kct
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Everything posted by kct
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We are all a bunch of sycophants!
kct replied to WarlordATF's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
JimmyBib's signature about the serious cat comes to mind. -
My Projects (EricJ)
kct replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
STICK IT IN. Gosh that sounds suggestive. -
Mirage Factory F-4E Phantom ARN-101
kct replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
It is a later upgrade for the F-4Es that are still around in service with the USAF. Mostly updates concerning avionics and stuff like that. -
thought about drop tanks
kct replied to Soulfreak's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Probably a good idea. I've been trying to make the blue RN tanks, they seem to look a little off though. -
Editing Weapons
kct replied to TheStig's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Bunyap's -C AMRAAM, and nothing ever goes wrong with that. -
Mirage Factory F-4E Phantom ARN-101
kct replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Amazing work! -
Amokfloo's early soviet pilot
kct replied to X RAY's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
And that is the kind of thing Lexx_Luthor deals with. -
Su-27 Family WIP
kct replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Man, it is THE TERMINATOR. -
Is It Possible?
kct replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Apparently only people like TK would probably be able to give an answer, since from what I heard it is coded into one of the .dlls in there. -
FB-111A Version 2.2
kct replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
This would look good with the early SAC scheme. -
decal help
kct replied to New Guy's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes, I think I found my problem! I need to have a border around the image, so to speak, in the sense that the image layer (the layer with the image) itself doesn't reach the edges and the sides. -
This goes to all the Chinese members around here (especially the InSky people), and myself. Time to go through the Year of the Ox.
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Screenshot Thread
kct replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's a modified version of the late F-4G skin, plus...I have no idea of the serials the squadron carried before they went to the F-15E. -
decal help
kct replied to New Guy's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Since this thread is about decal troubles... I wonder why the image was pulled at the front section of the right wing, above the hat. [Decal031] MeshName=slat_right_inner DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal032] MeshName=wing_right_outer DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal033] MeshName=Aileron_Right DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal034] MeshName=brake_well_right DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal035] MeshName=flap_inner_right DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal036] MeshName=spoiler_bay_right DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal037] MeshName=spoiler_right DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal038] MeshName=wing_thickness_right DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal039] MeshName=gear_bay_rear_right DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal040] MeshName=wing_right_inner DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal041] MeshName=Cylinder12 DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal042] MeshName=slat_right_outer DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 [Decal043] MeshName=drooping_aileron_right DecalLevel=2 DecalFacing=TOP FilenameFormat=F-4E®/Patches/Wing Position=3.4,-0.5 Rotation=0 Scale=5 DecalMaxLOD=3 What happened there? -
Poor FPS
kct replied to DamonSchumi's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
To be frank, I seldom cared about FPS at all these days. -
F-105G SKIN "THE IDOLMASTER "
kct replied to a topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Not exactly a karaoke game, more of you manage a bunch of idol singers or something. -
F-111A Version 2.3
kct replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Took her for a bomb run. Everything runs fine. Can't wait for the others. -
Poor FPS
kct replied to DamonSchumi's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If you think there's a problem, then deal with the man behind the games yourself, personally. Talking about it here would not solve anything. I know there are probably lots of shortcomings of the games, but talking about it from the perspective of a one-man operation throws it out of the window. -
Poor FPS
kct replied to DamonSchumi's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
At least he's not beating the dead eel. -
The Works In Progress Thread
kct replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Skins: 335th TFS throughout the years (in other words, F-4Es of the 335th TFS from SEA to Hill, rework of some of the other skins out there), getting the serials right. SEA I would use mppd's (would ask for permission). Euro and Hill are rework of Sundowner's (would ask for permission). -
Screenshot Thread
kct replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Silverbolt: You are now having scenes from DBZ looping in your head. -
Screenshot Thread
kct replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Let me say it wasn't easy figuring out the fin band. -
Su-27 Family WIP
kct replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That is a truly GLORIOUS sight. -
decal help
kct replied to New Guy's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hmmm. Not sure about CS3, but I find using GIMP for transparency work is somewhat easier. -
decal help
kct replied to New Guy's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
What you're using? If it is GIMP it is probably easier, although you might have to resave it as a 32-bit .tga later on through CS3 or something. You need to give the pic an alpha layer for transparency work.