-
Content count
8,418 -
Joined
-
Last visited
-
Days Won
42
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Fubar512
-
Easiest way to add stationary aircraft to an airfield.
Fubar512 replied to Boresight's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well, for one, by learning how to create your own stationary 3D models, like the one you pictured above. Software-wise, that either requires 3DS Max 2009 (a very expensive proposition), or a freeware 3 modeling application, such as Blender. If you choose the latter course, you will then need to find someone willing to import the Blender model into 3DSmax 2009, and export same into Thirdwire's LOD format, which is a pretty straightforward procedure. You then set the model up as a terrain object, and place it by hand. Of course, you can always ask someone to create one for you, but you'll most likely find that the majority of the modelers here are pretty busy, either with their game-related, or real life issues. BTW, there are some excellent tutorials on our site, and on Youtube, on how to create 3D models. -
Krizis's Yak-38M performing a vertical takeoff from the Kiev. If you must ask, the answer is.....TWO WEEKS!
-
If I dont see one soon, im going to go ahead and finish mine
Fubar512 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Look very carefully, and you might just see one.... -
Strike Fighters 2 Screenshots
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I've spent all weekend tweaking this masterpiece. Check out the attention to detail that Krizis lavished on just the damage modeling alone. -
video card upgrade
Fubar512 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Are you running with, or without vertical synch? -
Strike Fighters 2 Screenshots
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Yak-38 VTOL video, this is under hard mode with no external load out and 50% fuel: -
Strike Fighters 2 Screenshots
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Adjusting navigation and landing light positions and values. As I'm essentially using TW's flight model (albeit with a few subtle tweaks), this model is pretty much ready for release. -
Strike Fighters 2 Screenshots
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Coming in for a landing... -
Strike Fighters 2 Screenshots
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Low and fast.... -
Strike Fighters 2 Screenshots
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Still no word from Krizis....two more weeks -
The Gloster Meteor in an alternate post-war Poland
Fubar512 replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Czarny900, Your avatar seems to be almost the same as the logo for Clay Smith Cams....lol -
Game display problem
Fubar512 replied to Marat's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You need to install the latest version of DirectX 9.0, even if you're running DX 10 or later. -
Where are the sizes of surface areas defined in the FM entries?
Fubar512 replied to Do335's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
All you're looking there are tables and values that are in part derived from the surface area, the leading edge wing-sweep angle, and the mean-area chord of that specific surface. The wing area is stated in total under the aircraft data header, as the "reference area". Each surface is then assigned a fraction of that total value. In the case of the F-4, let's say that it's 30% of the total for each inner wing, and 20% of the total for each outer wing. -
F-101C Voodoo vs MiG-15 Fagot-A
Fubar512 replied to streakeagle's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The coefficients and surface areas are determined from real world data. Generally, the more data points in a given table that one makes available to the game engine, the closer that flight model comes to behaving accurately. That being said, as was mentioned earlier, there are parameters that aren't modeled due to the limitations of the game engine, and certain liberties must be taken in order to simulate them. One example is wing warp, another is the effects of compressibility on control surfaces. -
The Art of Manliness...youve got to check this site out, lol.
Fubar512 replied to pcpilot's topic in The Pub
Only because there are too many "pretend" macho-men out there today. You know the type, the "pretty boys" who act tough, and then cry like babies when they get hurt. When I was in elementary school, I recall our music teacher being the subject of derision among my classmates, mostly behind his back. Then, one of the class "toughs" decided to openly mock him, which earned him a detention session with our gym teacher. The very next day in gym class, that same gym teacher sat us down and told us that our music teacher was a decorated WW II combat veteran who had fought alongside Patton in Sicily. You can bet your ass that we viewed him in a different light after that. -
That would have been "Moscow on the Hudson".
-
I've held back from replying to this post, as I somehow found myself at a loss for words. In my time, I've personally known several people who have taken their own lives, and, for what? It's hard to imagine someone who brought so much joy to people's lives, being so depressed that they can only see one way out. So, I'll keep it simple: RIP Robin.
-
Strike Fighters 2 Screenshots
Fubar512 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
A final callout to Krizis. Please PM me, it's been almost five years that we have been working on this model, and three years since I've last heard from you. It is time to finish and release it so others can enjoy it! -
XP to Win 8?
Fubar512 replied to gn728's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
A recent assignment that I had involved upgrading workstations from Win XP & Windows 7 to Win 8.1-64. After spending three months on the project, I can vouch for the fact that Windows 8/8.1 can be made to run every bit as smooth on a desktop or a laptop as Windows 7, and it has the advantage of a slightly faster OS loading time. Its main disadvantage is that it does (in typical MS fashion) have some application incompatibilities that weren't present in its predecessor. Also, some devices that were supported under Windows 7 are either no longer supported at all, or not fully supported under Windows 8. A prime example of the latter would be print drivers that suddenly lack features that had hereto been available on a Windows 7 install. -
It's probably a shot in the dark, but it will make me feel a lot better if I release it with his approval. It has one texture, and it is among the very best that I've ever encountered in this series.
-
The ground tiles appear to be either Stary's or Brain32s, but the O-1 model isn't stock. Did Diego's model have bump-mapping?
-
Old to new
Fubar512 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Found it! -
Old to new
Fubar512 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
I still have the original, the "Su-16", on one of my backup drives. -
A newsletter that I subscribe to. One can find the same info at: http://windowssecrets.com/
-
Outstanding!