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Everything posted by Fubar512
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Paint.NET .psd support
Fubar512 replied to jtin's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I use PDN myself, and I highly recommend it. -
WoV Issue
Fubar512 replied to rovert97's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I had no trouble with SAMS in WoV, even on my old Athlon system. Admittedly, I wasn't running GH2 back then... Post your system specs, and we'll see what we can do for you. -
MIG 25 SPEED
Fubar512 replied to FLOGGER23's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The SR-71's crusing speed is higher than the MiG-25's "wreck my engines in nothing flat" top speed. EDIT: Cool webpage (with quotes by Belenko himself): http://www.wvi.com/~sr71webmaster/mig25.html -
This is making me crazy.
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Getting "warmer"..... http://forum.combatace.com/uploads/1220045..._43_7829365.wmv -
Problems with SA-3 Missiles
Fubar512 replied to mikeymead's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well, in RL the most common implementation of the SA-3 launcher is a quad. As to your issues: Try setting up the availability of the launcher you want as Very_Common, and make sure it's service years, export availability, and export years, match your mission dates. The missile bitmap needs to be copied over, as well. For the SA-3, it's "SAMS.BMP". Alternatively, the simplest solution would be to use the MF's weapon pack, which will solve your bitmap issue, and install better models, in the bargain. -
September - Screenshot of the Month
Fubar512 replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Shaders, shaders, everywhere... -
This is making me crazy.
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
A little progress.... http://forum.combatace.com/uploads/1220045...9_54_806413.wmv -
This is making me crazy.
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Getting closer.... -
I think he hit his head.
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Both remind me of the old traffic safety films that we were forced to watch as High School students during the mid 1970s. The films produced by the Ohio state DOT were especially lurid. In light of some of the idiocy I see on the roads today, they should start forcing students to watch them again.
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MIG 25 SPEED
Fubar512 replied to FLOGGER23's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Max operational speed is 2.35, though one Tomcat (in clean configuration) is reported to have hit Mach 2.485 at 43,000 feet. -
MIG 25 SPEED
Fubar512 replied to FLOGGER23's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Here's some links to segments 1-5 of a recent Dogfight's episode, detailing action between Iraqi MiG-25/29's and USAF F-15Cs . They were posted by another member (Mohamed), a week or so ago. The first seqment covers the opening night of the conflict, and how an unarmed Sparkvark managed to evade an attack by an Iraqi Mirage F1. desert storm dog fights: Part 1 Part 2 Part 3 Part 4 Part 5 -
This is making me crazy.
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
LOL.....SidDogg's the only one who's figured it out so far. Edit: Here's the "issue" as scripted, before being imported into WoI: http://forum.combatace.com/uploads/1220045...9_54_230819.wmv -
This is making me crazy.
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
There's nothing wrong with the graphics. It's an effect that not rendering against solids, only against bitmaps and alpha-objects. -
This is making me crazy.
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
LOL...there's nothing wrong with the system -
This is making me crazy.
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yeah, I'm deeply concerned about the flashing facets -
New Water Shader in the works
Fubar512 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I'm in the process of compiling new shaders, this is an example of my latest water shader, in WoI. This shader features built in HDR bloom, a feature that I may use to increase aircraft visibility by introducing a light bloom effect, ala MiG Alley. -
Hi-Res Runway Textures V2.0
Fubar512 replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Bitchin! -
New Water Shader in the works
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
AFAIK, The latest patch resolved that issue (at least with WoI). -
New Water Shader in the works
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Perhaps I'm getting a bit carried away with my new found skills.... WoI with a Volumetric Fog Shader: -
WoI on vista?
Fubar512 replied to vince269's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Apply the latest patch. You may just find that you no longer need to perform the "Vista" edits as per the knowledge base. -
New Water Shader in the works
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
BTW, for those with Windows Vista, you can go ahead and activate shaders in WoI, after you apply the latest patch