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gerwin

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Everything posted by gerwin

  1. Version

    383 downloads

    Generic Hill Scheme F-4E+F-4G Phantom II Skin for TW+MF model Update by Gerwin 6-4-2008 DESCRIPTION: Wanting a good hill scheme Phantom II, I ended up using the Mirage Factory F-4G 'Late' Skin. Over time I made the following modifications: -Scaled the skin down to the default resolution 512x512. -Replaced certain skin parts with the default texture, such as the exhaust. -Overlayed a subtile weathering layer. raised blue saturation. -Fixed the numbering decals for the tail. -Erased the insignia from the skins and replaced them with decals. -Overlayed the default panel lines on the fuselage, tail and nose. -Adjusted various details. -Made an F-4E suitable variant (different slimers, nose gun etc). Regarding the F-4E tail codes: they are somewhat a copy of the F-4G codes. I am a bit uncertain on the historical accuracy of this. INSTALLATION: For the F-4G skin you need to have the Mirage Factory F-4G model installed. you can find it at http://www.column5.us Copy the included folder with contents to the folder that contains the F-4 files, for example: WOE\Objects\Aircraft\F-4E When in the game select the skin in the loadout screen. THANKS TO: Third Wire for the Strike Fighters Based Games. Mirage Factory for the F-4G modification, and base F-4G late skin (credited to Sundowner).
  2. File Name: A-4 Skyhawk updated Skin Pack for Third-Wire model File Submitter: gerwin File Submitted: 25 March 2008 File Category: A-4 Skyhawk Skins A-4 Skyhawk updated Skin Pack for Third-Wire model 1) IAF (Israel) 'Ahit' skin, for A4-F (original work by Markfighters and Sundowner) 2) USMC Camo skin, for A4-E (original work by mitch) 3) USN Low Vis skin, for A4-E (original work by column5) Update by Gerwin 25-3-2008 DESCRIPTION: Third Wire did an excellent job on the A-4F skin, both in regard to detail as to weathering. There are also some interesting user skins for the Skyhawk series offered on the internet, including the three described above. Yet I noticed the skins lacking on certain areas: -gun fume stains -weathering effects -properly aligned camo pattern and other alignments -panel details -overall texture brightness/saturation -usage of decals -colors of certain areas So here are the updated skins, most work was done on the Ahit (which now uses WOI colors), and the Camo scheme (many obvious errors, I have no photo references of this scheme). The low vis scheme was only slightly adjusted/weathered. NOTE: These skins will not adjust aircraft data, only the nation and the appearance. INSTALLATION: Copy the included folder with contents to the folder that contains the A-4 files, for example: WOE\Objects\Aircraft\A-4E When in the game select the skin in the loadout screen. THANKS TO: Third Wire for the Strike Fighters Based Games, Markfighters Sundowner Mitch Column5 Click here to download this file
  3. Version

    572 downloads

    A-4 Skyhawk updated Skin Pack for Third-Wire model 1) IAF (Israel) 'Ahit' skin, for A4-F (original work by Markfighters and Sundowner) 2) USMC Camo skin, for A4-E (original work by mitch) 3) USN Low Vis skin, for A4-E (original work by column5) Update by Gerwin 25-3-2008 DESCRIPTION: Third Wire did an excellent job on the A-4F skin, both in regard to detail as to weathering. There are also some interesting user skins for the Skyhawk series offered on the internet, including the three described above. Yet I noticed the skins lacking on certain areas: -gun fume stains -weathering effects -properly aligned camo pattern and other alignments -panel details -overall texture brightness/saturation -usage of decals -colors of certain areas So here are the updated skins, most work was done on the Ahit (which now uses WOI colors), and the Camo scheme (many obvious errors, I have no photo references of this scheme). The low vis scheme was only slightly adjusted/weathered. NOTE: These skins will not adjust aircraft data, only the nation and the appearance. INSTALLATION: Copy the included folder with contents to the folder that contains the A-4 files, for example: WOE\Objects\Aircraft\A-4E When in the game select the skin in the loadout screen. THANKS TO: Third Wire for the Strike Fighters Based Games, Markfighters Sundowner Mitch Column5
  4. File Name: Sand/Desert F-15a Skin (fictional) for third-wire model File Submitter: gerwin File Submitted: 18 March 2008 File Category: Fictional/What If Skins Sand/Desert F-15a Skin (fictional) for third-wire model By Gerwin 17-3-2008 DESCRIPTION: The stock f-15a seems to be showcase aircraft of Wings over Europe, and as it is it looks very good. Unfortunately there are very few alternative skins for this model. Using the templates from third-wire I started a not to ambitious plan to change the skin from a grey/blue one to a sand colored one. Although quite some tuning was required to give it a sand color with the appropriate red/yellow saturation. As already stated this paintscheme is fictional. Also it might need some additional study which parts at the exhaust are normally painted and which remain bare metal. The decals and number configurations have not been changed. INSTALLATION: Copy the included folder with contents to the folder that contains the F-15a files, for example: WOE\Objects\Aircraft\F-15A When in the game select the skin in the loadout screen. THANKS TO: Third Wire for the Strike Fighters Based Games, including the F-15a model and templates Click here to download this file
  5. Good to see you have use for it, and interesting to see it in action on the WOI terrain.
  6. I understood that, it was not a comment to say the skin is wrong, not at all.. just my personal taste.
  7. It looks nice indeed on that image! Silver skins always make me think: the diffulty with silver is that it is not a texture like others but more like a mirror-reflection-effect.
  8. Yes I have seen it but am not to fond of the pinkish appearance. My try is finished for now and it is pending for approval, attached a preview.
  9. Indeed. I decided to give it a try myself and made a fictional desert color skin for the stock F-15A (WOE). Might upload it this evening.
  10. You mean my humble creations?: http://forum.combatace.com/index.php?showtopic=26567
  11. Attached are two single missions involving a carrier takeoff. One set on the israel 2 terrain by Gepard. Next is a simplified version I just made which works on the WOE Germany Terrain with only the F-4E aircraft used. Both missions do require the spruance ship to be added to your game. Carrier_Ops.zip
  12. Thanks capun, putting the C-130 burned texture in the GroundObject folder made it work. (see image) This already looks a lot more convincing. I could not find the B-17 destroyed lod for now, after looking in some of the ww2 map folders.
  13. Glad you like it. I hope you have good use for it. and thanks for hosting the files.
  14. Version

