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malibu43

+MODDER
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Everything posted by malibu43

  1. 2011 6 28 22 57 6 430

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  2. 2011 6 28 22 56 34 300

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  3. 2011 6 28 22 55 40 80

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  4. full 8863 13302 2011 6 5 21 12 25 316

    Yep. FSX Acceleration, REX and Megascenery NorCal
  5. Somewhere over South Vietnam, 1968...
  6. img00003

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  7. img00002

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  8. ... are totally porked. I just noticed this, but it may have been around for a few patches. I tried commenting out some different emitters to isolate the issue, but didn't have any luck. Can any of the effect gurus take a look at it? This is the effect from the SF2V A&G XP. Thanks. Gregg
  9. img00001

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  10. Hey all, I know the HTS pod doesn't actually do anything in the game, but I was trying to get in on and F-16C just for fun. However, no matter what I do, I can't get it to show up as an available store in the game. Here is the HTS weapon data I have, and the weapon station entry: [WeaponData886] TypeName=HTS_POD FullName=HARM Targeting System Pod ModelName=HTS_POD Mass=79.000000 Diameter=0.203000 Length=1.428000 AttachmentType=USAF NationName=USAF StartYear=1990 EndYear=2020 Availability=2 BaseQuantity=24 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=4 StoreType=5 CameraFOV=0.000000 CameraPosition=0.000000,0.000000,0.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 SightTexture= EODisplayFlags=268435456 [RightChin] SystemType=WEAPON_STATION StationID=10 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.654,2.2,-0.80 AttachmentAngles=0.0,0.0,0.0 LoadLimit=80 AllowedWeaponClass=LP,DLP AttachmentType=USAF ModelNodeName=LPYLON PylonMass= PylonDragArea=0.02 DiameterLimit=0.4 LengthLimit=2.6 Lantirn and Lightning pods show up fine on that station. Thanks!
  11. Yes. All the stock WoV campaigns have no ground forces. Take a look at those campaign files.
  12. Cool. I am going to check this game out for sure now.
  13. I use this one: http://combatace.com/files/file/7743-desert-israel2-ground-environment-update/ No HD tiles, but nice trees and other things. Works in SF2.
  14. I noticed the same thing a while ago, but forgot to bring it up.
  15. SF1 Falklands mod was not compatible with the '08 patch and has to be applied to a '06 patch level install.
  16. Funny thing: SF2 (all titles and exp packs merged), patched up to May 2011. Nato Fighters 4+ has fading trees and near horizon distance on the GermanyCE map. But, loaded up the Desert terrain with Stary's enhanced desert/Israel environment enhancement (from the SF1 downloads section), and I got this: No fading trees and the horizon is stretching further. Any thoughts?
  17. img00014

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  18. That is a great idea. I've never tried that...
  19. Mustangs. A couple around SF Bay Arean (Megascenery Nor Cal) and one over Morro Bay (Central California Coast add-on by Al Wheeler).
  20. +1. I've said over and over again in this thread that I ran WoX and SF2 just fine on a laptop with an integrated card. But I guess I'm a fool as well.
  21. Just curious, how does the new patch work with NF4+, Vietnam Exp Packs, and Falklands mod? I'm assuming since the Falklands mod used a custom .cat file, it probably won't work. What about the others? I've changed my mind about not continuing to patch. This isn't the end of the world. I will continue supporting TK (as my bank account allows).
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