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Everything posted by ace888
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Complete "UserList.ini" Names
ace888 replied to ace888's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I see on the drop down menu for Nations is "United Arab Emirates Air Force" -
Anyone, I am trying to make some updates on the Mirage 2000 Pack. What is the correct user list name for UAE? Is it UAE or United Arab Emirates? Unable to have the loudout shown on the aircraft because I think the Nation name is wrong? Also, I recall seeing a complete list of user list names on the forum but unable to find it? Thank You
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Taiwan Navy ship pack
ace888 replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Roger that WBS... Great work on the Tic. Class. I wish I can spent more time trying out the ships! -
Taiwan Navy ship pack
ace888 replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Another find set of ships! Do you think you can update the ships with the ROCN's ASM, 76mm guns, Phenix Guns? -
Good catch... I did not check the first section of the data.ini to match the userlist.ini and the textruesets: To all, please use the below example for each nation's aircraft, sorry for the lack of detail. Make sure you change it to each specific national name, right Paulo? Under Data.ini: [MissionData] NationName=GREECE ServiceStartYear=1992 ServiceEndYear=2025 AircraftRole=FIGHTER AircraftCapability=DAY_AND_NIGHT Availability=COMMON Exported=FALSE PrimaryRoles=SWEEP,CAP,INTERCEPT,ESCORT SecondaryRoles=ARMED_RECON,STRIKE,CAS NormalMissionRadius=1000 MaxMissionRadius=1800 Ceiling=19700 MinBaseSize=MEDIUM Userlist.ini: [GREECE] ServiceStartYear=1992 ServiceEndYear=2025 Availability=COMMON Skin: [TextureSet] Name=HAF 331 SQ Nation=Greece Squadron= Specular=0.200000 Glossiness=0.200000 Reflection=0.000000 DecalNumberRandomize=TRUE StartDefaultDate= DecalNumberBlockSize=30 DecalNumberStart=0 DecalNumberEnd=25
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Mirage 2000 Foreign Operator Pack (Updated) View File *** SF2 Mirage 2000 Foreign Operator Pack (Updated) 06/14/2012 Tweaked all the Data.ini/ Loudout.ini and aircraft files. Updated Hangar Screen (Credit goes to "paulopanz"). Updated R-530F 14 June, 2012 Ace888 SF2 Mirage 2000 Foreign Operator Pack This is a FULL merged SF2 Pack... Tested up to Mar2012 Updates. Each Foreign Mirage 2000 Operator is included (Full Fleet of each Air Force). I have done the following: 1. Most of the tweaks on the files 2. All the Mods on the files 3. All the skins on the files (using MF as the base) 4. All the modified weapons on the files 5. 3 separate cockpit glass tint 6. Modified afterburner/effects (tested 4 different one, settle on the one on file) The Air Force included: HAF Qatar ROCAF UAE EAF FAB FAP HAL I want to thank 'Crusader' for trying to tweak the cockpit by YEYEYE, and for approving the use of the .LODs. The cockpit's main Attitude Inidicator is not model appropriately so the standby is the main ADI. I have lock the main ADI to only capable of 'yaw' If you want to use the default MF cockpit, just change the name on the MF's cockpit.ini and avionic.ini to correspond with the aircraft's name on file and copy and past to the main files alone with the MF cockpit folder. Additional Credits: TK/Thirdwire The Combatace community Mirage Factory Crusader Sillone104 YEYEYE If I missed anyone it is not intentional, your work is recognized and credited. Cheers! 03 June 2012 Ace888 Submitter ace888 Submitted 06/04/2012 Category Mirage 2000
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2,326 downloads
*** SF2 Mirage 2000 Foreign Operator Pack (Updated) 06/14/2012 Tweaked all the Data.ini/ Loudout.ini and aircraft files. Updated Hangar Screen (Credit goes to "paulopanz"). Updated R-530F 14 June, 2012 Ace888 SF2 Mirage 2000 Foreign Operator Pack This is a FULL merged SF2 Pack... Tested up to Mar2012 Updates. Each Foreign Mirage 2000 Operator is included (Full Fleet of each Air Force). I have done the following: 1. Most of the tweaks on the files 2. All the Mods on the files 3. All the skins on the files (using MF as the base) 4. All the modified weapons on the files 5. 3 separate cockpit glass tint 6. Modified afterburner/effects (tested 4 different one, settle on the one on file) The Air Force included: HAF Qatar ROCAF UAE EAF FAB FAP HAL I want to thank 'Crusader' for trying to tweak the cockpit by YEYEYE, and for approving the use of the .LODs. The cockpit's main Attitude Inidicator is not model appropriately so the standby is the main ADI. I have lock the main ADI to only capable of 'yaw' If you want to use the default MF cockpit, just change the name on the MF's cockpit.ini and avionic.ini to correspond with the aircraft's name on file and copy and past to the main files alone with the MF cockpit folder. Additional Credits: TK/Thirdwire The Combatace community Mirage Factory Crusader Sillone104 YEYEYE If I missed anyone it is not intentional, your work is recognized and credited. Cheers! 03 June 2012 Ace888 -
Mirage 2000 Pack (WIP)
ace888 replied to ace888's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Blackbird, I have that source as well. I will not be modding the B model of the Mirage, I am hoping for an updated model down the road. I have not master 3d Max but do plan a mod for the Indian Air Force Mirage 2000-9 upgrade aircraft. This Mirage B was use as a test-bed for the Rafale program. I do plan to add the IRST on the HAL bird as "what if" The actual upgrade for the HAL Mirage is not fully finalize but will be about the same as the UAE -9 birds with some differences. I hope to finish this Mirage 2000 pack in early June. -
Mirage 2000 Pack (WIP)
ace888 replied to ace888's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Almost there... I had to redo all of my skin plus adding a few. Still tweaking and checking all the files. Discovered additional spine antenna that I had to mod on the HAF 2000C (last two photos). -
Mirage 2000 Pack (WIP)
ace888 replied to ace888's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Adjusting the forward Tail ECM color, doing it the hard way but as a rookie on 3d Max, time is limited...
