Joe Hallenbeck
JAGDSTAFFEL 11-
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Everything posted by Joe Hallenbeck
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No jen neco kolem 125 misi. Jj porad tam je co bombardovat akora je to nuda bez tech Migu. Jinak jsem samozrejmne v prubehu menil nastaveni aby ubihal delsi casovy limit mezi akcemi, a to z duvodu toho, abych zjistil jestli se nahodou neobjevi Migy na nebi v datech, kdy jsem mel naspano, ze se maji objevit. Jo trochu jsem si s tim pohral a Migy vydrzely o neco dele. Ale uz jsou opet vystrilene do jednoho a to je na nejvyssi obtiznost dost nuda. Restartovat Kampan se mi opet znova nechce ale budu muset asi.
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Jaaaj diky za radu ohledne tech SA-2 opravdu jsou k mani az od roku 1969 a toi jeste za Egypt. Asi budu muset upravit i Nation pro ne ze?
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Jj diky za radu, i kdyz jsem nastavil cele cislo na 30 tak porad nic, asi mas pravdu. Zkusim tu fintu s tema plukama s pozdejsim datem :o) To zni docela dobre. Uvidime. No na SA 2 cekam, je polovina roku 66 a porad nic. Jestli je tam chyba to hned skontroluju. Bez SAMu to neni ono. Jen at ty rachejtle hezky litaj kolem me :oD
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Hello guys, I have small problem and don't know how to solve It. After few starting missions I anihilated Migs. I've tried to edit campaign files as tutorial say, but no effect with replacing Migs. Still no enemy in the air. It's quite borring fly more than 120 missions without allmighty Migs. I post the campaign ini there, only short part about enemy forces. [Force002] Alignment=ENEMY Nation=NVietnam BaseArea=Hanoi AirOffensive[001].Primary=WAREHOUSE AirOffensive[001].Secondary=FUEL_STORAGE AirOffensive[002].Primary=OIL_REFINERY,FUEL_STORAGE AirOffensive[002].Secondary=COMM_BUILDING AirOffensive[003].Primary=SMALL_RUNWAY AirOffensive[003].Secondary=WAREHOUSE,POWER_PLANT AirOffensive[004].Primary=COMM_BUILDING,POWER_PLANT AirOffensive[004].Secondary=OIL_REFINERY,FUEL_STORAGE AirOffensive[005].Primary=MEDIUM_RUNWAY AirOffensive[005].Secondary=HANGAR,AMMO_STORAGE AirOffensive[006].Primary=OIL_REFINERY,POWER_PLANT AirOffensive[006].Secondary=COMM_BUILDING AirOffensive[007].Primary=LARGE_RUNWAY AirOffensive[007].Secondary=MEDIUM_RUNWAY,SMALL_RUNWAY AirOffensive[008].Primary=CHEMICAL_WEAPONS_PLANT AirOffensive[008].Secondary=OIL_REFINERY,COMM_BUILDING,POWER_PLANT AirOffensive[009].Primary=COMMAND_BUILDING AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,CHEMICAL_WEAPONS_PLANT AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY GroundOffensiveAllowed=FALSE StartGroundOffensive=100 StartInterdiction=100 Morale=100 Supply=45 NormalSupplyRate=50 OffensiveSupplyRate=-20 DefensiveSupplyRate=-5 SupplyForOffensive=100 AircraftReplacementTime=3 AircraftReplacement=25 GroundUnitReplacementTime=180 GroundUnitReplacement=200 RandomTransportType=ANY WeaponResupplyTime=180 StartAirDefenseLevel=1 I thought that: AircraftReplacementTime=3 AircraftReplacement=25 means after 3 days will be replaced 25% of total North Vietnameese Migs. But after 3 days of Campaign no enemy Migs in the air. Does anybody knows where is error pls?
