Leon Kerensky
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Everything posted by Leon Kerensky
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130 downloads
BATTLETECH inner sphere pack includes: house kurita house steiner house davion house maric house lio NOTE: you need the talon fighter to be able to use these scheemes add files to C:\program files\wings over veitnam\objects\aircraft\talon sorry it took so long, it's finaly summer wich means no more huge projects... for now. enjoy! -
View File battletech inner shpere pack BATTLETECH inner sphere pack includes: house kurita house steiner house davion house maric house lio NOTE: you need the talon fighter to be able to use these scheemes add files to C:\program files\wings over veitnam\objects\aircraft\talon sorry it took so long, it's finaly summer wich means no more huge projects... for now. enjoy! Submitter Leon Kerensky Submitted 06/10/2008 Category Fictional/What If Skins
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Su-47
Leon Kerensky replied to gerald14's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
im gonna try and make it fly, but i've never done it before. i've seen tutorials arround the website on how to work on it, and if the flight modle is compleat (with moving flight controls and all) than i'll get started on the commands and flight parameters. if you're still interested, tell me, and i'll se what i can do, even though its been almoste 2 years that this has been up here. -
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View File Battletech: Clan Paintscheme Pack BATTLETECH Clan Pack TALON AIRCRAFT REQUIRED includes... CLAN WOLF-WARDEN CLAN WOLF-CRUSADER CLAN JADE FALCON CLAN GHOST BEAR CLAN SMOKE JAGUAR CLAN NOVACAT coppy paint scheems inside forlder to.... /program files/Wings over Veitnam/Objecs/Talon have fun! Submitter Leon Kerensky Submitted 03/10/2008 Category Fictional/What If Skins
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52 downloads
For FA-37 talon from movie "stealth" by Zurawski}) this is a paintscheem made for all you mechwarrior fans that like clan wolf coming soon: Jade falcon Paint scheme Clan Ghost Bear Paint Scheme House Davion's Feterated Suns Paint scheme House Steiner Paint Scheme House Kurita Paint Scheme sorry i cant do an auto apply, so extract the files, than move the folder into c/program files/ wings over veitnam/objects/aircraft/talon and hit paste! it should work without removing the STEATH paintscheme, but it might move them around. SPECIAL THANKS To Those WHO MADE THIS WORK STORMTROOPER http://forum.combatace.com/index.php?showuser=11947 ;for being the official beta tester Silverbolt http://forum.combatace.com/index.php?showuser=28008 ;for the tutorial and finaly, Wrench http://forum.combatace.com/index.php?showuser=2153 ;for the tutorial if i forgot someone, please tell me! -
View File Clan Wolf's 21st Air Guard Paint Scheem For FA-37 talon from movie "stealth" by Zurawski}) this is a paintscheem made for all you mechwarrior fans that like clan wolf coming soon: Jade falcon Paint scheme Clan Ghost Bear Paint Scheme House Davion's Feterated Suns Paint scheme House Steiner Paint Scheme House Kurita Paint Scheme sorry i cant do an auto apply, so extract the files, than move the folder into c/program files/ wings over veitnam/objects/aircraft/talon and hit paste! it should work without removing the STEATH paintscheme, but it might move them around. SPECIAL THANKS To Those WHO MADE THIS WORK STORMTROOPER http://forum.combatace.com/index.php?showuser=11947 ;for being the official beta tester Silverbolt http://forum.combatace.com/index.php?showuser=28008 ;for the tutorial and finaly, Wrench http://forum.combatace.com/index.php?showuser=2153 ;for the tutorial if i forgot someone, please tell me! Submitter Leon Kerensky Submitted 03/08/2008 Category Fictional/What If Skins
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Valkyria (WIP)
Leon Kerensky replied to foxmonter's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
