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quack74

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Everything posted by quack74

  1. Glad to help. Enjoy the game
  2. 127 downloads

    This is a Pfalz D.IIIa scheme done on a D.III model. Only because there is no D.IIIa in FE. It is a Pfalz D.IIIa piloted by Ltn. Hans-Georg von der Marwitz of Jasta 30 in 1918. This plane uses the game generated "National" markings. Thanks to the SFP1 Dev A-Team for the use of the original Pfalz D.III skin templates. This particular skin by quack74. Enjoy, quack74
  3. View File Jasta 30 Ltn. Hans-Georg von der Marwitz This is a Pfalz D.IIIa scheme done on a D.III model. Only because there is no D.IIIa in FE. It is a Pfalz D.IIIa piloted by Ltn. Hans-Georg von der Marwitz of Jasta 30 in 1918. This plane uses the game generated "National" markings. Thanks to the SFP1 Dev A-Team for the use of the original Pfalz D.III skin templates. This particular skin by quack74. Enjoy, quack74 Submitter quack74 Submitted 03/06/2009 Category Pfalz Skins
  4. 114 downloads

    This download will create Pfalz D.III's of Jasta 16b. This download will use the game generated "National " markings, and will also generate random serial numbers as well as Personal markings. Thanks to the SFP1 Dev A-Team for the use of their original skin templates. Jasta 16b skin by quack74. Enjoy, quack74
  5. View File Pfalz D.III Jasta 16b This download will create Pfalz D.III's of Jasta 16b. This download will use the game generated "National " markings, and will also generate random serial numbers as well as Personal markings. Thanks to the SFP1 Dev A-Team for the use of their original skin templates. Jasta 16b skin by quack74. Enjoy, quack74 Submitter quack74 Submitted 03/06/2009 Category Pfalz Skins
  6. Check the "Decal .ini" for the Pfalz and Schuckert. Located in /First Eagles/objects/ aircraft/PfalzD3/pic a skin folder/ open decal .ini/check path for each decal so it reads the full path. Ex: [Decal001] MeshName=Fuselage DecalLevel=0 DecalFacing=RIGHT FilenameFormat=PfalzD3/Jasta16B/D/Comet <------ this is the full path for decals to work Position=-2.1521,0.0700 Scale=2.5 DecalMaxLOD=3 This might be your problem.
  7. 125 downloads

    This is Pfalz D.III 1386/17 of Jasta 22 Piloted by Staffelfuhrer Lt. Lenz. This download also uses the game generated "National" marking system. Thanks to the SFP1 Dev A-Team for the original Pfalz D.III model. Enjoy, quack74
  8. View File Pfalz D.III Jasta 22 Lt. Lenz This is Pfalz D.III 1386/17 of Jasta 22 Piloted by Staffelfuhrer Lt. Lenz. This download also uses the game generated "National" marking system. Thanks to the SFP1 Dev A-Team for the original Pfalz D.III model. Enjoy, quack74 Submitter quack74 Submitted 03/04/2009 Category Pfalz Skins
  9. 94 downloads

    This is a Pfalz D.III of Jasta 22. Piloted by Lt. Wunsch This download uses the game generated "National" marking system. Thanks to the SFP1 Dev A-Team for the original Pfalz D.III model. enjoy, quack74
  10. View File Pfalz D.III Jasta 22 Lt. Wunsch This is a Pfalz D.III of Jasta 22. Piloted by Lt. Wunsch This download uses the game generated "National" marking system. Thanks to the SFP1 Dev A-Team for the original Pfalz D.III model. enjoy, quack74 Submitter quack74 Submitted 03/04/2009 Category Pfalz Skins
  11. 121 downloads

