Problems that need to be addressed:
*THAT ACCURSED RADEON RWR BUG!
*If there are no custom pilots (just good ol' Ace Pilot), and you try to check the pilot statistics from the main menu, the game will CTD.
*When flying at around Mach 2 at an altitude of near 44,000 feet, the plane will start to fly sideways. The afterburners start coming out of the side of the fuselage, and the external parts of the AC visible from the cockpit (wings, IFR probe, tail unit, etc.) start floating around outside the windows and in the mirrors.
*If you start an Anti-Ship mission "close to target", your craft can spawn in the same exact space as an enemy. You explode as soon as the mission starts.
*Spins and stalls are still unrealistically infrequent.
*Ground collision is horrible. It is possible to hit the ground at near-supersonic speed and simply bounce back into the air. Shouldn't you at least tear something off when you do that?
*When AC manage to safely belly-land, they begin to bounce and flip around like fish out of water. Just watch Soviet fighters when they run out of fuel. Just hilarious.
*You can fly through trees and buildings like they are made of air.
*Why are night missions completely pitch-black? Shouldn't there be lights on in the cities?
*And shouldn't the US Navy planes be operating from a carrier?
*The F-4 Phantom II is a two-seat plane. Why does it seem like I'm the only one ever crewing the plane? There should be an option to fly backseat while the AI pilots the plane (most F-4 aces WERE backseaters). Or you can pilot while backseat AI operates the weapons. That way you would really feel like part of a team. Portraying the plane as a one-seater does not do it much justice.
*Flyable Soviet fighters with authentic Soviet cockpits, sights, instruments, radio chatter, and weapons would be nice.
*How about tactical nuclear weapons? The A-4 was known for its nuclear capability. Or how about the Genie and Nuclear Falcon missiles? This is the Cold War, right? Nukes would complete that Missile Crisis atmosphere and make intercept missions that more imperative.
It seems like I'm an angry little troll complaining, but I do enjoy this game. I do think, though, that these issues have to be addressed for it to be a truly GREAT game.