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Everything posted by Piecemeal
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Su-17/20 update
Piecemeal replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Nice work, boys. These beauties will be almost a shame to shoot down. -
Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Three's airborne -
Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Bomber intercept ................ mission failed. -
This has certainly already been said, but...
Piecemeal replied to ndicki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
So say we ALL!!!!! -
formation.ini
Piecemeal replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Haven't played a campaign for a while, what with wedding planning et all, but in single missions (sweep, CAP, strike) AI flights of between 12 to 16 seems to be the norm -
formation.ini
Piecemeal replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm actually trying to find out how I can actually reduce the size of formations, particularly when you find yourself either flying with or against formations of 12 to 16 aircraft. Reducing formations to a size of 8 would be more manageable; if only I knew how..... -
Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
December 25th, 1966; 5:35am - Mirage interceptors are scrambled from a Dhimari airbase as GCI radar stations detect masses of Parani aircraft crossing the border. Operation Quick Sand has begun .......... -
Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Going a little further with the Mirage 50EV mod ...and a useful little missile mod from ndicki that's been long forgotten about -
May 2013 Patch - Horizon Distance
Piecemeal posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Just wondering if anybody else is having a problem with terrain objects like trees and buildings disappearing / fading at a very short distance despite having the "HorizonDistance" settings at the max? Here's a few visual examples: Stary's Four Seasons Germany (V3): My upcoming Desert (V4): -
Don't get Mod folders
Piecemeal replied to Madz123's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
What OS are you using? AFAIK if you're using Windows XP or Vista, then you should be looking in "My Documents" for your SF2 mods folder. -
May 2013 Patch - Horizon Distance
Piecemeal replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Panic's over. Missed that little thing in the Options.ini file relating to "ObjectsFade=FALSE". Just one question though; the readout in the Flightengine.ini file (DetailMeshSize=), I know from looking at other similar threads that the max for that is 24. But when increasing the original number what's the increase factor? 1;2;4? -
May 2013 Patch - Horizon Distance
Piecemeal replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No joy, lads. I knew it couldn't have been the FlightEngine file as there's no updated version of it in the new patch. Messed around with the settings in that file as best I could without luck. Here's the relevant readout from my FlightEngine.ini file: [GraphicsSettings] ZBufferDepth=24 MaxVertexCount=16384 MaxIndexCount=98303 MaxTextureCount=4096 MaxModelType=2024 MaxMeshPerScene=4096 MaxModelPerScene=2024 MaxLightPerScene=256 AspectRatio=1.333333 MinPixelSize=1.0 [backgroundSceneClip] FarClipDistance=80000.0 NearClipDistance=3000.0 [ForegroundSceneClip] FarClipDistance=14000.0 NearClipDistance=0.45 [insideSceneClip] FarClipDistance=250.0 NearClipDistance=0.01 [LowDetailOption] HorizonDistance=30000.0 DetailMeshSize=2 DetailLevel=0 WaterEffect=0 NoiseTexture=0 MaxTextureRes=128 [MedDetailOption] HorizonDistance=42000.0 DetailMeshSize=6 DetailLevel=1 WaterEffect=1 NoiseTexture=0 MaxTextureRes=256 [HighDetailOption] HorizonDistance=50000.0 DetailMeshSize=8 //DetailMeshSize=3 DetailLevel=2 WaterEffect=2 NoiseTexture=1 MaxTextureRes=512 [unlimitedDetailOption] HorizonDistance=62000.0 DetailMeshSize=12 //DetailMeshSize=4 DetailLevel=2 WaterEffect=2 NoiseTexture=1 MaxTextureRes=-1 Just thought there; I don't suppose TK locked the modability of these settings in order to gain better framerates with the new patch? -
Advice on Graphic Settings
Piecemeal posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hi guys! Long time no speak. Well I've just gotten back my upgraded desktop unit containing a new graphics card and hard drive. Sooooooooooo; ........ I've been trying to work out how use the best settings on the AMD vision engine control centre WITHOUT using the overdrive feature. But when I go into the gaming interface, it's all foreign to me: I've already tried tweaking the SF2 graphics settings but when I try to improve things I get a reduction in framerates (aver. 15-18FPS). Here's my current desktop specs for anyone that might need to see: Any help on this matter would be greatly appreciated as the new AMD HD 7850 card should be a huge improvement over the 4350 series. -
Advice on Graphic Settings
Piecemeal replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks for the advice, B32. Just for experimentation, I've reset the graphics card settings to default and I've been tweaking the SF2 graphics according to what gives the best results. At present, as long as I keep the shadows on 'low', the horizon at 'normal', and the water settings at 'high', I can pretty much whack all the other settings to the max. The framerate is a fairly high 25 - 35 FPS, however if I use hi-res 2048 X 2048 textures I get a pretty low 15 - 18 FPS. I'm still convinced that the new card could be pushed a lot further, however. Maybe it's just me getting a little behind on the techno-lingo, but if I knew what each setting did, it'd make my job a LOT easier! -
Dear Combat Ace members..
Piecemeal replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Not to be confused, I assume, with ravenclaw_007? In any case, welcome aboard sir -
My desktop will soon be upgraded by my brother next week with a new graphics card, so I thought I'd better stock up on a few e-books for my tablet in its absence. After a little browsing on Amazon; I came across this interesting number and decided to give it a try: http://www.amazon.co.uk/Falklands-Argentinas-Back-Different-ebook/dp/B007TO3QFQ/ref=sr_1_1?ie=UTF8&qid=1366907348&sr=8-1&keywords=falklands+2 Even before reading it it's making me wonder how it'd work out on a campaign........
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RF-8A and RF-8G for SF2
Piecemeal replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
A much needed addition to the series. Great work lads! (F**k, but I miss my desktop keyboard - tablets can be a real pain in the ass) -
I love bank holidays.....
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Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
A postcard from Paran.... -
Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Flight Lieutenant Harry Wilkins' habit of showing off on 'touch-and-gos' almost had disastrous consequences for the control tower staff: -
Strike Fighters 2 Screenshots
Piecemeal replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Hey, Chuck! Meanwhile, over West Germany: Don't you just hate it when some sneaky SOB sneaks up behind you with the intention of ruining your day? Hey, Mahmood! -
How can I add a hunch pack to an A4?
Piecemeal replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Isn't that 'hump' in Gunny's ordnance shop in the SF2 d/l section? -
Napalm canister
Piecemeal replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Cheers Sundowner. Those stock ones were driving me bat sh*t crazy