    This is a factory finished D.III. Siver grey or "white" as I named it. This Pfalz can be used in any Jasta. Also this download uses random personal markings and serial numbers. And uses the game generated "National" marking system. Thanks goes to the SFP1 Dev A-Team for the original Pfalz D.III model. Any problems contact ME not the A-Team with a PM or through the CombatAce forums. Enjoy, quack74
  12. View File Pfalz D.III with silver grey finish This is a factory finished D.III. Siver grey or "white" as I named it. This Pfalz can be used in any Jasta. Also this download uses random personal markings and serial numbers. And uses the game generated "National" marking system. Thanks goes to the SFP1 Dev A-Team for the original Pfalz D.III model. Any problems contact ME not the A-Team with a PM or through the CombatAce forums. Enjoy, quack74 Submitter quack74 Submitted 03/04/2009 Category Pfalz Skins
  13. 135 downloads

    This is a generic skin of the Pfalz D.III of Jasta 30 1917-1918 This D.III has its own randomly generated serial numbers and personal markings. Also this D.III uses the game generated "National" marking system. Thanks to the SFP1 Dev A-Taem for the original Pfalz D.III model. Any problems contact ME not the A-Team by PM or through the CombatAce forums. Enjoy, quack74
  14. View File Pfalz D.III Jasta 30 This is a generic skin of the Pfalz D.III of Jasta 30 1917-1918 This D.III has its own randomly generated serial numbers and personal markings. Also this D.III uses the game generated "National" marking system. Thanks to the SFP1 Dev A-Taem for the original Pfalz D.III model. Any problems contact ME not the A-Team by PM or through the CombatAce forums. Enjoy, quack74 Submitter quack74 Submitted 03/04/2009 Category Pfalz Skins
  15. 141 downloads

    This is a generic Jasta 10 skin of the Pfalz D.III. This download comes with its own decal folder with "Personal" markings and "serial" numbers. Both will be selected randomly in game. So not one aircraft will look alike. Also this D.III will use the game generated "National" markings. All three German markings from 1917-1918. Thanks to the SFP1 Dev A-Team for the original PfalzD.III model If there are any problems, please contact me ONLY not the A-Team by PM or through the CombatAce forums. Enjoy, quack74
  16. View File Pfalz D.III Jasta 10 This is a generic Jasta 10 skin of the Pfalz D.III. This download comes with its own decal folder with "Personal" markings and "serial" numbers. Both will be selected randomly in game. So not one aircraft will look alike. Also this D.III will use the game generated "National" markings. All three German markings from 1917-1918. Thanks to the SFP1 Dev A-Team for the original PfalzD.III model If there are any problems, please contact me ONLY not the A-Team by PM or through the CombatAce forums. Enjoy, quack74 Submitter quack74 Submitted 03/04/2009 Category Pfalz Skins
  17. 187 downloads

