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Everything posted by Gepard
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Deutschland Terrain Help
Gepard replied to gerald14's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The tricky thing is that some folks not read the readme files. In the read me i stated, that some solutions for troubleshooting can be find in a second readme which is placed in a subfolder that is called: "special". In the subfolder "special" you find also files which can help you, especially for the strange blue ribbon problem. To simplyfy the answer i copy the lines of the troubleshooting readme below. For the blue ribbon problem see asterix 2. And by the way, an 2MB picture is a little bit big for demonstrating a problem. READ ME: This folder contains subfolders with solutions for troubleshooting. ********************************************** *If you has no runways on WOV you should copy all files from this Wings over Vietnam folder to your Wings over Vietnam folder. *********************************************** * If you have problems with a strange looking blue ribbon you should open Flight folder and copy Flightengine.ini in your StrikeFighters/Flight folder. OR If you have already manipulated your Flightengine.ini you can also change the entries as follows: 1. open the file 2. scroll down to the SceneClip section and overwrite the existing lines with: [FarSceneClip] FarClipDistance=160000.0 NearClipDistance=3500.0 [NormalSceneClip] FarClipDistance=140000.0 NearClipDistance=250.00 [NearSceneClip] FarClipDistance=25000.0 NearClipDistance=1.2 3. Scroll down to [WorldSettings] 4. Change the value at Border=80000 to Border=50000 ********************************************** *If you get CTD after loading screen you should copy the objectslist.ini from objects folder into your StrikeFighters/objects folder OR If you have already manipulated your Objectslist.ini you can also change the [ObjectGroup009] entries as follows: [ObjectGroup009] GroupName=GroundObjectGroup GroupSize=10240 StaticGroup=FALSE ObjectFlags=GROUND Searchable=TRUE -
Platoon, definitly No 1 is Oliver Stones Platoon and the best movie for the winged troopes was the soviet/french "Normandy-Njemen"
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Deutschland terrain update from v1.0 to v1.01
Gepard posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
http://forum.combatace.com/index.php?autom...ode=sst&id=2962 File Name: Deutschland terrain update from v1.0 to v1.01 File Submitter: Gepard File Submitted: 15 Jul 2006 File Updated: 17 Jan 2007 File Category: Terrains Version v1.01 DEUTSCHLAND TERRAIN ===================== This is a minor update to fixe some problems and include a few new features. I also included a little Campaign written for Deutschland terrain. Version 1.01 * fixed problem with runway of Bitburg in middle of nowhere * fixed some not fitting woodtiles on the terrain * included parked F-104 as static targets on some western airbases * added parked Hunters and Lightnings to RAF bases * added buildings to the big bases of Bitburg, Spangdahlem, Zweibrücken, Ramstein, Gütersloh, Wildenrath, Brüggen and Laarbruch Campaign Oktoberaufstand 1956/Octoberrevolution 1956 It is a fictional campaign based on the idea, what could had been happen if the revolution in Hungary 1956 would have found a replica in East Germany. To fly this campaign you need following additional planes: * F-86F * F-84F * F-84G * MiG-15bis used standard planes are MiG-17F,B-57 and IL-28 You can fly the F-86F for the Bundesluftwaffe or the MiG-15bis for the LSK/LV. Hope you enjoy it. Michael (Gepard) INSTALLATION: *************** Open Deutschland terrain update to v1.01.zip. Unzip all files of Deutschland terrain v1.01.zip into your Deutschland folder. Unzip all files of Campaign Oktober_1956 for Deutschland terrain.zip into your campaign folder. Click here to download this file -
Version
1,016 downloads
Version v1.01 DEUTSCHLAND TERRAIN ===================== This is a minor update to fixe some problems and include a few new features. I also included a little Campaign written for Deutschland terrain. Version 1.01 * fixed problem with runway of Bitburg in middle of nowhere * fixed some not fitting woodtiles on the terrain * included parked F-104 as static targets on some western airbases * added parked Hunters and Lightnings to RAF bases * added buildings to the big bases of Bitburg, Spangdahlem, Zweibrücken, Ramstein, Gütersloh, Wildenrath, Brüggen and Laarbruch Campaign Oktoberaufstand 1956/Octoberrevolution 1956 It is a fictional campaign based on the idea, what could had been happen if the revolution in Hungary 1956 would have found a replica in East Germany. To fly this campaign you need following additional planes: * F-86F * F-84F * F-84G * MiG-15bis used standard planes are MiG-17F,B-57 and IL-28 You can fly the F-86F for the Bundesluftwaffe or the MiG-15bis for the LSK/LV. Hope you enjoy it. Michael (Gepard) INSTALLATION: *************** Open Deutschland terrain update to v1.01.zip. Unzip all files of Deutschland terrain v1.01.zip into your Deutschland folder. Unzip all files of Campaign Oktober_1956 for Deutschland terrain.zip into your campaign folder. -