    1,246 downloads

    Texture replacement for the Spruance Class Destroyer Model By Gerwin 8-3-2008 DESCRIPTION: In the strike fighter games the Aircraft Carrier often goes without escort. Fortunately there is a free Spruance class destroyer model available that can be used in the game. The 3d model looks and interacts very nice, yet the texture is IMHO not the same quality as the stock carrier for example. I have spend quite a few hours painting over various parts of the texture, based on photographs of the actual ships. The resulting texture is included in this package. The number on the hull (963) refers to the first ship of the class: the USS Spruance. INSTALLATION: Copy the included file (Spruance_t.bmp) to a folder that contains the spruance object files, for example: WOE\Objects\GroundObject\Spruance\ (You may want to backup/rename the original texture first.) THANKS TO: Third Wire for the Strike Fighters Based Games capun for 3D Model conversion & Data ini of the Spruance
  15. File Name: Desert Airfield Groundtexture File Submitter: gerwin File Submitted: 8 Mar 2008 File Updated: 4 May 2008 File Category: Tilesets Desert Airfield Ground Texture Replacement for Israel 2 Terrain By Gerwin 8-3-2008 DESCRIPTION: Using the 'Israel 2' terrain in 'Wings over Europe' Game I noticed the airfields are placed upon a unique ground texture that doesn't blend well with the surrounding terrain. the files responsable are: Feldflugplatz.bmp for airfields near farmland. FeldflugplatzWueste.bmp for airfields in the desert. (or FeldflugplatzWüste.bmp in the earlier version) This package includes a feldflugplatz.bmp drawn from scratch and a FeldflugplatzWueste.bmp that is a mere copy of the surrounding desert. I suspect one can easily get the tiles to work for other desert terrains/tilesets. INSTALLATION: Copy the included files to a folder that contains the terrain data, for example: WOE\terrain\Israel 2\ (You may want to backup/rename the original files first.) THANKS TO: Third Wire for the Strike Fighters Based Games Michael (Gepard) for the Israel 2 terrain and additional tileset. Click here to download this file
  16. Desert Airfield Groundtexture

    Version

    711 downloads

    Desert Airfield Ground Texture Replacement for Israel 2 Terrain By Gerwin 8-3-2008 DESCRIPTION: Using the 'Israel 2' terrain in 'Wings over Europe' Game I noticed the airfields are placed upon a unique ground texture that doesn't blend well with the surrounding terrain. the files responsable are: Feldflugplatz.bmp for airfields near farmland. FeldflugplatzWueste.bmp for airfields in the desert. (or FeldflugplatzWüste.bmp in the earlier version) This package includes a feldflugplatz.bmp drawn from scratch and a FeldflugplatzWueste.bmp that is a mere copy of the surrounding desert. I suspect one can easily get the tiles to work for other desert terrains/tilesets. INSTALLATION: Copy the included files to a folder that contains the terrain data, for example: WOE\terrain\Israel 2\ (You may want to backup/rename the original files first.) THANKS TO: Third Wire for the Strike Fighters Based Games Michael (Gepard) for the Israel 2 terrain and additional tileset.
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