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Everything posted by Spinners
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WideSky V1.0
Spinners replied to cellinsky's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
No. And I miss it -
Woi Campaine
Spinners replied to the norm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Question too difficult for you? -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nice one Russ! In our world the 1957 Government White Paper never existed eh? -
Woi Campaine
Spinners replied to the norm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Where are you from 'the norm' ?? -
WOI aircrafts and terrain in WOE
Spinners replied to erafitti's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Why? -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Lightning F.6A of RAF South East Asia Command -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's not my fault. I was made to do it... -
F-111B Bunny colourscheme
Spinners replied to Syrinx's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Cheers my dear. It even flies better as a bunny... -
F-111B Bunny colourscheme
Spinners replied to Syrinx's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Top notch! Can I post a picture of it on my 'what if' Strike Fighters thread? -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Merlin FRS.3 of 899 Naval Air Squadron. -
STRIKE FIGHTERS 2
Spinners replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'm posting this in the hope that it helps you (and anyone else who is interested) to know what's already in the stock weapons pack. [WeaponData001] TypeName=Mk81 [WeaponData002] TypeName=Mk82 [WeaponData003] TypeName=Mk82SE [WeaponData004] TypeName=Mk83 [WeaponData005] TypeName=Mk84 [WeaponData006] TypeName=M117 [WeaponData007] TypeName=UK500LB [WeaponData008] TypeName=UK1000LB [WeaponData009] TypeName=CBU-24B [WeaponData010] TypeName=Rockeye [WeaponData011] TypeName=BLU-1 [WeaponData012] TypeName=WalleyeI [WeaponData013] TypeName=WalleyeII [WeaponData014] TypeName=GBU-8 [WeaponData015] TypeName=GBU-10 [WeaponData016] TypeName=GBU-10C [WeaponData017] TypeName=GBU-12 [WeaponData018] TypeName=GBU-12B [WeaponData019] TypeName=AIM-7D [WeaponData020] TypeName=AIM-7E [WeaponData021] TypeName=AIM-7E-2 [WeaponData022] TypeName=AIM-7F [WeaponData023] TypeName=AIM-7M [WeaponData024] TypeName=AIM-9B [WeaponData025] TypeName=AIM-9D [WeaponData026] TypeName=AIM-9E [WeaponData027] TypeName=AIM-9E-2 [WeaponData028] TypeName=AIM-9F [WeaponData029] TypeName=AIM-9G [WeaponData030] TypeName=AIM-9H [WeaponData031] TypeName=AIM-9J [WeaponData032] TypeName=AIM-9L [WeaponData033] TypeName=AIM-9M [WeaponData034] TypeName=AIM-9P [WeaponData035] TypeName=AIM-4D [WeaponData036] TypeName=Shafrir1 [WeaponData037] TypeName=Shafrir2 [WeaponData038] TypeName=Python3 [WeaponData039] TypeName=Matra530 [WeaponData040] TypeName=Skyflash [WeaponData041] TypeName=AGM-45A [WeaponData042] TypeName=AGM-45B [WeaponData043] TypeName=AGM-65A [WeaponData044] TypeName=AGM-65B [WeaponData045] TypeName=AGM-78A [WeaponData046] TypeName=AGM-78B [WeaponData047] TypeName=AGM-78C [WeaponData048] TypeName=AGM-78D [WeaponData049] TypeName=275rocket [WeaponData050] TypeName=HydraHE [WeaponData051] TypeName=ZuniAP [WeaponData052] TypeName=HVAR [WeaponData053] TypeName=SNEB68 [WeaponData054] TypeName=LAU-3A [WeaponData055] TypeName=LAU-10A [WeaponData056] TypeName=LAU-33A [WeaponData057] TypeName=Matra-155 [WeaponData058] TypeName=SUU11 [WeaponData059] TypeName=SUU23 [WeaponData060] TypeName=MK4 [WeaponData061] TypeName=Tank300_A4 [WeaponData062] TypeName=Tank300_A4_fuselage [WeaponData063] TypeName=Tank300_A6 [WeaponData064] TypeName=Tank300_A7 [WeaponData065] TypeName=Tank200_F100 [WeaponData066] TypeName=Tank335_F100 [WeaponData067] TypeName=Tank170_F104 [WeaponData068] TypeName=Tank195_F104 [WeaponData069] TypeName=Tank450_F105 [WeaponData070] TypeName=Tank650_F105 [WeaponData071] TypeName=Tank370_F4 [WeaponData072] TypeName=Tank600_F4 [WeaponData073] TypeName=Tank610_F15 [WeaponData074] TypeName=Tank300_F16 [WeaponData075] TypeName=Tank370_F16 [WeaponData076] TypeName=Tank_B57 [WeaponData077] TypeName=Tank100_Hunter [WeaponData078] TypeName=Tank230_Hunter [WeaponData079] TypeName=Tank625_Mirage [WeaponData080] TypeName=Tank1300_Mirage [WeaponData081] TypeName=TER [WeaponData082] TypeName=MER [WeaponData083] TypeName=LAU-88 [WeaponData084] TypeName=LAU-105 [WeaponData085] TypeName=AVQ-23 [WeaponData086] TypeName=ALQ-71 [WeaponData087] TypeName=ALQ-131 [WeaponData088] TypeName=FAB100 [WeaponData089] TypeName=FAB250 [WeaponData090] TypeName=FAB500 [WeaponData091] TypeName=AA-2 [WeaponData092] TypeName=AA-2D [WeaponData093] TypeName=AA-8 [WeaponData094] TypeName=AA-8B [WeaponData095] TypeName=AA-7A [WeaponData096] TypeName=AA-7B [WeaponData097] TypeName=AA-7C [WeaponData098] TypeName=AA-7D [WeaponData099] TypeName=S-5 [WeaponData100] TypeName=S-24 [WeaponData101] TypeName=UV16 [WeaponData102] TypeName=UV32 [WeaponData103] TypeName=Tank400_MiG17 [WeaponData104] TypeName=Tank540_MiG19 [WeaponData105] TypeName=Tank490_MiG21 [WeaponData106] TypeName=Tank600_Su7 [WeaponData107] TypeName=Tank800_MiG23C [WeaponData108] TypeName=Tank800_MiG23W [WeaponData109] TypeName=SA-2B [WeaponData110] TypeName=SA-2C [WeaponData111] TypeName=SA-2F [WeaponData112] TypeName=SA-6A -
