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Spinners

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Everything posted by Spinners

  1. I generally like to fly on HARD settings but my enemy skill level is set to MEDIUM. What's your enemy skill level set to? And will I notice a difference if I step up to HARD?
  2. Nice photo and wouldn't it be a great addition? OT but imagine the two-seater Mirage G8 slightly scaled up and that's how the USAF wanted their TFX (F-111A) to look like but, sadly, the USN inflicted the side-by-side seating, crew escape capsule, massive radome and internal weapons bay on the F-111 project. Ironically, none of these found their way onto the VFX (F-14A).
  3. Holy thread resurrection Batman! The new 'The Mirage Factory' A-7D would make an ideal Hunter replacement for the hard-pressed RAF Middle East Command detached to plucky Paran but the inflight-refuelling bulge is not needed so to remove it I've followed the advice given here and added the following; Component[013]=Bulge [bulge] ParentComponentName=RightWing ModelNodeName=Refuel_Bugle DestroyedNodeName=Refuel_Bugle DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE
  4. A spin in each and I'm impressed! Chapeau!
  5. 1st USAF Pilot - Gee, look a British Javelin in Canadian markings! 2nd USAF Pilot - Hell no! I thought the Limeys liked the Canucks!
  6. Question too difficult for you?
  7. Nice one Russ! In our world the 1957 Government White Paper never existed eh?
  8. Where are you from 'the norm' ??
  9. Lightning F.6A of RAF South East Asia Command
  10. It's not my fault. I was made to do it...
  11. Cheers my dear. It even flies better as a bunny...
  12. Top notch! Can I post a picture of it on my 'what if' Strike Fighters thread?
  13. Merlin FRS.3 of 899 Naval Air Squadron.
  14. I'm posting this in the hope that it helps you (and anyone else who is interested) to know what's already in the stock weapons pack. [WeaponData001] TypeName=Mk81 [WeaponData002] TypeName=Mk82 [WeaponData003] TypeName=Mk82SE [WeaponData004] TypeName=Mk83 [WeaponData005] TypeName=Mk84 [WeaponData006] TypeName=M117 [WeaponData007] TypeName=UK500LB [WeaponData008] TypeName=UK1000LB [WeaponData009] TypeName=CBU-24B [WeaponData010] TypeName=Rockeye [WeaponData011] TypeName=BLU-1 [WeaponData012] TypeName=WalleyeI [WeaponData013] TypeName=WalleyeII [WeaponData014] TypeName=GBU-8 [WeaponData015] TypeName=GBU-10 [WeaponData016] TypeName=GBU-10C [WeaponData017] TypeName=GBU-12 [WeaponData018] TypeName=GBU-12B [WeaponData019] TypeName=AIM-7D [WeaponData020] TypeName=AIM-7E [WeaponData021] TypeName=AIM-7E-2 [WeaponData022] TypeName=AIM-7F [WeaponData023] TypeName=AIM-7M [WeaponData024] TypeName=AIM-9B [WeaponData025] TypeName=AIM-9D [WeaponData026] TypeName=AIM-9E [WeaponData027] TypeName=AIM-9E-2 [WeaponData028] TypeName=AIM-9F [WeaponData029] TypeName=AIM-9G [WeaponData030] TypeName=AIM-9H [WeaponData031] TypeName=AIM-9J [WeaponData032] TypeName=AIM-9L [WeaponData033] TypeName=AIM-9M [WeaponData034] TypeName=AIM-9P [WeaponData035] TypeName=AIM-4D [WeaponData036] TypeName=Shafrir1 [WeaponData037] TypeName=Shafrir2 [WeaponData038] TypeName=Python3 [WeaponData039] TypeName=Matra530 [WeaponData040] TypeName=Skyflash [WeaponData041] TypeName=AGM-45A [WeaponData042] TypeName=AGM-45B [WeaponData043] TypeName=AGM-65A [WeaponData044] TypeName=AGM-65B [WeaponData045] TypeName=AGM-78A [WeaponData046] TypeName=AGM-78B [WeaponData047] TypeName=AGM-78C [WeaponData048] TypeName=AGM-78D [WeaponData049] TypeName=275rocket [WeaponData050] TypeName=HydraHE [WeaponData051] TypeName=ZuniAP [WeaponData052] TypeName=HVAR [WeaponData053] TypeName=SNEB68 [WeaponData054] TypeName=LAU-3A [WeaponData055] TypeName=LAU-10A [WeaponData056] TypeName=LAU-33A [WeaponData057] TypeName=Matra-155 [WeaponData058] TypeName=SUU11 [WeaponData059] TypeName=SUU23 [WeaponData060] TypeName=MK4 [WeaponData061] TypeName=Tank300_A4 [WeaponData062] TypeName=Tank300_A4_fuselage [WeaponData063] TypeName=Tank300_A6 [WeaponData064] TypeName=Tank300_A7 [WeaponData065] TypeName=Tank200_F100 [WeaponData066] TypeName=Tank335_F100 [WeaponData067] TypeName=Tank170_F104 [WeaponData068] TypeName=Tank195_F104 [WeaponData069] TypeName=Tank450_F105 [WeaponData070] TypeName=Tank650_F105 [WeaponData071] TypeName=Tank370_F4 [WeaponData072] TypeName=Tank600_F4 [WeaponData073] TypeName=Tank610_F15 [WeaponData074] TypeName=Tank300_F16 [WeaponData075] TypeName=Tank370_F16 [WeaponData076] TypeName=Tank_B57 [WeaponData077] TypeName=Tank100_Hunter [WeaponData078] TypeName=Tank230_Hunter [WeaponData079] TypeName=Tank625_Mirage [WeaponData080] TypeName=Tank1300_Mirage [WeaponData081] TypeName=TER [WeaponData082] TypeName=MER [WeaponData083] TypeName=LAU-88 [WeaponData084] TypeName=LAU-105 [WeaponData085] TypeName=AVQ-23 [WeaponData086] TypeName=ALQ-71 [WeaponData087] TypeName=ALQ-131 [WeaponData088] TypeName=FAB100 [WeaponData089] TypeName=FAB250 [WeaponData090] TypeName=FAB500 [WeaponData091] TypeName=AA-2 [WeaponData092] TypeName=AA-2D [WeaponData093] TypeName=AA-8 [WeaponData094] TypeName=AA-8B [WeaponData095] TypeName=AA-7A [WeaponData096] TypeName=AA-7B [WeaponData097] TypeName=AA-7C [WeaponData098] TypeName=AA-7D [WeaponData099] TypeName=S-5 [WeaponData100] TypeName=S-24 [WeaponData101] TypeName=UV16 [WeaponData102] TypeName=UV32 [WeaponData103] TypeName=Tank400_MiG17 [WeaponData104] TypeName=Tank540_MiG19 [WeaponData105] TypeName=Tank490_MiG21 [WeaponData106] TypeName=Tank600_Su7 [WeaponData107] TypeName=Tank800_MiG23C [WeaponData108] TypeName=Tank800_MiG23W [WeaponData109] TypeName=SA-2B [WeaponData110] TypeName=SA-2C [WeaponData111] TypeName=SA-2F [WeaponData112] TypeName=SA-6A
  15. Sorry, but you can't add weapons pack (at the moment - this will change).
  16. I've enjoyed SF2 since it came out and, overall, I found the review to be fair and accurate. Nicely written too!
  17. Well, it is usually one of the following; Faulty decal (not made correctly - do they work on other aircraft) Wrong Mesh Name (is there an OUT file that you can read the correct mesh name from) Incorrect decal co-ordinates (experiment bro')
  18. That's a good point - I like mine on random including weather and time of day. I think I'll set my enemy skill level to HARD and see how I get on.
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