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Everything posted by Fubar512
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help me!
Fubar512 replied to ronan's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Assuming that you've added 3rd party gun entries: If you have no guns showing in the gundata.ini, then it is hosed. If you do have guns listed in the gundata.ini,ini, but do not have them in-game, delete the gundata.dat (not the gundata.ini) file, open the gundata.ini using the gun editor, save it with the gun editor, and all should be fine. BTW, a thought just occurred to me...you do realize that the gundata.ini and .dat files do not belong in the weapons folder, right? -
Next FM Project
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
LOL.... It's going to be at least a week, as I'll be away on business until at least Friday night. -
Next FM Project
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes, it's WoV with Brain32's hi-res tiles. -
Question regarding RussoUK's Lightning FMK6
Fubar512 replied to Atreides's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That figure of 50,000 feet per minute is the initial climb rate, and not to be confused with the Lightning's actual time from sea level to 50,000 feet. -
Aircraft dates are wrong even though...
Fubar512 replied to Hawk MMS's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hawker, This is waaay out of character for you, man. Relax. -
help needed
Fubar512 replied to GreyCap's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This video was made using the default Strike Fighters desert terrain, and various third part add ons, with the exception of the carrier, which is a WoV model. http://forum.combatace.com/index.php?autom...si&img=4306 -
Dude, that's way too much of a stretch, even for a bungie cord.
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Another "Is this possible" idea
Fubar512 replied to Viggen's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
While that might sound reasonable, keep in mind that canrads are both lift and control surfaces, and as the latter, they should be animated, something that'd probably be impossible as a loadout. A better solution would be to (respectfully) ask the Mirage Factory to add the desired features to their D-model, as they have the original source files. -
Hey Bob..................
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Another "Is this possible" idea
Fubar512 replied to Viggen's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's not that's its cheesey or bad looking. It's absolutely pointless, until TK fixes pitch-linked TVC, as it only works backwards (pitch down), at present. That being said, the MiG-29 OVT FM should be of guidance. Keep in mind that the Active prototype also sports canards, something that you cannot add unless you have access to the original 3D model source files. -
Another "Is this possible" idea
Fubar512 replied to Viggen's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sure you could do it, if you wanted TVC that either worked only in pitch down, or was rigged to pitch up only when you wanted to pitch down. Kind of silly, as far as I'm concerned. -
AVRO VULCAN B Mk2 617 Sqn. "Dambusters"
Fubar512 replied to X RAY's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Domino's sugar daddy Just make sure that you're not told to put your Vulcan down anywhere near a place called the "Golden Grotto". -
Anyway to let the AI run out of fuel?
Fubar512 replied to Kodiak's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In five years of modding the SF series, not once have I seen an AI jet run out of fuel. -
@FastCargo
Fubar512 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Do you want this level of FX "realism", for the Sa-5? : ) If so, some people are going to complain when they get whacked by one that they don't see coming....lol -
Graphics/Adios/WOV
Fubar512 replied to fido88's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
So, are you implying that my 1977 Oldsmobile Delta 88 was paying homage to Adolph Hitler? I think not. -
Anyway to let the AI run out of fuel?
Fubar512 replied to Kodiak's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Perhaps it is not true of AI prop aircraft, but Kodiak is absolutly correct in his assesment regarding jets, they will not flameout when out of fuel, and can even engage afterburner with empty tanks. In the image below, notice that #12 (my wingman) is out of fuel, coasting down from a Mach 1+ dash, and that despite reading zero fuel, there is exhaust pluming out both engine nozzles. -
Misplaced pilot and missiles
Fubar512 replied to racinglad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sounds as if the data.ini for that particular MiG-21 is an older, outdated version. The Thirdwire MiG-21 series went through an update a couple of patches ago, and certain coordinates within that model have changed, hence using an older .ini would cause the anomalies that you're experiencing. The fix is to either edit the entries manually, or to use a more recent data.ini file. -
Anyway to let the AI run out of fuel?
Fubar512 replied to Kodiak's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nope. It's hardcoded and therefore not moddable by any .ini tweak. -
How can I fly helicopters?
Fubar512 replied to JKstar's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Kreelin is working on some helo FMs that are amazingly good, considering the constraints imposed upon him by the flight engine. -
Wish I could switch off the engine...
Fubar512 replied to Syrinx's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hmmmm...I wonder if we can modify that feature (if and when it's appled to the other titles), to mimic engine flameouts?