http://forum.combatace.com/index.php?autom...ode=sst&id=2937 File Name: Deutschland Terrain Version 1.0 (Germany for SFP1/WoV) File Submitter: Gepard File Submitted: 8 Jul 2006 File Updated: 17 Jan 2007 File Category: Terrains Version 1.0 This is the first release of Deutschland terrain. It is freeware and intended as stop gap filler till "Wings over Europe" will be available outside the USA. It is made for SFP1, but can also used for WOV. *In comparision to beta v 0.75 i included some more ground tiles (Towns at rivers, 3 new tiles) The map is reworked a little bit. *The Rhine Valley between Koblenz and Bingen is now flowing more or less into the valley and not more over the hills. It is not perfect, but much better than before. (23 new tiles) It is a funny place for hedgehopping. In a further update i will include the castles for which the Rhine Valley is famous for. *The number of target areas is now 248 instead 186 in Betav0.75. *New targets are civil ports in the GDR and the FRG, Antenna fields in the GDR. 2 naval bases in the East and one in the West (At this place i want to say thank you Capun and Mike Whl who gave me the permission to use their Osa and Koni ships as static targets) *I placed some ponton complexes on the map (Again thank you to Polak, who mad the pontons originally for my Israel terrain) *West Germany got a SAM defence *additional east german Industry is added *some big barrack complexes are placed at the map, including one of the longest buildings in the world Prora which you will find near the big eastern bay at island of Rügen *The CoolingTowers of the powerplants now have smoke. (Thanks to Darreck for the CoolingTowers) The smoke is not yet perfect (The exhaust time is to short) But i hope that this problem can be solved. *I found some bugs, like the Hawk launcher or Shilkas at the runway and solved the problem. Some files for troubleshooting you find in the subfolder "Special" in Deutschland folder With this release of Deutschland terrain this terrain is far away to be complete. Germany is a so heavy populated contry that the number of target areas could be increased to 1000 or 10.000 and you would not have all possible targets. I have concentrated my work on the east of Germany, the former GDR. I also invested a lot of time in the northern part of West Germany and the Rhine Valley, the former FRG. Bavaria and Thuringia are nearly untouched. You see, there is still a lot to do. If you have remarks or comments, please post it at SimHQ forum or Combatace forum. Finally i want to say thank you to all who supported Deutschland terrain with files and hints. And of course a big thank you to TK and his team for the development of the SFP1 sim family. I hope you enjoy Deutschland terrain Michael (Gepard) Click here to download this file
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Version
5,801 downloads
Version 1.0 This is the first release of Deutschland terrain. It is freeware and intended as stop gap filler till "Wings over Europe" will be available outside the USA. It is made for SFP1, but can also used for WOV. *In comparision to beta v 0.75 i included some more ground tiles (Towns at rivers, 3 new tiles) The map is reworked a little bit. *The Rhine Valley between Koblenz and Bingen is now flowing more or less into the valley and not more over the hills. It is not perfect, but much better than before. (23 new tiles) It is a funny place for hedgehopping. In a further update i will include the castles for which the Rhine Valley is famous for. *The number of target areas is now 248 instead 186 in Betav0.75. *New targets are civil ports in the GDR and the FRG, Antenna fields in the GDR. 2 naval bases in the East and one in the West (At this place i want to say thank you Capun and Mike Whl who gave me the permission to use their Osa and Koni ships as static targets) *I placed some ponton complexes on the map (Again thank you to Polak, who mad the pontons originally for my Israel terrain) *West Germany got a SAM defence *additional east german Industry is added *some big barrack complexes are placed at the map, including one of the longest buildings in the world Prora which you will find near the big eastern bay at island of Rügen *The CoolingTowers of the powerplants now have smoke. (Thanks to Darreck for the CoolingTowers) The smoke is not yet perfect (The exhaust time is to short) But i hope that this problem can be solved. *I found some bugs, like the Hawk launcher or Shilkas at the runway and solved the problem. Some files for troubleshooting you find in the subfolder "Special" in Deutschland folder With this release of Deutschland terrain this terrain is far away to be complete. Germany is a so heavy populated contry that the number of target areas could be increased to 1000 or 10.000 and you would not have all possible targets. I have concentrated my work on the east of Germany, the former GDR. I also invested a lot of time in the northern part of West Germany and the Rhine Valley, the former FRG. Bavaria and Thuringia are nearly untouched. You see, there is still a lot to do. If you have remarks or comments, please post it at SimHQ forum or Combatace forum. Finally i want to say thank you to all who supported Deutschland terrain with files and hints. And of course a big thank you to TK and his team for the development of the SFP1 sim family. I hope you enjoy Deutschland terrain Michael (Gepard) -
USSR and Russia weapons and planes
Gepard replied to StormKnight's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
