, make that amazingly detailed, for what I gather is the modeler's first effort.
  21. Yes, only one Udaloy-II made it into service, however, the original design was quite "prolific", for a Soviet ship series: http://www.fas.org/man/dod-101/sys/ship/row/rus/1155_1.htm
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