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Everything posted by Viper6
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Weapons pack and the oct.2008 update
Viper6 replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
that weaps pack is too old for the Oct patch or i should say that the latest patch does that to the old weaps pack and to some of the older mods that have not been updated. -
Clean Install of WOE
Viper6 replied to Nightshift82's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
and remember to add one mod at a time and test the game after each mod to see if the games works well -
Clean Install of WOE
Viper6 replied to Nightshift82's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
latest patch Then the CA community weaps pack -
Your Toughest Opponent
Viper6 replied to Caesar's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I fly the F-4's a lot and the early Migs are a pain, I always try to keep my advantages against their weakness but sometimes in a big fur ball I find myself totally in defensive mode. The basic plan is to take out as many as I can from distance then keep zooming away -
Rolling Thunder '65
Viper6 replied to Viper6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes, I did all those things and nada. here is the funny part, it works just fine on all other aircraft in all the TW sims Except stock planes in WoV and WoE here is the entries as it reads for all the F-4's SystemName[019]=ECM SystemName[020]=DecoyDispenser [ECM] SystemType=ECM_JAMMER JammerType=DECEPTIVE_JAMMER JammerStrength=300.0 MinExtentPosition= -0.23, 1.60, 0.74 MaxExtentPosition= 0.23, 2.99, 1.15 [DecoyDispenser] SystemType=DECOY_DISPENSER EjectPosition=0.0,0.0,-1.0 EjectVelocity=0.0,0.0,-1.0 NumFlare=60 NumChaff=300 MinExtentPosition= -0.23, 1.60, 0.74 MaxExtentPosition= 0.23, 2.99, 1.15 -
Rolling Thunder '65
Viper6 replied to Viper6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That is what i did to the stock F-4E in WoV and WoE and once in game the changes don't show -
Rolling Thunder '65
Viper6 replied to Viper6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You know it! Now the really hard part starts: Linebacker I and II -
Rolling Thunder '65
Viper6 replied to Viper6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
My WOV is patched to the latest and I do use the R key to get direction and a lot of the times the SAM's are at my 5,6,7 and 8 o'clock. I'm waisting gas turning to keep them in front and in sight. I was thinking about trying again to mod the stock F-4's but I'll just live with what I got. Thanks for letting me vent -
Rolling Thunder '65
Viper6 replied to Viper6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I tried that as well but the upgrades don't show up in WOV or WOE they show up in SFgold and i followed the same steps Jug what steps did you do to get the upgrades to show in WOV? -
Rolling Thunder '65
Viper6 replied to Viper6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
At the beginning of Rolling Thunder only thing we faced was AAA even up north but as of the spring of 67 it is SAM city up north and the numbers keep growing! and to top it all off, the F-4C/D models don't have RWR so I'm guessing as to where the SAM's are comming from -
You said it my friend! Can't wait!
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Do I need to upgrade, and by how much?
Viper6 replied to themightysrc's topic in WOFF 1 2 3 / UE - General Help
try a little of both. a bit more ram and a better card (if possible) I got a Geforce 8600gt 1gig card for $150.00 U.S. -
depends on the service for the marines it's the harrier II for the USAF it could be A-10, F-16 etc depends how modern you want to go.
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I'm having zero problems with a 3.1ghz dual core AMD/ASUS with 4gigs of DDR2 with a 1gig nvidia card using XP 32bit
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Is it as 'Hollywood' as "Top Gun"?
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The Graphic Novel is rated as one of the top novels in history and like FC said it does not always translate in to a great movie. It is better to read the novel first to have a idea of what is going on. (IMO)
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F/A-18F Super Hornet VFA-11 Red Rippers (Full)
Viper6 replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Hella Sweet! -
Attacking a Floating Buzz-saw
Viper6 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In real world a U.S.Navy AGEIS class ship would make short work of those attacking planes -
The best graphics quality, How do I get it?
Viper6 replied to warthog64's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I believe the TW series has some issues with some ATI cards -
Converting "bmp" to "jpg"
Viper6 replied to ace888's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
nice -
Weapon Editor
Viper6 replied to oweng1980's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
it is in the download section under utilities -
Campaign oddites
Viper6 replied to donk05's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Same thing happened to me. I started in the D and upgraded to C Never get in a turning fight, get to know the strenghs of the F-4, keep your speed up, when the fight is on use full power and take it to the vertical. most important; read up on phantom tactics! -
Converting "bmp" to "jpg"
Viper6 replied to ace888's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I use GIMP same process but Gimp has more features -
Attacking a Floating Buzz-saw
Viper6 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
ok the 'little' sister to the Kirov -
Attacking a Floating Buzz-saw
Viper6 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I learned from playing harpoon that you have to hit her from 2 or 3 sides at the same time