kct
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Everything posted by kct
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New Nations for NATIONS.INI
kct replied to Royohboy's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I decided to switch the alignment for Malaysia to friendly since we operate stuff from both sides (and that was after the Cold War, during the Cold War, we run primarily Western hardware) and participate in joint exercises with the States, at least to make it somewhat representative. -
ATI users please comment.
kct replied to Brain32's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Happened with my laptop's X1400 (the best one offered by Dell that time), that is why I removed the shadows in my games. -
So figure this one out...
kct replied to FastCargo's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
I thought giant robots these days is about huge drills. Watch the Sci-Fi channel. -
What about DCS' Black Shark? Heli, yes, but it is showing some promise. Hope that everyone realized that the gamers are the backbone of the gaming community, not only the publishers.
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That ad still amuses me to this day from months ago. Those poor Geos.
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MiG-31BM "Foxhound" Field Fix Repair Package
kct replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
...Erm, I think as someone mentioned, switch to Avionics60.dll in the main .ini file, since the avionics have ground radar etc (assuming that this is a non-WoI bird). -
Simulation of HDR/Bloom effects
kct replied to kct's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Use ONLY the .dll first and load the game, then exit. After that, copy the recommended values by some of us here into the enbseries.ini file created in the FLIGHT folder. -
Stratos 4
kct replied to CrimsonRoamer's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Canadair: Definitely not time for Mecha Musume now...(in before Strike Witches...however, I think it would be funny to have a Strike Witches mod, one set in WWII and one set in modern era). -
In before, during, and after Starforce.
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Stratos 4
kct replied to CrimsonRoamer's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Wouldn't the meteors be flying down with speed from low orbit? Interested to see how this works out (never seen Stratos 4 myself, but heard about it). Is it possible for the aircrafts to use TELLAR launchers like in the anime? -
Request for enhanced but realistic weapons' effect mod
kct replied to Miracles's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well, that is part of the fun in things. -
Request for enhanced but realistic weapons' effect mod
kct replied to Miracles's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Too bad I know jack about effects at the moment, but when the EE series of tweaks were made, they are meant to be out of proportion, since the aims of the sets is to create a Hollywood-ish feel in-game. -
...I think this thread fits The Pub more than this section.
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Fair-Use Modding
kct replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
MigBuster: I see what you did there with The Final Countdown reference. I would have to agree on what MigBuster said about the TW games and the "litesim" tag. If I remembered correctly, TK or someone else have mentioned that he does not want to make a game that feels like any other game out there in the market, hence the reason TW games are...unique in their own way. I have seen both sides of the coin in flight games (downright arcade stuff) and the hardcore-er side of things (Falcon 4.0 and LOMAC comes to mind). In the end, I realized I would come back to TW games, because "people can have fun sticking an F-14 in WW2 and hosing down some Zeros - and those who want to try and make the game near to realism can do also" (not really, although I would want to use F-14s as the basis for a fiction...think of it as a reverse The Final Countdown). -
Fair-Use Modding
kct replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I don't even know if I would learn modding anytime soon (eye-candy like HDR is not a solo effort), but I would chip in. -
Simulation of HDR/Bloom effects
kct replied to kct's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Which version of the .dll you're using? In addition to that, you have to turn down some of the settings. -
Simulation of HDR/Bloom effects
kct replied to kct's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This is what some others have advised to do. Place ONLY the .dll into the main game folder (without the .ini), then run the game once and exit it. After that, you would see the .ini file created in the FLIGHT folder. That is the file where you would open, and overwrite the text with the recommended settings. Hope that works. -
Nato Fighters 3 - Official Hype/Wish Thread: or how to have your cake and eat it !
kct replied to JonathanRL's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Has there been a Tomcat in NATO Fighters? Because if they are not included yet, you know they are a must-have. Only problem is that WoE as we know it is not that carrier-friendly. -
Mirage 2000D cockpit
kct replied to Florian's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
IIRC MF is coming with a Mirage 2K-5, which we would see in..."two weeks" time. -
Tornado pit repaint
kct replied to The Trooper's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This would do for the Tornado lovers here, they are not getting enough love. -
Su-35BM WIP
kct replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I think you need to have Flash or something to run it, it is basically a Su-35BM catalog. -
Simulation of HDR/Bloom effects
kct replied to kct's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Put the supplied .dll file into your game folder, and start a game. Then, exit the game, and check your flight folder. There should be a .ini file called enbseries.ini, and then that is where you get started. -
Su-35BM WIP
kct replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
http://203.123.254.191/perbanas/images/su35eng.swf Found this somewhere, it is a catalog for the Su-35BM. -
YF-19 Excalibur
kct replied to GrinchWSLG's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Well, he made it clear that he would be building a non-transformable version of the YF-19 (in other words, as just a fighter), so most people think it will suffice for now. -
UUM-7 missile pod (Macross)
kct replied to acidgraph's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I don't know about this, but just a tip. The weapon station needs to have RP (for rocket pods) as part of the allowable weapons, since the game considers it a rocket pod.