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ace888

+MODDER
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Everything posted by ace888

  1. More revision, might have to consider placing the decals on the skin, the shimmering is always a problem. Had to change each squadron logo to minimize the shimmering but that makes the skin less accurate.
  2. Love Macross Zero! It is in the same arena as Yukikaze series! One of the best Anime in the WORLD! I wish we can see more of the stuff. But it seems there is nothing in the horizon?
  3. CAG VF-2, working on all CAG birds before the Line Birds
  4. WIP , will post new photos as each aircraft is done
  5. Are we still enforcing the "difference" between the REAL and the WHAT IF? on this screen thread? Because there is still a lot of what if on the thread here? I know I have misplace photos on the wrong screen thread many times. I will try to keep it in the right place in the future. Why not just have one screen thread?
  6. To any Mirage Factory member... Since you guys are updating the entire Viper fleet type. Is there a plan to work on a new Mitsubishi F-2A and/or F-2B? I know the original model was not done by you guys for SF1. Thanks Ace888
  7. Thanks Del... I'll be happy to assist, despite my limited skills. Thanks WhiteBoySamurai...
  8. Came back from my trip and.... BOOM! Christmas present! Thanks for the upload of the airplane and the templates. Excellent work to all involved...
  9. EF-2000 trench 3 with desert skin and CFTs with iraqi air force skin as it offered by British PM to iraq will be released very soon! Skin by nazghul CFTs me ini works nazghul + me decals nazghul Very nice boys...
  10. Good to hear that you have the files Del! I think the community would like to see a much better 3D model that represent the real aircraft. Just like the F-16 Viper updates that the MF group is working on. If time permits and you are willing to make the improvements that would be great. I know a lot of people would be very appreciative. I know I would be thankful for your work. I hate to ask for so many things. If you can also work on a nice templates along with the improvements that would be a real plus. I have been testing my own templates... I am not satisfied with my results (even though it works). The skill makers such as Sundowner, EricJ, and many others does a much better and detail job.
  11. Thanks for the information guys... Maybe down the road we'll have a new 3d Model of the F-2A/B
  12. To all members of the MF group or anyone in this forum. Please help me to identify the following name of the item? Below is the .OUT file for the Blk 50. I am unable to identify the part? Verttail [404 polys, 1212 verts (decal)] 'Derive' Inside_Verttail [20 polys, 60 verts (decal)] 'Derive_noshine' Rudder [6 polys, 18 verts (decal)] 'Derive' Inside_Rudder [20 polys, 60 verts (decal)] 'Derive_noshine' antistatic [30 polys, 90 verts (decal)] 'LeftWing' Ligne01 [52 polys, 156 verts (decal)] 'F-4E_glass_canopy' Plan01 [40 polys, 120 verts (decal)] 'Derive_noshine' antenne01 [4 polys, 12 verts (decal)] 'Derive_noshine' Capsule01 [110 polys, 330 verts (decal)] 'Derive_noshine' Glass_feuxAR [176 polys, 528 verts (decal)] 'F-4E_glass_canopy' tacan02 [11 polys, 33 verts (decal)] 'Fuse_noshine' Cylindre062 [236 polys, 708 verts (decal)] 'Derive' ecope02 [18 polys, 54 verts (decal)] 'Derive_noshine' ecope01 [18 polys, 54 verts (decal)] 'Derive_noshine' Vents01 [97 polys, 291 verts (decal)] 'Derive_noshine' Sphere01 [960 polys, 2880 verts (decal)] 'Derive_noshine' I am not placing the decal on the skin as part of the .dds map. Just using the old fashion decal.ini to place my decals. Any assistance would be appreciated. Ace888
  13. Hope to see your full Japan and S. Korean Terrain some day?
  14. cadeteBRA, You beat me to it....! Nice work.
  15. Can't wait to see the finished product. On the Viper... Ya EricJ, it is very hard to map. I was having a hard time just doing the upper surface less a long doing the whole rap around. Looking good though...
  16. Pureblue, Thanks, I am thinking the same thing. I have tested the Capsule01 and Cylindre062 before posting this thread, no go there... so maybe the others? Waiting for MF to uploaded the Euro Viper Pack, it should be Excellent as expected! I am just testing and tweaking my own skin in .dds map to see how it looks and came onto this problem.
