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ace888

+MODDER
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Everything posted by ace888

  1. Stary, Way over-due to thank you. EXCELLENT! update to Gepards Terrain. Thanks to all that was involved.
  2. Sir, that is a nice skin... Love to see more ROC skins of my former homeland!
  3. Thanks Paul Now onto making the F-104S Mod Pack work with SF2 as well...
  4. F-104J

    Yes Paul, if you already have it done, do please upload it for all of us
  5. YES! VF-1 "Wolfpack" for the F-14B... You are the man! Thanks Spinners
  6. Thank you for all the people involved in making this great CAT!!!
  7. Last year someone posted an updated F-5E with the ROC markings that had the tiger shark nose update, the new LERX , and other fine tune details? Anyone know what happen? Thanks
  8. My BAD... There is no updated F-5E as stated by FC What I saw was the new "R.O.C. skin" for FC's new F-5F. Posted on the SF1 screen shot dated 12 August 2009 10:56 AM by Boz
  9. Thanks for the response guys. FC - Your F-5F was excellent! The one I am talking about was someone posted on the screen shots last year with the updated F-5E and had the R.O.C. decal on it. I made a post on the screen shot but now I cannot not find it... Oh well...
  10. Muchas gracias para el vehículo de combate excelente. También agradecer a todas las personas involucradas en todos los mods Stryker! I am placing all the Strykers in my SF2...
  11. Thanks again Sundowner... Excellent work as always. Looking forward to more of the updated "Phantoms" I assume you have the "Turkish Phantoms" and others on the pipe line?
  12. The MF F-4EJ Pack for SF2 was excellent! Any chance of seeing the following for SF2? F-4E AUP (Greece) F-4E 2020 Terminator or Simtek (Lightning) for Turkey F-4E (Korea) RF-4E (Greece, Turkey, and Japan... with and without "slats") I have converted my SF1 Phantoms to SF2, but seeing the great improvement with the F-4EJ Packs for SF2, can't wait to see the new phantoms on SF2. Thank You
  13. You are the man Sundowner! Thanks for the heads up.
  14. I wanted to change my wording on the questions, but I was unable to find the modify topic section? So, I will re-write my question format. Any chance of the following SF2 Phantom Packs? Greece (F-4 AUP and RF-4E) Turkey (F-4 2020 Terminator, F-4 Simtek "Lightning", and RF-4E) Korea (F-4D, F-4E, and RF-4C) Iran (F-4D, F-4E, and RF-4E) Germany (F-4F and RF-4E) JASDF RF-4EJ Kai Israel (F-4E Kurness and RF-4E) Thanks
  15. Very Nice I have been adapting Eagle and Falcon vapors effects on other aircraft. This new addition will make it look even more realistic and complete. Thanks for all that was involved.
  16. Looking forward to more photos and videos! Thanks for making this outstanding fighter! The ever waiting of two weeks
  17. To All, I would like to know if it is possible to build an aircraft by using GIMP and/or Inkscape? Or is it either program can only be use for "skin" design? I have been told that Inkscape is vector base and GIMP is pixel base. I assume all mods on this form use pixel base? Thanks
  18. Wrench, Thank you for the information. Gunrunner, Thank you for the information as well. Ya, I have been reading the inkscape program, looks pretty neat and as you described, better quality than GIMP.
  19. WOW! New and improved F-4E AUP with the full RWR and the IFF on the nose. Sundowner, I hope you will release this and all the "NEW" phantoms. Thanks
  20. It is here! RF-4E! (late production version) Thanks Sundowner
  21. img00008.JPG

  22. Re: Q for TK on Terrain_Types.ini files by The Wrench » Wed Sep 02, 2009 1:05 pm Please define which terrain objects? Those in the various cats are still in the various cats; those 3rd Party items work just as well. All I've had to do is make sure the various bits were in the terrain folder in question, and have targets and types ini entries. And mayber converting their ini (if available) to Unicode from ANSI. I've added several terrains to SF2 (all 3 merged) with no issues using the old tried and true cat pointer line. wrench kevin stein"No Target Too Small, No Weapon Too Large" Finally got on the SF2 series this week. Getting the hang of the new format of the SF2 Series. Questions? I have the SF2 Combo setup. Plan to place 3rd Party Terrain onto the SF2 Series. I have read the SF2 knowledge section, no information on Terrains? I did also look through the rest of the combatace thread and no information that I can see so far? I looked through Third Wire and found the comment made by "Wrench" on Gen 1 terrain into Gen 2. So, if I understood Wrench's statement... I still need to use the "cat" pointer to mate with the appropriate terrain. I need to change the ANSI code to Unicode (is this only the config.ini and the data.ini, or more)? What other areas that I need to consider? I did thought about the conversition of ANSI code to Unicode but only the config.ini and the data.ini of the Terrain. Thank you
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