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Stick

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Everything posted by Stick

  1. Iraq AF to order F-16s

    THIS IS HILARIOUS!!!!!!
  2. Paddy may not know that,he is an island to himself
  3. Thank you sir, that sure dealt with a niggling eyesore!
  4. I think its a superb idea-infact the FM high up is way cool-the controls have little or no bite, and its just raw power that keeps you going...
  5. once unzipped there should be folders named Aircraft(sometimes the folder maybe Objects within which there will be the specific aircraft folder;then there should also be folders called effects and sounds) Better still why dont you tell us what you see once you have unzipped the download?
  6. take a look at the various folders in the main game folder-Im sure you'll come across Campaigns, Sounds, Objects, Sounds, Effects, Terrain etc... As for inserting add on aircraft-it must go into the Aircraft folder, its effects into the effects folder, sounds into the sounds folder...so on and so forth... all the best... buddy I think ur going to have to figure this one out yourself and when you do you are going to laugh at yourself Im sorry I cant seem to articulate this any better
  7. TSR2

    Did they sue the government?
  8. when I fly a SU-27 or MiG-29 I usually make sure Im armed with adders or archers.that takes care of Air to air. then in the case of the SU-30 ive increased internal ecm strength to 90.
  9. They work perfectly in WOI but I cant get them to work in WOE...so much so I hardly play WOE anymore, however Im hoping that will be different with NF4! Missiles just wont show whatever pack I use...
  10. And a navy furball involving F-14's, F-18s, MiG-21's and 29's
  11. wow I just thought the world was stunted!
  12. are the bmps there...or else try resizing u might have to make some flightengine ini changes-check the kb im eating dinner so ill post later...
  13. Thanks, also I think we need more F-1EQ's in the air for CAP and SWEEP, or were they strike specific?
  14. Could you also please make the strike packages(at least the first wave) begin at 2-30. StartTime=11:20(e.g);Ive found that entry usually sets out the time of the first mission in a campaign atleast in WOI
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