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Everything posted by quack74
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That's the best First Eagles movie I have ever seen thats for sure! Good job. You should make more using different "Ace" skins.
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View File Red and Blue nosed Camels This is a 2 pack of Camel skins that can be used in all three Camel folders. They are just simple colored versions of the stock RAFBrown1 skin. 1. RAFBrown Red (red nose and wheels) 2. RAFBrown Blue (blue nose and wheels) They can fly along with the RAFBrown1 skin as "B flight" and a "C flight". Enjoy, quack74 Submitter quack74 Submitted 08/27/2009 Category Sopwith Skins
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I just posted 2 Camels in the download section. The skins can be used for all three versions. They are just a simple paint job on the cowls and wheel discs of the RAFBrownF1 skins. 1. RAFBrown Red 2. RAFBrown Blue Such a simple paint job dont know why it wasnt done before. Anyway they would represent a "B" flight (red) and a "C" flight (blue) to go with the stock RAFBrownF1_110, 130, and 150 skins. Many Camels were painted this way so it would be somewhat accurate.
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123 downloads
This is a 2 pack of Camel skins that can be used in all three Camel folders. They are just simple colored versions of the stock RAFBrown1 skin. 1. RAFBrown Red (red nose and wheels) 2. RAFBrown Blue (blue nose and wheels) They can fly along with the RAFBrown1 skin as "B flight" and a "C flight". Enjoy, quack74 -
View File Naval 9 Camels 6-Pack This is a 6-pack of Naval 9 Sopwith Camels. They are for the CamelF1-130. The Pilots are unknown. (To me anyway) They served 9RNAS in Northern France from late 1917 to early 1918. Each skin is named for the shape on the rear fuselage or upper wing. There are two generic versions of Naval 9 Camels included. I'm sure there werent only 4 Naval 9 Camels. So here are two more to add to the flight. 1. Naval 9 Circles 2. Naval 9 Diamonds 3. Naval 9 X 4. Naval 9 Triangle 5. Naval 9 Stock Blue (blue cowling) ---- generic 6. Naval 9 Stock --- generic Enjoy, quack74 Submitter quack74 Submitted 08/26/2009 Category Sopwith Skins
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The Naval 9 Camels are now in the Download section. I added 2 more to the original 4 that carry the same general markins. One has an aluminum cowel and the other a blue. Just to add to flight. I'm sure that Naval 9 had more than 4 colorful Camels. Hope everyone enjoys'em. these are the other 2.
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155 downloads
This is a 6-pack of Naval 9 Sopwith Camels. They are for the CamelF1-130. The Pilots are unknown. (To me anyway) They served 9RNAS in Northern France from late 1917 to early 1918. Each skin is named for the shape on the rear fuselage or upper wing. There are two generic versions of Naval 9 Camels included. I'm sure there werent only 4 Naval 9 Camels. So here are two more to add to the flight. 1. Naval 9 Circles 2. Naval 9 Diamonds 3. Naval 9 X 4. Naval 9 Triangle 5. Naval 9 Stock Blue (blue cowling) ---- generic 6. Naval 9 Stock --- generic Enjoy, quack74 -
Who's 1 1/2 Strutter in CA image gallery?
quack74 replied to quack74's topic in Thirdwire - First Eagles 1&2
I was going to say we havnt seen you around for a while. Nice to see you back in action . That strutter is going to be a long awaited addition. Take your time. Not too much time . But take your time. It's just nice to know ones on its way. -
Sinbad, I see you posted some pics of a 1 1/2 Strutter in the CombatAce image gallery. Looks like screens from First Eagles. Is it yours? Is it in the download section? Will it be in the download section?
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Is there a download section here or do I have to wait? I see there is a change goin on here again. I was going to post the Naval 9 Camels, but I dont see a download section. I guess it's in the works. Oh well I'll be back.