i sugest that you base the code off of the harrier as a start to the trasformation proces, that is if you want to go that far. -
well, to be honest i have done all of the following and then some, but kept the files the same size, and the BMP files where changed to JPEG images (by opening and editing through photoshop) the canvas size has not changed, and the decal code file say (based on my friend's edditing) Position=8.7382,0.010 Rotation=010 Scale=.80 DecalMaxLOD=3 [Decal010] MeshName=nose DecalLevel=0 DecalFacing=RIGHT FilenameFormat=Talon/Wolf 21/D/rescue_R Position=8.7382,0.010 Rotation=350 Scale=.80 DecalMaxLOD=3 [Decal011] Meshname=Left_Rudder DecalLevel=0 DecalFacing=TOP FilenameFormat=Talon/Wolf 21/D/69th Position=-4.3063,-4.3817 Rotation=90.0 Scale=1.60 DecalMaxLOD=3 [Decal012] Meshname=Right_Rudder DecalLevel=0 DecalFacing=TOP FilenameFormat=Talon/Wolf 21/D/69thR Position=4.3063,-4.3817 Rotation=90.0 Scale=1.60 DecalMaxLOD=3 Reverse= the textureSet file says [TextureSet] Name=Wolf 21 Nation= Squadron= Specular=0.200000 Glossiness=0.300000 Reflection=0.000000
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one moment... sorry, i couldnt upload any images, i have created of the skins in JPEG, created a forlder named Wolf 21, the textureset code says [TextureSet] Name=Wolf 21 Nation= Squadron= Specular=0.200000 Glossiness=0.300000 Reflection=0.000000 and the decal code says [Decal001] MeshName=nose DecalLevel=0 DecalFacing=LEFT FilenameFormat=Talon/Wolf 21/D/BPstar Position=6.5599,0.6803 Rotation=0.0 Scale=0.65 DecalMaxLOD=3 [Decal002] MeshName=nose DecalLevel=0 DecalFacing=RIGHT FilenameFormat=Talon/Wolf 21/D/BPstar Position=6.5599,0.6803 Rotation=0.0 Scale=0.65 DecalMaxLOD=3 [Decal003] MeshName=Right_Wing DecalLevel=0 DecalFacing=TOP FilenameFormat= Position=3.3169,2.4919 Rotation=90.0 Scale=.95 DecalMaxLOD=3 [Decal004] MeshName=Left_Wing DecalLevel=0 DecalFacing=TOP FilenameFormat=Talon/Wolf 21/D/BPstar Position=-3.3169,2.4919 Reverse=TRUE Rotation=98.0 Scale=.95 DecalMaxLOD=3 [Decal005] MeshName=Right_Wing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=Talon/Wolf 21/D/BPstar Position=3.3169,2.4919 Reverse=TRUE Rotation=98.0 Scale=.95 DecalMaxLOD=3 [Decal006] MeshName=Left_Wing DecalLevel=0 DecalFacing=BOTTOM FilenameFormat= Position=-3.3169,2.4919 Rotation=90.0 Scale=.95 DecalMaxLOD=3 [Decal007] Meshname=Left_Vstab DecalLevel=0 DecalFacing=TOP FilenameFormat=Talon/Wolf 21/D/69th Position=-4.3063,-4.3817 Rotation=90.0 Scale=1.60 DecalMaxLOD=3 [Decal008] Meshname=Right_Vstab DecalLevel=0 DecalFacing=TOP FilenameFormat=Talon/Wolf 21/D/69thR Position=4.3063,-4.3817 Rotation=90.0 Scale=1.60 DecalMaxLOD=3 Reverse= [Decal009] MeshName=nose DecalLevel=2 DecalFacing=LEFT FilenameFormat=Talon/Wolf 21/D/rescue_L Position=8.7382,0.010 Rotation=010 Scale=.80 DecalMaxLOD=3 [Decal010] MeshName=nose DecalLevel=0 DecalFacing=RIGHT FilenameFormat=Talon/Wolf 21/D/rescue_R Position=8.7382,0.010 Rotation=350 Scale=.80 DecalMaxLOD=3 [Decal011] Meshname=Left_Rudder DecalLevel=0 DecalFacing=TOP FilenameFormat=Talon/Wolf 21/D/69th Position=-4.3063,-4.3817 Rotation=90.0 Scale=1.60 DecalMaxLOD=3 [Decal012] Meshname=Right_Rudder DecalLevel=0 DecalFacing=TOP FilenameFormat=Talon/Wolf 21/D/69thR Position=4.3063,-4.3817 Rotation=90.0 Scale=1.60 DecalMaxLOD=3 Reverse= what i've done is changed the file name from Merc to Wolf 21 hoping that it wouldnt replace any of the skins. the skins were taken from 69th mercenery, edited, renamed, and placed in their own file so it has to be in BMP format?
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hello, i know this might seem bothersome, but if posible, dose anybody wish to poste how to create new skins for WoV? If so, please give any information about it, i have created a new skin for the WoV FA-37 Talon figter, but cannot seem to get the skin to show, the end result shows a white skin if you have any information please notify me, thankyou
