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Gepard

+MODDER
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Everything posted by Gepard

  1. SitRep: River Donez is now placed on the map. It is a boring job, but so it is. Next step will be to place some side rivers of the Donez on the map. To the names on the map. Because it is a disputed area with russian and ukrainian names i will use the german names of the rivers and towns of that area. My source is the book "Verlorene Siege" by Feldmarschall Erich von Manstein, who fought from 1942 to 1944 in that area.
  2. SitRep: Street network of the Crimean Peninsula is layed out. The tiling of river Donez has started, the first marking points for the river tiles are now on the map. (If you look carefull on the map below you will find a blue dotted line, which is difficult to see, starting at the end of the Asowian Sea. Thats it.) In a next step i will connect this points so that the river Donez will be present on the map. The tiling of the rocky south coast of the Crimean Peninsula is finished. The planning map now looks so:
  3. Remark: MiG-21 of Bundesluftwaffe never got the Iron Cross, only the flag on the tail and the 4-digit numbers on the nose. Only planes which were taken into real life service got the iron cross insignia. All planes without the cross were phased out, sold, went into a museum or were scapped. mandatory screenshot: Flying along the southern coast of the Crimean Peninsula.
  4. Near Sewastopol Harbor and over Sewastopol West Airfield (WIP terrain)
  5. The rocky southcoast of the Crimean Peninsula. The rock tiles are taken from Angola terrain and merged with existing woodland and coast tiles. The coastline still need some corrections. Water climbing the hill is not intended.
  6. Okay, then it will be no NavalMap. WIP Screenshot: Sewastopol seen from high altitudes.
  7. In the ODS mod there are no red main combat ships, no carriers, no cruisers. If you add a red carrier to this mod, then the blue force will not fly strike missions against ground targets, but only against the carrier.
  8. SitRep: Sewastopol Harbor A question to the wisdom of our forum: Is it possible to make a Naval Map with only Blue side naval operations, if a red carrier is in the groundobjects folder? I made this water map: And i thought, that only blue ships would appear in game. But the game engine always put a soviet carrier battle group on the map, so that Strike missison are always against the red carrier and not against ground targets. This is not what i want. Has someone an idea?
  9. I use the same road tiles which i made for Battle of Britain 2 terrain, like this: I still have to make the colors fits to the new tileset.
  10. SitRep: I created the lakes in the north and east of the Crimean Peninsula all by hand. It was a time consuming job, but neccessary, because the raw data were wrong at this area. Now i'm laying the tiles for the road network of the Crimean Peninsula. An other boring and time consuming task. But so is terrain making!
  11. Make sure that the files are saved in UNICODE format. So letters like ü, ä and ö are available in game.
  12. May the 4th be with you! Happy STAR WARS day!!!
  13. Super Sunday

    Super Mirage 4000
  14. The terrain has the size of 1.200 x 1.200 km. It should have nearly real life size. A square on planning map has a size of 120x120 km. At a first step i will finish the Crimean Peninsula and the naval area. Then i will release it as a Beta. In the next step i will add the rivers Don and Donez and some towns and villages in the area. Then in a further step the river Dnepr with the Cherson area, then Mykolajew and Odessa.
  15. I mean only NATO Navy carrier operations, no russians.
  16. For the current occasion: Simferopol, a town at Crimean Peninsula. Very early Alpha of a terrain that covers the Crimean Peninsula, parts of the Black Sea and the southern Ukraine. I think i will make it as a NavalMap=True, so that the US Navy will have the chance to shooting at the russian bases at the Crimean Peninsula.
  17. F-113A Retaliator

    Version 1.0.0

    209 downloads

    F-113A Retaliator (What if) v1.1 ***************************************************** This mod is made for SF2NA. It based on Julhelms RA-5C Vigilante. ---------------------------------------------------------- I. History In 1960 the North American company decided to develope a fighter version of the A-5 Vigilante attack plane. The project got the designation NR-349 Retaliator. The NR-349 Retaliator was North American's proposal for a high-performance fighter aircraft for the US military as a variant of the A-5 with three engines. A third General Electric J79 was in the shaft between the other two engines with two narrow air inlets offset backwards above the inlets of the other engines. The aircraft was to be armed with six AIM-54 Phoenix at sub-fuselage stations. The US Air Force was not interested in, but the US Navy. The Retaliator should act as fleet defender, to intercept incoming long range bombers before they could fire their missiles on US carriers. The US Navy demanded to replace the third engine by an increased internal fuel capacity. Four prototypes where built and the decission was made to reduce the number of Phoenix missiles. So the F-113A Retaliator came into serial production in 1965. 1966 the first units of the uS Navy got the new fighter plane. The Retaliator was used for more than 10 years. Then it was replaced by the F-14A Tomcat. ----------------------------------------------------------------------- II. CREDITS: While making F-113A Retaliator i used a lot of files made by other modders. Thanks for this files! The plane filer are made: ~~~~~~~~~~ by Julhelm The flight model is made : ~~~~~~~~~~~~~~~~ by Fubar512 & Column5 and modded by me The Cockpit is made ~~~~~~~~~~~~~~ by Kesselbrut ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your SF2 mod folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. The F-113A Retaliator is FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany February 2021
  18. Exactly this happens if the airfield.ini file is wrong. Perhaps it is a typo in the entry of the terrain_targets.ini file. Check out which airfield is it. I think it the problem is easy to solve.
  19. If two or more planes are placed at the same startposition at an airfield it means, that the airfield.ini file of that airfield is wrong. It has nothing to do with the plane. It is an airfield issue. Thatswhy it would be helpfull to know at which airfield the problem occurs. It is only one base or some bases or all bases?
  20. MiG-23ML over repainted Baltic Entrance map. The same tileset could be used for a Donbass, Crimea peninsula terrain.
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