  17. Still unable to place the decal over the item.
  18. Soulman, I cannot find the item. it is not part of 'Verttail' [AircraftData] DestroyedModel=F-16_Destroyed.LOD DestroyedEffect=VehicleFireEffect EmptyMass=6607.59 EmptyInertia=96709.43,4059.72,100769.15 ReferenceArea=27.87 ReferenceSpan=9.15 ReferenceLength=14.52 ReferenceChord=5.75 CGPosition=0.00,-0.65,0.00 Component[001]=Fuselage Component[002]=LeftStab Component[003]=RightStab Component[004]=LeftWing Component[005]=RightWing Component[006]=VertTail Component[007]=LeftOuterWing Component[008]=RightOuterWing Component[009]=LeftFin Component[010]=RightFin [VertTail] ParentComponentName=Fuselage ModelNodeName=vertStab DestroyedNodeName=Damaged_Verttail ShowFromCockpit=TRUE DetachWhenDestroyed=True DamageRating=DESTROYED MassFraction=0.051 HasAeroCoefficients=TRUE CD0=0.00069 Cyb=-0.4456 Cyp=0.0252 Cyr=0.5941 Clb=0.0044 Clp=-0.0003 Clr=0.0029 Cnb=0.2971 Cnp=-0.0168 Cnr=-1.8986 CD0MachTableNumData=7 CD0MachTableDeltaX=0.40 CD0MachTableStartX=0.00 CD0MachTableData=1.441,1.000,1.048,2.741,1.890,1.877,1.567 ClbAlphaTableNumData=15 ClbAlphaTableDeltaX=4.00 ClbAlphaTableStartX=-28.00 ClbAlphaTableData=-34.598,-30.520,-26.293,-21.938,-39.341,-27.035,-14.867,-3.668,1.000,5.664,10.300,14.885,19.399,23.817,28.120 ClpAlphaTableNumData=15 ClpAlphaTableDeltaX=4.00 ClpAlphaTableStartX=-28.00 ClpAlphaTableData=399.962,308.900,226.905,155.612,96.450,50.612,19.034,2.374,1.000,14.983,44.094,87.811,145.327,215.564,297.197 ClrAlphaTableNumData=15 ClrAlphaTableDeltaX=4.00 ClrAlphaTableStartX=-28.00 ClrAlphaTableData=-29.615,-27.162,-24.180,-20.727,-16.871,-12.687,-8.255,-3.663,1.000,5.644,10.178,14.514,18.567,22.259,25.518 CnbAlphaTableNumData=15 CnbAlphaTableDeltaX=4.00 CnbAlphaTableStartX=-28.00 CnbAlphaTableData=0.856,0.890,0.920,0.945,0.965,0.981,0.992,0.999,1.000,0.997,0.988,0.975,0.957,0.935,0.907 CnpAlphaTableNumData=15 CnpAlphaTableDeltaX=4.00 CnpAlphaTableStartX=-28.00 CnpAlphaTableData=-9.895,-9.008,-7.936,-6.702,-5.328,-3.841,-2.271,-0.646,1.000,2.636,4.231,5.752,7.171,8.459,9.591 CnrAlphaTableNumData=15 CnrAlphaTableDeltaX=4.00 CnrAlphaTableStartX=-28.00 CnrAlphaTableData=0.153,0.165,0.176,0.186,0.778,0.856,0.930,1.000,1.000,0.995,0.920,0.841,0.759,0.182,0.172 MaxExtentPosition=-0.109,-3.542,0.549 MinExtentPosition= 0.109,-6.971,3.029 CollisionPoint[001]=0.00,-4.33,2.64 CollisionPoint[002]=0.00,-5.96,2.39 SystemName[001]=Rudder SystemName[002]=TopStrob SystemName[003]=RearStrob SystemName[004]=RavitoStrob SystemName[005]=LeftDispenser SystemName[006]=RightDispenser
  19. File Name: SF2 Pakistan Viper Skin Pack File Submitter: ace888 File Submitted: 06 September 2011 File Category: SF2 Series Add On Skins SF2 Pakistan Viper Skin Pack This is for SF2 Full Merge Installed updated to August 2011 patch. The file contain the "skin" files of the following squadrons: F-16A_Blk15_PAK: 9th MLU 9th SQ 11th MLU 11th SQ 85723 85728 TEF (Test and Evaluation Flight, same as OT&E in the USA) F-16B_Blk15_PAK: 9th MLU 9th SQ 11th MLU 11th SQ PAK (MLU test aircraft) NOTE: I name my aircraft as stated above. You need to go to the decal.ini and change the name to fit your own aircraft, otherwise the skin decals will not show up. I tried to add the F16-005.bmp but I think the aircraft .LOD does not read it so I deleted it. The F-16A/B_Blk15 is still the old one. The new aircraft when MF decided to upload will read the F16-005, but only in .DDS file format. Additional Credits: Migbuster for his great viper templates. If I missed anyone it is not intentional and you will be credited :) Cheers! 06 September, 2011 Ace888 Click here to download this file
  20. SidDogg, As stated above on my "NOTE" and Readme. The .LOD for the F-16ABlk15 is in the NATO campaign mod. The F-16BBlk15 was uploaded by MF/Dave about a month ago. These TWO aircraft is what I used for my skins. I "rename" and added the new files with the specifics of F-16A_Blk15_PAK and F-16B_Blk15_PAK for my own use as separate aircrafts. You can name your aircraft what ever you want. Just make sure you go into the decal.ini and change the name of the aircraft you use so the skin will recognize it.
  21. I'm glad you can have good missions. Sorry that I did not do a "number list" It would be a much better skin pack with the number list.
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