F-22, F-35, Eurofighter Typhoon, Su-35, Su-37, MiG-29M1 this are all pretty birds with strong points and weak points. All are high tech planes. Each of them will be a good fighter or is a good fighter. BUT, and now comes the but. Does we need such birds really? Which conflicts should the fight? The big east west confrontation is past, history. Big scale air battles are over. Finish. What we need today are birds for asymetric warfare. Birds like the A-10, the Su-25 or Su-39. Birds that can support our guys at the ground. This is what we need. As example. The 5 or 6 new german Eurofighter are much less usefull than it would be a squadron of A-10 or Su-39 with german markings in Afghanistan. And finaly my point of view to the high tech birds. In very short time they are all history. The drones will be the future. Unfortunatly. -
FJ-10
Gepard replied to 101tfs's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
J-10 for chinese service F-10 for export FJ-10 is mixed something -
USSR and Russia weapons and planes
Gepard replied to StormKnight's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
An E-8 would be a nice bird, the never build MiG-21 successor. 2 Prototypes. A really nice beast., the forrunner of the F-16. -
Version
568 downloads
Battle of Britain terrain Version 1.2 This is the update of BoBv1.1 for the new patch of SFP1 (SP051506b) which enables clouds etc. Changes: - reworked landtiles a little bit to improve the framerate. - changed the position of 2 german bomber airfields a little bit, so that they fit to the ground tile. -included 1 german radar site -made additions to the Groundobjects folder to make flak working for BoB terrain INSTALLATION: Unzip all files into your BoB folder and let overwrite the version 1.1 files.. Then unzip all files of PutintoGroundobject.zip into your Objects/groundobjects folder Thats it. Hope you enjoy it. -
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702 downloads
MiG-29 skin east german air force (LSK/LV) This skin is fiction, but based on the original skins used by the LSK/LV end of the 80th. Each east german combat aircraft had a unique camouflage scheme. The bord numbers (tactical number) were red 3 digit. For camouflage reasons a 1 was painted before the tactical number. The tactical number was also places at the tips of the fins. There the color of the numbers was white. -
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3,552 downloads
Israel terrain covers the territory of Israel, the Sinai Penisula, the most part of the Nil Delta, Soth Lebanon, West Syria and West Jordan. Israel terrain v 1.5 I decided to make some new tiles for Israel terrain. An Oasis that Camels have something to drink in the desert, Snow for the Mt Hermon and the highest Mountains of Lebanon and vegetation for the hills in north Israel and the Lebanon. I also included the most aditional targetareas which i had made for Suez terrain for instance Radio Kairo, Radio Tel Aviv, Ports of Ashquelon, Ashdod, Netanya, Industy sites at Haifa, Tel Aviv, Gizeh, Helwan, Zifra, El Kubra etc. To get the big explosion on destruction of Dimona Nuclear Reactor you need a nuke effect. Hope you enjoy it Michael (Gepard) -
Version
1,284 downloads
Some work i have invest into BoB terrain. There are now more terrain tiles. A railway network is now visible on the map and during flight. You will find railwaystations in London and some other towns in England. Trains have to come. Perhaps one guru can make such nice moving trains like in EAW. This is far beyond my abilities. In BoB terrain v1.1 i have included some objects Polak sent me. This are barrage ballons which you will find on the map to protect the british industry and port facilities. And some famous London buildings. (Buckingham Palace, Kensington Palace etc.) For London i made tiles for the Regents Park, the Hydepark, and St James Park, so that the area around House of Parliament now looks from air a little bit more like City of London. As suggestet i used also the terrain buildings file from EuroWW2 terrain which i modified a little bit, to get some of the red brickstone houses which i saw during a holiday visit in London some years ago. Finaly i included the darker Sea and grey town tiles made by Charles. Thanks to all who supported me with files, ideas, critics. -
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1,108 downloads
DRV terrain version 1.5 had two minor bugs. One is a tree which is places middle in the water near the rivermouthes and the second bug is that in Da Nang area some tiles are missing. Version 1.51 corrected the bugs. If you already have DRV version 1.5 you can update it to version 151 with this file. -
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You will also need a tileset. It using VietnamSEA.cat with my Israelterrain, for instance you will have a lot of white fields and in some cases Vietnam like terrain texture, but no desert.
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Version
393 downloads
MiG-21PF, isdelije (type) 76. The successor of MiG-21F-13. Had Radar, but no internal gun, no gunpod. Armament 2 air to air missiles, unguided rockets, unguided bombs. Fuel tank on centerline hardpoint. Zip file contains 3 silver MiG-21PF. Egyptian Air Force, Syrian Air Force, Soviet Air Force. Screenshot shows the egyptian and the soviet PF. The arab planes have arab bordnumbers. -
Version
454 downloads
This MiG-21PFM is a modificated version which was given in Oct 1973 from East Germany to syria to replace losses during the Yom Kippur war. This east german birds were able to carry the Monsun dubble launch rail for air to air missiles, so hat they could carry 4 instead 2 R-3S (AA-2 Atoll) missiles. Further improvements were the radar warning reciever Sirena and the self sealing tanks in the wings. The file contains 2 skins. A hastly oversprayed sand color one and one sand green one. tactical numbers are completly in arabic numbers. -
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