    This is a Jasta 4 skin pack for the Pfalz D.III and D.IIIa. there is one skin template for each model. All the custom markings(colors) are all created by decals. There are very limited photos of Jasta4 Pfalz aircraft so I mixed some D.III and D.IIIa color schemes together. The end result is a nice colorful Jasta. The colors and markings are based off of original photos. So they're close. Now when you use (or fly against) these Jasta4 Pfalz D.III's and D.IIIa's you will see all these markings at random. All the time. Thanks to the SFP1 Dev A-Team for the original Pfalz D.III and D.IIIa models. And thanks to Capu1950 for permission to post new skin work. Skin and decals by quack74. Any problems please ONLY contact me not A-Team through PM or in the CombatAce forums. Enjoy quack74
  18. View File Pfalz D.III And D.IIIa of Jasta 4 This is a Jasta 4 skin pack for the Pfalz D.III and D.IIIa. there is one skin template for each model. All the custom markings(colors) are all created by decals. There are very limited photos of Jasta4 Pfalz aircraft so I mixed some D.III and D.IIIa color schemes together. The end result is a nice colorful Jasta. The colors and markings are based off of original photos. So they're close. Now when you use (or fly against) these Jasta4 Pfalz D.III's and D.IIIa's you will see all these markings at random. All the time. Thanks to the SFP1 Dev A-Team for the original Pfalz D.III and D.IIIa models. And thanks to Capu1950 for permission to post new skin work. Skin and decals by quack74. Any problems please ONLY contact me not A-Team through PM or in the CombatAce forums. Enjoy quack74 Submitter quack74 Submitted 03/04/2009 Category Pfalz Skins
  19. I think I solved it . I think I just didn't have enough decals. I only had about 30 or so for SERIAL #'s and Personal. I created 99 SERIALs and 80 personals. Now they both appear all the time. I forgot the game also uses the decals for the Stationary D.IIIs. That would eat up the decal inventory as well. I also notice the game cycles through the decal folder I think every three missions. Or maybe it depends on the number of D.III's you use. Anyway it seems to work now. Thanks everybody for your input. It's nice to know you all want to help . You will be able to use the "Personal" decals in the game decal folder or use the ones in the Pfalz aircraft folder ("D"). You would just need to change the wording in the Decal Config File for whatever skin you use. The "D" folder contains some game decals and some I re colored and made. More black. Looks good for the Pfalz I think anyway. I'll explain more in the readme files when I post the new skins. Again thanks everybody. And Heck, It was kind of a "Duh" thing. Just needed more decals
  20. What is the animation Stuff? What does it do? And what if I created more decals?
  21. Sounds good. Thks Heck. I'll give him a shout. Your right about it probably being something so simple. Makes you say duh.
  22. I dont have a numbers.lst I've seen it done though. Do I need it? but again why wont the game generate the decals for a second mission. They do work for the first mission. Something is missing here. My Decal numbers all start at 001. All my other decals show up all the time (stripes and individual markings) on the D.IIIs. Just not my serial #'s or Personal . The Diamond on the side of my Jasta 30 D.III is a decal. It appears all the time. That decal is in the "D" folder in the Pfalz D.III aircraft folder. Just like my personal and serial. Why would that one appear w out problems?
  23. It's not. I just saw it in the stock aircraft decal config file. I thought I might need it. No biggie
  24. The decal folder that I'm using for the above yellow tail aircraft is in the Pfalz D.III folder. The "D" folder. I just created some new decals and serial numbers. All in the correct format and number sequence. The paths in the decal config file are all correct. [Decal001] MeshName=Fuselage DecalLevel=2 DecalFacing=RIGHT FilenameFormat=PfalzD3/Jasta10/D/Personal Position=-1.5190,-0.0200 Scale=1.60 DecalMaxLOD=4 Reverse=True [Decal002] MeshName=Fuselage DecalLevel=2 DecalFacing=LEFT FilenameFormat=PfalzD3/Jasta10/D/Personal Position=-1.5190,-0.0200 Scale=1.60 DecalMaxLOD=4 [Decal003] MeshName=Tail DecalLevel=2 DecalFacing=LEFT FilenameFormat=PfalzD3/Jasta10/D/SERIAL Position=-3.20,0.0200 Scale=0.8 DecalMaxLOD=4 [Decal004] MeshName=Tail DecalLevel=2 DecalFacing=RIGHT FilenameFormat=PfalzD3/Jasta10/D/SERIAL Position=-3.20,0.0200 Scale=0.8 DecalMaxLOD=4 The only decals I have in the "D" folder are "Personal" and "SERIAL". About 30 each. ex: Personal001 Personal002 etc, etc. SERIAL001 SERIAL002 etc,etc. The system does work. All the Personal decals and SERIAL decals are selected rendomly. But like the photos show. It only works once. One Single Mission. It wont generate a second time. Also, what is this in some decal config files: [DefaultAnimationTime] Animation01=0.5 Animation02=0.5 Animation03=0.5
  25. If I start the game from scratch and select Pfalz D.III in single mission, all the personal markings and serial numbers appear. But when mission is complete and I choose to fly a second mission w the D.III or even click refly this is what I get. No marks at all. Why is the game not generating these decals a second time??????? But if I close FE and restart, all markings appear again. But only once. I need to figure this out before I post any of the Pfalz D.III skin I made. So if anyone out there knows something, PLEASE HELP! This is driving me nuts. Working on this for hours and hours.
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