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Piecemeal

+MODDER
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Everything posted by Piecemeal

  1. I think there'll be a lot of us looking forward to that my friend :yes: . I just hope there'll be one for SFG as well
  2. Hi all, Does anybody know if there's an international style pilot names list file for playing in Mercenary mode? I was thinking of creating one for the Mercenary squadrons with Pilot names from places like the English, German, Hispanic, etc. But if there's already one I'd love to place the namelist for those squadrons.
  3. Thanks friend. Will give it a try.
  4. I guess I should have gone to Specsavers, eh? :blush2: In any case, you can count me in as one of those people really looking forward to this add on
  5. You may be interested to know that I've completed my F-4E cockpit upgrade project which I mentioned yesterday. The only problem is that I've tried about twenty times in the last hour to upload it for public consumption but to no avail. At the moment I'm screaming in confusion. Sorry guys but it's more than likely a problem with my IP provider, but just to be sure since I've never uploaded anything here before; I tried to upload the file in RAR format. Am I in the wrong or are my suspicions about my IP correct? In the meantime, here's a sneak peak of what's on offer: Link:
  6. Hey bud; Is that a screenshot or is it just wishful thinking? If it's the former I can't wait to get my hands on this baby. Have been looking forward to this for a LONG time............
  7. Logged off for a while to play with my new 'toy'. I suppose I'm not the first guy to make that stupid mistake. How long does verification take?
  8. Link: http://forum.combatace.com/index.php?autoc...si&img=5806
  9. I've been working on an 'upgraded' cockpit for Doghouse's excellent F-4ES Super Phantom, which seemed incomplete without a fancy new cockpit makeover. I've donr pretty OK on the avionics and radar stuff but keep hitting a brick wall when it comes to repositioning the HUD symbology to fit the traditional F-4 HUD. Sorry I still can't fathom how to add pictures to messages like this but I'm going to add a few to the 'Gallery' section to show exactly what I'm doing and where the symbol positioning is currently.
  10. Don't worry my friend. I'll definitely be sharing this with the collective for download as soon as it's finished. Keep an eye here for details on progress
  11. Thanks for that bud. So it's just a question of trial and error/hit and miss. Looks like I have another long night ahead of me. PLease, everybody, check the link in my last message here. All comments and suggestions will be appreciated. I'm still a bit of an amateur in this field :yes:
  12. Anybody got some helpful advice on how to fix the position of the HUD symbols and data on the glass? Link: Anybody got some helpful advice on how to fix the position of the HUD symbols and data on the glass? Link: http://forum.combatace.com/index.php?autoc...si&img=5802
  13. Thanks for the info on uploading pics, friend.
  14. Maybe the best I can do is a link to the first pic Visit My Website
  15. THose fuel tanks look a bit exposed there with the streetlights aound them, but hey, who an I to criticise? I ain't got the patience for a project like that. I tend to go a bit 'David Banner-ish' when things go wrong. It's looking great. Gonna be great eye candy when coming in to land....
  16. Hi all, I'm hoping somebody can help me with a rather annoying problem I'm currently having so I'll spare you all the sob story and cut to the chase. Some may remember me mentioning my project where all my SFG campaigns were extensively modified. Part of this was to give the aircraft on both sides a 're-paint' by using skins from other projects. For example, I tried out the Iran/Iraq campaign but got a little tired of it. However, I thought that the F-4D/E Phantom skins would work a treat on my Dhimari Ds and Es, which they did. But here's the problem: I placed arabnumber decals on the noses of these aircraft, and on the mercenary F-4s I placed a noseart decal on the left hand side just forward of the front cockpit. I experimented and juggled around with their exact positions until I was happy enough with their placement and saved my work. BTW, I have examples of what I'm on about in the gallery area. Full of excitement, I decided to start a campaign in Mercenary mode but lo and behold; no arab numbers or noseart on my any of my wingmens aircraft. I've tried everything, from placing the concerned decals in the Objects/Decals folder to creating a Decals (D) folder within the skin folder itself Here's two examples: 1: [Decal014] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=F-4E\DhimariMerc\D\arabnum Position=9.5,-0.5 Rotation=0.0 Scale=0.4 DecalMaxLOD=3 [Decal015] MeshName=fuselage_front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=F-4E\DhimariMerc\D\arabnum