-
Content count
8,418 -
Joined
-
Last visited
-
Days Won
42
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Fubar512
-
Why is the Super Hornet 3.5 bird harder on framerates than other SF2: NA aircraft I have?
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The older models don't use normal maps (bump mapping), as bump mapping is only supported by SF2, under DX10. -
Why is the Super Hornet 3.5 bird harder on framerates than other SF2: NA aircraft I have?
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have just installed the package and tried it. My average FPS is in the mid-to-high 60's range, though it dipped as low as 31 FPS when sitting on the cat in SF2NA. If this is what you're experiencing, then there is no issue at all. If you're not achieving at least similar frame rates, then you have an issue, as my specs are as follows: Pentium G3258 @ 4.0 Ghz 16 GB of DDR3-1600 RAM at XMP-1600 timings GTX 750ti @ default clock speed Windows 7-64 Home Premium As you can see, it is a rather modest system. -
Why is the Super Hornet 3.5 bird harder on framerates than other SF2: NA aircraft I have?
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Then I suggest that you read about and apply the following tweak (if you haven't already done so): http://combatace.com/topic/84199-frame-rate-tweak-for-nvidia-users/ -
Why is the Super Hornet 3.5 bird harder on framerates than other SF2: NA aircraft I have?
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
What are your system specs? I'm particularly concerned wit your graphics adapter. For example, if you are using an onboard Intel graphics adapter, that would explain your low frame rates when using the aforementioned model. -
Are there stronger Vortex effects for Super Hornets?
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Those are the LERX vortices. They are most likely using the default F-16 effects. -
Disappearing flight members after landing
Fubar512 replied to Bamzi's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Wingmen disappearing after landing is hard-coded into the game engine, and is unfortunately not something that a player can modify by adjusting a value or adding a statement. -
Afterburner effect illuminates the cockpit at night, is there anything that can be done?.
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
My mistake, LightRange is absolutely correct. It sucks getting old! -
MSI NX8400GS 512MB Video Card -- would it be okay for SF2?
Fubar512 replied to hawker111's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I do not know of any AGP motherboards that were released after late 2006 or early 2007. Given that, it is safe to assume that if the OP has an open graphics slot on his motherboard, it would very likely be a PCI-E slot. The Radeon R7-240 is also a good choice, as its performance is comparable to the GTX 650ti. -
Are there stronger Vortex effects for Super Hornets?
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Which ones? The wingtip, or the LERX vortices? If the former, no really, if the latter, then you must write an entirely new INI and create a new material and possibly a new material entry. BTW, the existing LERX vortices are correct for that bird, so you must be asking if you can add wing vortices that span outward from the wingroots. Those you will probably have to create yourself. -
Green Super Hornet night cockpit, can this be changed?
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Green cockpit, or green illumination? It should be illuminated in red, as any other color kills night vision, especially those closer to the blue end of the spectrum. In the cockpit.ini file, find the [CockpitSeat001] header, and scroll down until you reach this statement: "NightLightColor=" Try changing the value to "0.9,0.0,0.0" which will give you a soft red glow. -
Afterburner effect illuminates the cockpit at night, is there anything that can be done?.
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
"LightSourceRange=" is the statement that controls how far the area of illumination extends out from the effect. All distances (values) are in meters. I normally use 3.0, which gives me an illumination circle that is just short of 10 feet in diameter. The pertinent statement is located in whichever afterburner effect INI file is assigned to that model, and, if it's a third-party effect, it will reside in the effects folder. -
MSI NX8400GS 512MB Video Card -- would it be okay for SF2?
Fubar512 replied to hawker111's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The minimum spec card I recommend for this series, is this GTX650ti 1GB http://www.newegg.com/Product/Product.aspx?Item=N82E16814127793&cm_re=gtx650-_-14-127-793-_-Product Last July, I picked up a GTX750ti 2GB for under $120 US (after rebates). I am shocked to see that same card now selling for $200 on most of the popular online discount outlets. Almost 5 years ago (in July of 2009), I tested a 512 MB GTX8600 against a 1 GB GTS250, and can tell you that the GTX8600 was absolutely trampled by the GTS 250 in synthetic benchmarks, and in average frame rates while playing SF2. If you have the patience to search through our archives, you can probably dig up that thread. -
A Javelin that's all at sea!
Fubar512 replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
A Javelin.....all at sea? -
Super Hornet 3.2 forward flaps won't retract
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Are the slats extended when the aircraft is on the ground? Are they extended when in level flight at cruise speed? Or are they extended when maneuvering during high AoA flight, or when experiencing mid to high G loads, like the Super Bug in the image below? (Notice that the trailing edge flaps are also deployed) -
No external fuel tanks for Super Hornets
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Some do, and some do not. -
No external fuel tanks for Super Hornets
Fubar512 replied to Dillon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Did you add the tanks to the weapons folder? They cannot be loaded, if they're not there. -
I'm surprised that none mentioned Joe Cocker's passing on the 22nd of this month. He was one of the greats. http://www.nytimes.com/2014/12/23/arts/music/joe-cocker-is-dead-at-70.html?_r=0
-
.
-
Falcon, keep the faith, bud. Merry Christmas to you and your family.
-
He was driving a car with Summer-only tires. That's not too smart, considering that the road was wet from melting snow, and there may also have been black ice present.
-
If you mean an already hosted video, such as on Youtube, you can do so by adding the following inside of brackets, before the video's url: media And after the url: /media For the uninitiated, brackets are [ ]
-
Did you have anything to do with this? North Korea Loses Internet Access: http://www.msn.com/en-us/news/world/north-korea-seeing-loss-of-internet-access-researcher-says/ar-BBh737M?ocid=ansbloom11
-
Question: Why do birds fly upside-down when they're over North Korea? Answer: Because there's nothing worth shitting on