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Piecemeal

+MODDER
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Everything posted by Piecemeal

  1. And of course this (as well as the stock campaigns) will be SO much better when a new Weapons Editor is released. The power went in my area here a while ago. Just reading all the recent replies now. It's good to know that there's interest in this. Remember guys, opinions and suggestions are welcome. For those who are interested, here's the aircraft list (off the top of my head): Dhimar: *F-16A (imported F-16A Nesher and its cockpit from WOI - kept the Israeli skin but designed a different decal scheme for Dhimar) *F-4E_75 (d/loaded the 'Desert2' skin from this site and added Dhimari decal scheme) *Mirage 5D (I thought it was wasted in Libyan hands. Imported the Nesher cockpit from WOI) Paran: *MiG-23MF and MS (used the Syrian skins and added Parani markings) *MiG-23BN (as above) *MiG-23MLD (d/loaded from C5 and added Parani markings) *MiG-21bis (imported from WOI and added Parani markings to the Syrian skin) *Su-22M (d/loaded from CA - I think - and added Parani markings) USAF: *F-4ES - 174th TFS Iowa ANG (is in SF2 squadronlist) USN: *IAI F-21 Kfir - VF-43 Aggressor squadron *F-4S - VF-151 USS Midway
  2. Hey, the more the merrier, bud. I've chosen the eighties myself cos I think that period has always been overlooked in this game. I got my hopes up a little when I heard there were two new campaigns. So when there no 80s campaigns I decided to try and make up for the deficit myself
  3. FAIL pics(many pics)

    Keep 'em coming.
  4. I guess I'm just a little eager. I'm putting together an 80s campaign for SF2 at the moment. I'm planning to put the F-4S into carrier deployment off Dhimar. The last USN F-4 ever was catapulted off USS Midway in 1986 with VF-151 - hence the 'template skin I've created from a mish-mash of BMPs off the F-4J and F-4S. I'm planning on deploying VF-151 on Midway in this campaign....... ......hence my earlier eagerness. :rapage: I'll be putting more details of this campaign on forum here when I'm more certain of the direction I'd like the campaign to go in, but I have a general idea: *There's war in Europe between NATO and the Warsaw Pact - the US can only spare one or two Reserve units for deployment. *The supply situation in Dhimar will be critical due to heavy weapon expenditure in Europe. *etc, etc, etc, etc .............. To go back to the subject of the F-4S (and of course the F-4N), it's good to see some interest on a brilliant model that been left alone for too long :yes:
  5. I apologise fully and unreservedly if I've offended you my friend. :blush2: Trust me; offending people is not the name of my game
  6. OK, one more question for those "in the know", as Wrench calls you: How does one get rid of the slimers? I can't speak for everyone of course, but they really start to f**king irritate me after a while. Are they part of the LOD files? Is there a key combination I can use to switch them off during flight?
  7. The Ali-Thud

  8. At last, the glass company have made a house call: http://forum.combatace.com/index.php?autoc...si&img=7901 Wrench; nice work on the data.ini files. Definite improvement in overall performance. Check out the above screenshot; you'll see what I was talking about earlier in regard to the chaff/flare ejection port positions being copied from the SF2 F-4J. Did a quick paint job at that location on the skin to try and make it more realistic. I know, it could be neater but it'll do for the moment. If anyone's interested I'll upload the skin. Guys, if there's anybody out there planning a re-vamp of the F-4S for SF2/latest patches, here's some helpful webpages that I've used over the last few days for tweaking the current model: http://www.f-4.nl/f4_27.html http://www.fas.org/man/dod-101/sys/ac/equip/an-alq-126.htm http://www.janes.com/articles/Janes-Electr...ted-States.html Thanks for your help again lads. Wil Keep the Phantom phires burning.
  9. img00012.jpg

  10. Sorry for the late reply guys. I posted my problems before I went to bed last night. Wrench; looking forward to trying out your zip. With regard to the chaff/flare dispensers, I've already added them by copying the same chaff data text from the stock SF2 F-4J data.ini file and have pasted chaff dispensers onto the extaction area of the new template skin that I've edited (stock SF2 F-4J and salvatorestupido's F-4S USMC Late skin). BTW, I definitely think the N and S models could do with a post-patch/SF2 level re-make (hint to TK for future patches/updates ). I think these models of the phabulous Phantom have been seriously overlooked by SF2. Will let you know how I get on with your zip. Thanks again for your replies lads
  11. Just an idea, but I was thinking of trying to find which details of the SF2 stock F-4J cockpit glass I could enter into the F-4S's files but I wouldn't know where to start. Am I thinking in the right direction
  12. Sorry bud, I meant to say to extract the above mentioned files from the WOV/ObjectS/ObjectData.CAT file :blush2:
  13. Not with the basic install. I imported the carriers from WOV (but make sure you also extract all the carrier .lod/data/bmp,etc files from the VIETNAMSEA.CAT file), set up a carrier station in the DESERT DATA.ini file, place the carrier in the DESERT TYPES.ini file as a target type and edit the campaign data.inis so that the game would recognise them. It's pretty simple if you know what you're doing. I've found that it brings a different dimension to the game , as well as a choice as to whether you want to operate from a sea or a land base. Actually a lot of people have done the same with WOE
  14. Some will be glad to know that SF2 is carrier compatible. I just imported them from SFG and am now flying from carriers in my US Navy campaigns.
  15. I'm running things on Windows Vista. Can someone give me a step-by-step guide on how to do this on my system?
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