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malibu43

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Everything posted by malibu43

  1. I have also just updated my F-4 loadout mod to include the 3x rocket pods as well, if you don't want the entire SF2V AGXP. http://combatace.com/files/file/12380-sf2-f-4-loadouts/
  2. There is a triple lau-10 in the SF2V AGXP.
  3. Still forgot. Will try if I get a chance. Sorry.
  4. 2014 World series champs

  5. Surprised no one brought this up here yet: http://simhq.com/forum/ubbthreads.php/topics/4022488/Re:_Next_Belsimtek_chopper?#Post4022488 I am really excited by this. Seems like it will be a great combination of hi-tech weaponry (use of laser designation, TOWs, Hellfires, etc) but will still include some by the seat of your paints flying. And it will looks sweet in formation with the UH-1H...
  6. FYI - You don't have to uninstall SF2 to fix the problem. Actually, you don't need to ditch Avast either. I was having the same problem. However, if you go the Avast Quarantine (Virus Chest) you can find the .dll file that was removed from the SF2 folder, right click it, and select restore. There, your SF2 is fixed without reinstalling. To prevent it from happening again, make sure you have the latest version of Avast (mine just updated yesterday). Then, go into the Virus Chest (click on the Scan tab and look at the bottom right), find the .dll file, right click, and select add exclusion. No reinstall of SF2 necessary. No switching to a new anti-virus program.
  7. ... and I wish I would have done it sooner. I have been hesitant to pick this up from the start, assuming I didn't have time to learn how to fly it or blow stuff up. A simHQ member was gracious enough to give me a product key for the A-10C and P-51D a few months back. I finally started looking through the quick start guide the other night, and I'll be damned if like 90% of the stuff doesn't pretty much carry right over from F4AF/BMS (which I spent a little time with before A-10C came out and before I had kids). Sure, the terminology is a little different and the systems are modeled to a finer level of detail. But I honestly feel like I could get the jet off the ground, drop an LGB and get back to base on my first or second flight. With a 3 year old and 1 month old at home, I haven't had time yet to actually get in the cockpit and try stuff out. But I'm definitely looking forward to the chance.
  8. I just had the same issue. I was able to restore the file through the Avast virus chest, and then get SF2 to run after disabling Avast. I submitted the file to Avast to have them "evaluate" it or whatever. Annoying... first time in over a month I had a few minutes for flight simming and I spent it doing this instead... Now off to bed.
  9. Here is the Deal. We Need Money...Bad!

    I can certainly donate more often than I do - I just need a reminder. Something as simple as a monthly or quarterly donation/subscription reminder might help. You could even have a small give-away each time for those that contribute during the period (ie - DCS product key for randomly selected winner).
  10. I just gave what I could. Building off of what someone else said, maybe keep things like single aircraft or objects free, but move the BIG conversion packages (Nato Fighters, SF2V AGXP, etc...) to a subscription only download section. You'd need to keep it pretty cheap, though. Or I'd be afraid of stuff just ending up on a pirate site. You'd also have to make sure that something in a subscription only section doesn't violate any freeware agreements.
  11. Thanks for keeping this thing alive and up to date, Eric!
  12. Damn. That's what I get for doing this from my phone... Well said both Stratos and JM.
  13. JM pretty much hits the nail on the head throughout the entire thread. But I have my own "favorite JM" quote from that thread. In response to letting sales figures dictate what ED should focus on. "SHQ member - Why make a poll when they have sales figures? JM - Really? They have sales figures of a FC3 style western multiform aircraft?" I'm pretty sure the interest would explode should a FC3 level F-18 or F-16 be released. Or a FC3 AH-64 for that matter...
  14. I wonder if the avionics.ini files for the aircraft are missing "Landing mode" (or whatever it's called) from the HUD entries and so the HUD is just disappearing. IIRC, that mode was introduced with SF2NA. Maybe the avionics files you are using are from before then...?
  15. Do you have Stary's SARCASM mod installed? I had the same problem with the mod installed. Never could figure what caused it.
  16. Well this is interesting....

    IMHO, they are most likely just going to 1) start selling FSX (as-is) on Steam, and 2) take MS Flight and re-brand it, re-release it, and then continue developing DLC for it. Read about it and get all kinds of outrageous theories about what's going to happen here: http://forum.avsim.net/topic/446086-dovetail-games-buys-licensing-deal-with-microsoft/
  17. Colored SAMs

    Unless this guy had official permission to do this he is an idiot and the reason why someday I won't be able to fly my little Blade CX2 in my backyard or my foam GWS Corsair at an empty park. If the drone had been damaged by one of the fireworks and come down near any people, it could have seriously hurt someone. And in this day and age (as much as I don't agree with it) the masses pay for the mistakes of the stupid few. Not to mention these idiots frequently fly these things in controlled airspace at altitudes (due to the advance of technology) that aircraft operate at. Wait until a plane or helicopter runs into one...
  18. Not to drift OT, but I found this to be a helpful resource for USN units and aircraft used in Korea. http://www.history.navy.mil/branches/koreaob.htm
  19. FWIW - I had to increase the base quantity of the Mk5-F4URack rocket pod to get them to be available at the start of a campaign or to have enough to loadout multiple aircraft in a single mission. Changing BaseQuantity=10 to =100 did the trick. Otherwise looks good, Wrench!
  20. I'm working on adding a ground war to Do335's campaign for the KAW mod. I've created new strategic nodes and placed ground units, which are mapped out as follows: The campaign starts with enemy units attacking Seoul, Hwachon, and Kosong. If the enemy captures either Hwachon or Kosong, the debriefing states that the enemy has achieved their strategic objective and the campaign is finished, even though the friendly base area is defined as Pusan. I think in one case, the enemy offensive into Hwachon was pushed back, but I still go the message that the enemy had achieved their objective and the campaign is finished. I believe once they captured Seoul, but I did not get the message that the campaign was finished, but I can't remember for sure. I've even deleted the node that connects Kangun to Yongchon, in case it was too much of a straight shot to Pusan, but it made no difference. I'm banging my head against the wall at this point trying to figure out why I'm getting the message that the enemy has achieved their objective, even though they haven't gotten anywhere near Pusan. Does anyone have an ideas? Attached are my campaign files, which have to be installed on top of Do335's original files. http://combatace.com/topic/76391-campaign-for-kaw/ Korean War.zip Any help is appreciated. I need it! Thanks!
  21. I figured something was up given the tone of his replies and the use of a guest forum name.
  22. Nothing wrong with having both choices out there so folks can choose between folding wings or correct number of pylons.
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