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Anybody could help me? I was edited Campaign called Rolling Thunder in WOV. After few mission were North Vietnamese Migs anihilated but seems like they don't resuply. So I edited campaign for more frequently resuplying of enemy but It doesn't work. I used campaign tutorial in this forum. [CampaignData] StartDate=03/02/1965 StartDateDeviation=0 EndDate=05/08/1972 ForceWithInitiative=1 MaxMissions=10000 NormalMissionRate=1 NormalMissionRateDeviation=3 OffensiveMissionRate=1 OffensiveMissionRateDeviation=3 StartScreen= StartText= CampaignBaseScreen= CampaignEndWinScreen=CampaignWin.bmp CampaignEndLoseScreen=CampaignLose.bmp CampaignEndStallScreen=CampaignWin.bmp CampaignEndWinText=wovRTEnd.txt CampaignEndLoseText=wovRTEnd.txt CampaignEndStallText=wovRTEnd.txt [Force002] Alignment=ENEMY Nation=NVietnam BaseArea=Hanoi AirOffensive[001].Primary=WAREHOUSE AirOffensive[001].Secondary=FUEL_STORAGE AirOffensive[002].Primary=OIL_REFINERY,FUEL_STORAGE AirOffensive[002].Secondary=COMM_BUILDING AirOffensive[003].Primary=SMALL_RUNWAY AirOffensive[003].Secondary=WAREHOUSE,POWER_PLANT AirOffensive[004].Primary=COMM_BUILDING,POWER_PLANT AirOffensive[004].Secondary=OIL_REFINERY,FUEL_STORAGE AirOffensive[005].Primary=MEDIUM_RUNWAY AirOffensive[005].Secondary=HANGAR,AMMO_STORAGE AirOffensive[006].Primary=OIL_REFINERY,POWER_PLANT AirOffensive[006].Secondary=COMM_BUILDING AirOffensive[007].Primary=LARGE_RUNWAY AirOffensive[007].Secondary=MEDIUM_RUNWAY,SMALL_RUNWAY AirOffensive[008].Primary=CHEMICAL_WEAPONS_PLANT AirOffensive[008].Secondary=OIL_REFINERY,COMM_BUILDING,POWER_PLANT AirOffensive[009].Primary=COMMAND_BUILDING AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,CHEMICAL_WEAPONS_PLANT AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY GroundOffensiveAllowed=FALSE StartGroundOffensive=100 StartInterdiction=100 Morale=100 Supply=45 NormalSupplyRate=50 OffensiveSupplyRate=-20 DefensiveSupplyRate=-5 SupplyForOffensive=100 --->AircraftReplacementTime=3 --->AircraftReplacement=25 GroundUnitReplacementTime=180 GroundUnitReplacement=200 RandomTransportType=ANY WeaponResupplyTime=180 StartAirDefenseLevel=1 I thought that after 3 days will be replaced 25% of enemy planes! But no Interceptors in the air! So It seems like they wasn't replaced. Any ideas where the fault is hidding?
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Yep There are promotions to next Rank and some Medals but It's very, very difficult to reach one of It. MY pilot was made in 2003 and now I have rank Lt. Colonel. But no Medal. In history I was decorated by some medals as like as Air Medal, Silver Star. But It's too difficult to reach one of them. There was one program called f4logreader which was made for old Falcon 4.0 and there was shown system about ranks and medals but It doesn't work with Alied Force.
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Mám dotaz, zeditoval sjem kampan ve WOV - Rolling Thunder. [CampaignData] StartDate=03/02/1965 StartDateDeviation=0 EndDate=05/08/1972 ForceWithInitiative=1 MaxMissions=10000 NormalMissionRate=1 NormalMissionRateDeviation=3 OffensiveMissionRate=1 OffensiveMissionRateDeviation=3 StartScreen= StartText= CampaignBaseScreen= CampaignEndWinScreen=CampaignWin.bmp CampaignEndLoseScreen=CampaignLose.bmp CampaignEndStallScreen=CampaignWin.bmp CampaignEndWinText=wovRTEnd.txt CampaignEndLoseText=wovRTEnd.txt CampaignEndStallText=wovRTEnd.txt [Force001] Alignment=FRIENDLY Nation=USAF BaseArea=Saigon AirOffensive[001].Primary=WAREHOUSE AirOffensive[001].Secondary=NAVAL_BASE,BRIDGE AirOffensive[002].Primary=BRIDGE AirOffensive[002].Secondary=BRIDGE,NAVAL_BASE,WAREHOUSE AirOffensive[003].Primary=NAVAL_BASE AirOffensive[003].Secondary=BRIDGE,NAVAL_BASE,WAREHOUSE AirOffensive[004].Primary=BRIDGE AirOffensive[004].Secondary=BRIDGE,NAVAL_BASE,WAREHOUSE AirOffensive[005].Primary=FUEL_STORAGE AirOffensive[005].Secondary=BRIDGE,NAVAL_BASE,WAREHOUSE AirOffensive[006].Primary=BRIDGE AirOffensive[006].Secondary=BRIDGE,FUEL_STORAGE,NAVAL_BASE,WAREHOUSE AirOffensive[007].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[007].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,FUEL_STORAGE,BRIDGE,NAVAL_BASE,WAREHOUSE AirOffensive[008].Primary=WEAPON_FACTORY,BRIDGE AirOffensive[008].