STRIKE FIGHTERS 2
Spinners replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sorry, but you can't add weapons pack (at the moment - this will change). -
Strike Fighters 2 Reviewed
Spinners replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've enjoyed SF2 since it came out and, overall, I found the review to be fair and accurate. Nicely written too! -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Only a bit of fun folks! -
Other F-111 Projects Left to Do
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nice link to that Vigilante site. -
Other F-111 Projects Left to Do
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Agree! -
Must be rusty
Spinners replied to pappychksix's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well, it is usually one of the following; Faulty decal (not made correctly - do they work on other aircraft) Wrong Mesh Name (is there an OUT file that you can read the correct mesh name from) Incorrect decal co-ordinates (experiment bro') -
Enemy Skill Level
Spinners replied to Spinners's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's a good point - I like mine on random including weather and time of day. I think I'll set my enemy skill level to HARD and see how I get on. -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Merlin FRS.3 of 899 Naval Air Squadron, Operation Desert Storm, 1991. To The Vark Team - Good work on the F-111B -
STRIKE FIGHTERS 2
Spinners replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
OK this might not be the best solution but it works (trust me I'm a doctor). Create a Decals folder in your objects folder and put your decals in there (don't put a folder inside inside this folder - sprinkle them in ) My SF2 decals folder looks like this; C:\Users\Spinners\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals Then take out any file path references on your decal.ini by effectively pointing straight to the decal name Example [Decal001] MeshName=fuselage_middle DecalLevel=0 DecalFacing=LEFT FilenameFormat=26RoundelBars Position=-2.750,0.050 Rotation=0.0 Scale=2.6 DecalMaxLOD=3 Basically, the game engine will go straight to the Decals folder. What I like about doing things this way is that you've then got a nice collection of decals for modding and having fun with. -
STRIKE FIGHTERS 2
Spinners replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Forgive me if this is very basic* but for add-ons that have no engine sound you need to edit the data.ini by finding the following section (found quite close to the top) [sound] EngineSoundName=JetEngine AfterburnerSoundName=JetBurner Under 45's will not get this * For you see, I was that soldier... -
STRIKE FIGHTERS 2
Spinners replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi Jush and welcome to CombatACE. For the moment we can't add in any effects but for afterburners you can use stock afterburner effects by doing a simple edit to the data.ini of your add-on aircraft open up the data.ini and find the engine(s) and, for example, alter the Afterburner lines to read; AfterburnerNodeName=afterburner AfterburnerEmitterName=F100AfterburnerEmitter If it's a twin-enginned aeroplane then remember to do both engines! I think F4AfterburnerEmitter gives an alternative (I'm doing this from memory) Anyway, it's a quick fix but will get you up and running! -
Screenshot Thread
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Super Sabre FGA.1 of No.66 squadron, RAF Middle East Command - en route to Dhimar. -
F-111B Version 2.0
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Well done Team Vark! -
Other F-111 Projects Left to Do
Spinners replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The conflicting requirements of BOTH sides, via McNamara of course, handicapped the F-111 programme. In particular, the Navy's requirement for side-by-side seating and a very wide radar dish, a throw back to the cancelled Missileer perhaps? The USAF definitely wanted tandem seating and a fairly small radar dish. Each to their own but I find the F-111 a really good looking aeroplane.