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ace888

+MODDER
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Everything posted by ace888

  1. img00076

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  2. img00075

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  3. img00074

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  4. img00072

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  5. img00071

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  6. 787 747 8i

    From the album Ace888

  7. What would causes an "upload skipped (error IO)"???
  8. Thanks for the reply, I thought it might be some form of interruption? Still unable to upload?
  9. Heberth, Another HOT one! Thanks
  10. Hello all, For me personally I only know two ways to make a decal on aircraft. 1. Placing the decal on your .PSD file and make it part of the .BMP or JPEG file for the aircraft skin. This method require a good scale and quality decal so that it will look sharp and with good detail at all level of view in zoom in and zoom out. 2. Making a "D" folder (decal folder) with all the decals for the aircraft and have a "decal.ini" on your aircraft folder with the specific skin you want to have on that aircraft. In addition, having your 'DecalMaxLod=4' seem to be the best setting under the "decal.ini" I have yet to purchase high quality decals for any of the aircraft skin I try to make. I use what I can find on the internet and try to upgrade them to the factual decal as much as possible or make the decals myself. What frustrate me is the fact that using the #2 method always make the decals FLICKER when you view it from certain angle and at certain zoom range. How can one make the decal smooth and look merged with the aircraft skin without FLICKERING? I like the #1 method because the decals does not flicker and it looks great on the aircraft skin, but this method does not always provide quality result unless you have the actual high quality decal at the right scale for the model aircraft. If not, the decal will be distorted or become blur? Currently trying to learn 3d Max but still trying to improve on my skinning which I am still working on some project but at a very slow process due to work and family. If anyone has a better technique on the skinning process please provide a detail post. Or a better skinning technique? Your sharing is greatly appreciated. Cheers ace888
  11. Thanks Fubar I do not know how many time I have said I need to get 3DMax...
  12. Just downloaded Blender... Wow, looks like a new tool to learn! Looks like time to find new tutorial to learn this thing... Can this thing transport your work to work in the proper file format so that you can use it in SF2?
  13. Monty, Not sure if I understood you? So, "Blender" items can be port over to 3ds file with little issues? What is VRLM? Thanks...
  14. Bad ass...!!! Oh... Bad "arse" for your side of the pond
  15. Kevin, It does look distorted when looking at it through different angles. I do not know if it is because I do not have the .PSD files and modifying it via the .bmp and converting to .PSD for rework has anything to do with it...? Try to redo it a couple of times... same result. I think the problem will be resolve if I had it place via the decal method instead of placing it on the skin. Nice Scooter... Phantoms Forever! Always looking good on your Phantoms.... Sir Sundowner
  16. Bravo... excelente! Hope to see this and the team's Mirage series soon!
  17. To any of the former team of Mirage Factory... I have been tweaking for 2 days trying to figure out the "name" of the upper spine antenna behind the cockpit of the MF Mig-29? So far looking through the OUT file I am unable to determine the name so to "remove" it. Anyone know the name? Thanks Ace888
  18. Sir Sundowner... thanks again for the help. That was the name of the part. Will show screenshot when the project is almost complete... Cheers mate
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