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,FUEL_STORAGE,BRIDGE,NAVAL_BASE,WAREHOUSE AirOffensive[009].Primary=POWER_PLANT,HARBOR,BRIDGE AirOffensive[009].Secondary=WEAPON_FACTORY,LARGE_RUNWAY,MEDIUM_RUNWAY,FUEL_STORAGE,BRIDGE,NAVAL_BASE,WAREHOUSE AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY GroundOffensiveAllowed=FALSE StartGroundOffensive=100 StartInterdiction=1 Morale=100 Supply=100 NormalSupplyRate=50 OffensiveSupplyRate=-5 DefensiveSupplyRate=-5 SupplyForOffensive=60 AircraftReplacementTime=180 AircraftReplacement=60 GroundUnitReplacementTime=180 GroundUnitReplacement=100 RandomTransportType=ANY WeaponResupplyTime=180 StartAirDefenseLevel=1 RulesOfEngagement=TRUE UseFAC=TRUE [Force002] Alignment=ENEMY Nation=NVietnam BaseArea=Hanoi AirOffensive[001].Primary=WAREHOUSE AirOffensive[001].Secondary=FUEL_STORAGE AirOffensive[002].Primary=OIL_REFINERY,FUEL_STORAGE AirOffensive[002].Secondary=COMM_BUILDING AirOffensive[003].Primary=SMALL_RUNWAY AirOffensive[003].Secondary=WAREHOUSE,POWER_PLANT AirOffensive[004].Primary=COMM_BUILDING,POWER_PLANT AirOffensive[004].Secondary=OIL_REFINERY,FUEL_STORAGE AirOffensive[005].Primary=MEDIUM_RUNWAY AirOffensive[005].Secondary=HANGAR,AMMO_STORAGE AirOffensive[006].Primary=OIL_REFINERY,POWER_PLANT AirOffensive[006].Secondary=COMM_BUILDING AirOffensive[007].Primary=LARGE_RUNWAY AirOffensive[007].Secondary=MEDIUM_RUNWAY,SMALL_RUNWAY AirOffensive[008].Primary=CHEMICAL_WEAPONS_PLANT AirOffensive[008].Secondary=OIL_REFINERY,COMM_BUILDING,POWER_PLANT AirOffensive[009].Primary=COMMAND_BUILDING AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,CHEMICAL_WEAPONS_PLANT AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY GroundOffensiveAllowed=FALSE StartGroundOffensive=100 StartInterdiction=100 Morale=100 Supply=45 NormalSupplyRate=50 OffensiveSupplyRate=-20 DefensiveSupplyRate=2 SupplyForOffensive=100 AircraftReplacementTime=3 AircraftReplacement=12,5 GroundUnitReplacementTime=180 GroundUnitReplacement=200 RandomTransportType=ANY WeaponResupplyTime=180 StartAirDefenseLevel=1 Problem je vsak v tom ze jsem vystrilel vsechny Migy a ted litam pouze bombardovani coz je nuda bez Migu za zadkem. Mam dotaz jak se zaeditovat kampan aby se do ni Migy opet vratily? Ano existuji tu tutorialy pro editaci jenze pokud jsem podle nich postupoval tak vysledek byl stejne nulovy - Migy mi po jejich vystrileni proste v kampani chybi, nevypada to ze by se doplnovaly jejich pocty. Napada me nemuze byt problem ve vystrilenych pilotech? Pokud mi pilot padne do zajeti nebo je zabit tak se mi na rosteru me letky nenahradi za noveho. Funguje to tak i u nepratelu? Pocet pilotu je definovan a po jejich zabiti jich vic proste neni?
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Rolling Thunder '65
Joe Hallenbeck replied to Viper6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hey try to keep as low as possible. If You arriving from Thailand try to hide at Thud's ridge! They didn't see Ya until late. I prefer NAVY but cheats isn't needed for avoidance. Keep SAM in sight and make wild maneuvers and he lost You. SAMs aren't Archers ;o) -
Rolling Thunder '65
Joe Hallenbeck replied to Viper6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yep be carefull there will be more SA-2s than You could imagine :oD Brother's help from USSR! -
Flying through treacle
Joe Hallenbeck replied to madmonk's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
F4 rulesss -
Flying through treacle
Joe Hallenbeck replied to madmonk's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
F-4B Phantom II Rulessssss -
Flying through treacle
Joe Hallenbeck replied to madmonk's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You don't need any other plane than F-4. You could dogfight against Mig-17 with F-4 without problems. You only need to know something about Robert Shaw tactic of air battle and have cannon on central pylon. Nothing more, nothing less. -
Flying through treacle
Joe Hallenbeck replied to madmonk's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Then You're amateur when can't kill Migs with F-4 Mig Killer without cheating of flight characteristic. You could get in Mig's turn in close combat with F-4. Try "Hi Yo Yo", It works great in this sim. Many Migs went down thx to this maneuver and cannon. Hammerhead is another maneuver where You can beat weaker Mig-17. -
Yeah It works, but It's quite hard to lock them without red box in HARD option But I'll get used to It. BTW any recommendation when the target is bridge or other structure? Visual targeting of ground target lock only Tanks, Shilkas, Sams, Radars etc. But When You wanna destroy structure, you can't padlock It, or You can? I tried padlock waypoint, which is always on structural target and succesfully destroyed It, but when target is damaged bridge It should be problem. Is there any chance to lock other bridge beam than central, which is destroyed from earlier raid, or game will automaticaly assign next bridge beam to lock? THX for answer.