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Some Ground Effects Ideas for F.E.
quack74 replied to sockboy's topic in Thirdwire - First Eagles 1&2
A nice sound effect for burning planes would be pretty cool -
I think I get the same jagged ground shadow or haze. My weather was set to "scattered". I use Polaks skymod V1.0 but use the stock "Environment Settings" file. I did change the sun light factor a bit in the Environment Settings file because the terrain was way too dark. But by doing this I messed up the smoke effects colors. Thats why I was and still am getting the blue smoke. Also it made the crashed aircraft smoke effect by Laton turn grey. Fixing one thing, messes up another . Oh well Anyway check the pic below. I dont know what causes this.
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Got it Thanks.
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Before I release these Naval 9 skins, can someone confirm for me if I should use the 110 or 130 Camels. I know these markings were used in late 1917 to early 1918. Not sure when the 130 came into play. Also the Camel with the circles might have a little problem with the fuselage circle. At the point where the side fuselage meets the turtle deck just aft of the brown wood, the model seems to overlap a bit at the corners (right where the template gets spliced) . It can be seen in the below photos on the forward circle where the side fuselage meets the curved upper decking. It's really not that noticable, but it's driving me nuts . If it's cool with everyone else, I think I'll leave it. It's seems to be a distortion point on the template. Too hard to fix. I should say too time consuming
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All planes made for First Eagles have AI capabilities. Bombers and fighters. Not sure what you mean.
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Here they are. All four. Just need to tweak them a little bit more. I'll post them very soon. Glad you all like'em.
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Here is another one. Only one more to do. The Roundels will be touched up when all four planes are done.
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Realistic Sky Mod First Eagles
quack74 replied to Panama Red's topic in Thirdwire - First Eagles 1&2
Excellent Panama Red . Finally no more blue band around the horizon It all looks great A must have mod :yes: -
Here is another. Still might have to paint on the insignia's though. Not as transparent as I would like. I did lighten up the blue a bit on the Roundels and tail. All the colors will be touched up when they're all done. Shades of blue are still a little off. Here are some pics.
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Very cool of you Panama Red You are now my FE ground crew
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Here's a few pics of one of the Naval 9 Sopwith Camels I've been working on. There are only 4 that there are pictures of (I think). I'm doing all 4 and I'll add some generic Camels to go along. Blue noses, wheel discs, tails, what ever. Mix'em up. If anyone has any info or pics of any Naval 9 Camels, hook me up. Pics that arent readily available on the internet that is. I dont have any Camel books yet. The Roundels are a bit dark for this skin. I might paint them on to get the right effect and color. I could add some weathering that way. Southside bucky asked me to do these months ago. I finally got to them. Next will be a whole bunch of Jasta 5 Albatros D.III's, D.V's and D.Va's. I love their colors and markings . Some will be pretty hard thats for sure. Some were done a couple of years agoby other people. I would like to redo them as well so all colors will look alike. Just waiting for my Jasta 5 books
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I'm not sure if this is from Peter01's flight models or from the A-Teams original flight models. I'll ask here first because I'm using Pete01's flight models. The elevators on the F2B dont move and the Gun hammers on the Pup only move when the elevator controls move up or down. Not when the gun fires. I just dont know what "animation numbers" to use. If thats the problem
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Are the Bomber Formations at take-off now different than the Fight Formations at take-off? Do the "airfield.ini" recognize "bombers" and "fighters" seperately? By the way Peter01
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The elevator problem that I'm getting isn't because of the DH-4 being a bomber or being heavy. It really is a small glitch. When I have full up elevator, at any speed, the DH-4 straightens out. In a steep bank the DH-4 turns well with a little rudder. But if I pull up too hard on the elevator I get no response and the plane just shoot off in what ever heading the elevator stoped working at. I'm only complaining about this so much because I cant pull up if I'm too close to the ground. And I cant get away from fighters. I cant bank away. If I let up a bit on the elevator, about 3/4 up, then it grabs again. It's just too tricky. Something is not right.
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Seems to be pretty good Panama Red . I still have to disable the DH-4 cockpit because of the overlap with the DH-2 one. How do you get rid of the DH-2 cockpit?????. Also the full up elevator still needs some tuning. Full up still has no response for me. Like I said in my last post above, 3/4's to full up seems to have no or very little response. At all speeds. All other ranges seem to work well. But the different flight models you've done work great. I like having the different models for different dates