Position=9.5,-0.5 Rotation=0.0 Scale=0.4 DecalMaxLOD=3 [Decal016] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=F-4E\DhimariMerc\D\NoseartA Position=8.3,-0.30 Rotation=0.0 Scale=0.60 DecalMaxLOD=3 2: [Decal014] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=arabnum Position=9.5,-0.5 Rotation=0.0 Scale=0.4 DecalMaxLOD=3 [Decal015] MeshName=fuselage_front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=arabnum Position=9.5,-0.5 Rotation=0.0 Scale=0.4 DecalMaxLOD=3 [Decal016] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=NoseartA Position=8.3,-0.30 Rotation=0.0 Scale=0.60 DecalMaxLOD=3 In both the Objects\Decals and F-4E\DhimariMerc\D folders I placed sixteen arabnumbers, from arabnum000 to arabnum015, and in the case of the noseart Decals there were eight, from NoseartA000 to NoseartA007. The 'A' was a deliberate entry, since I put together noseart decals for two different Mercenary squadrons. Strangely enough, they're mostly present when playing in single mission mode. I apologise for the long winded explanation but it's the only way I could get my message across properly. Can anybody out there solve the case of the vanishing decals? It 'd be an awful shame as after doing so much work on this, the aircraft don't look the same when playing in campaigns
  17. The case of the vanishing (now you see them, now you don't!) decals has been solved. After much online soul searching, trial and error,many test flights, ini editing and finding a complete arabnumber collection in an unlikely long forgotten area; everything seems to be where it is. Once again my friends I salute you for your support, suggestions and experience over the past couple of days. Because of your combined help I can now enjoy my game that little bit more. Just for the record, I placed all the numbers (00 to 99) in the default decals folder and then edited the decal.ini files for each aircraft accordingly. No need for a decal folder in each skin folder. Here's to all the contributors in this dicussion.......
  18. Hi guys, Does anyone know if there's any issues I should know about with regards to Brain32's Vietnam32' tileset repaint? I just downloaded it and installed it in the Terrain folder (as per his instructions). The original VietnamSEA folder was deleted. Was there something I missed? Any help in this area would be appreciated.
  19. Glad I didn't start a cyber-dogfight there lads! Thoughtful stuff there Gocad. I've searched through all my aircraft files to see if there's any skins with a full set of arabnum decals but to no avail. I never thought of it the way you explained, which was why I only retained the 00 to 25 numbers. Having only about 6gb free space at the moment, I put those decals into my default decals folder and deleted all the arabnumbers in all the skin folders concerned. I know exactly what you're saying, Wrench, but the last sentence before this should explain why they're not where you've suggested. It was all a matter of trying to tidy things up and save some space on my hard drive. If any of you could suggest an aircraft or skin to temporarily download in order for me to obtain the full set of arabnumbers, I'd be able to place the full set in my default folder; I can't think of any skins off the top of my head and would rather not spend the day downloading Middle Eastern style skins just to look for a set of numbers. In order for you to see exactly what I meant earlier about the 'picture not being complete', I recommend you lads take a look at the screenshots I uploaded about a week ago in the gallery. I spent a lot of time positioning Dhimari decals onto my Iranian F-4/F-14 downloads, the same being done with the Israeli A-4 skins. Hope you enjoy guys, and thanks again.
  20. I think you misunderstood me friend. I DID keep a copy of the original VietnamSEA folder. I was just a little confused by the installation instructions that came with the re-paint folder, and I quote from it: 1. Installation. Un-ZiP "VietnamSEA" folder into terrain folder(X:\....\Wings Over Vietnam\Terrain) of your Wings Over Vietnam installation. In any case, all is well here now. After logging on earlier I went through the last few replies and took your advice. Thanks again for your help folks. That's what's great about this forum. A friendly piece of advice if ever you're stuck for some......
  21. Thanks for your encouraging replies to my posts guys. I don't know about you lads but it's been real pencil chewing stuff at this end. You could be right, Gocad; I've only got arabnums from 00 up to 25. Maybe this small problem might be solved with a complete set, say from 00 to 99 for example. I had the lot on some aircraft I downloaded a good bit back but they went with the plane when I deleted it. I always thought that amount would be enough since the biggest aircraft formation I've seen on any side so far has been approximately sixteen.
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