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Gepard

+MODDER
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Everything posted by Gepard

  1. Yesterday i was playing with the TFD tool to improve my USAMichigan terrain. My Anti-Virus scanner AVIRA started to a routine quick scan. Suddenly the window of the TFD tool disappeared and a restart of the tool was not possible. I was searching a while till i found the reason. Avira had the opinion, that the TFD tool would be a virus, stopped it immediately and moved it into quarantine. And what i have learned: If i'm working with the TFD tool and the Anti-Virus scanner starts, then i must close TFD as fast as possible.
  2. It is the 170m Shelter. I have moded it a little bit with a hexeditor. In the original file the roof skin should be HangarA-2.bmp or Ind_Roof1.bmp.
  3. Right now I'm thinking about which project to start next. I have 4 in mind. 1) Poland 2) Borderwar between China and Vietnam in 1979 3) version of Battle of Britain terrain for the 1960th or 70th 4) Diego Garcia Poland is an area with a lot of possible scenarios. World War 2 in 1939 and 1945, a possible Warsaw Pact invasion in 1981, a modern Suwalki Gap scenario, or a hypotetical what if the former german province Ostpreussen would have become the homestate of the jews: Israel in Central Europe. China and Vietnam Borderwar is an interesting scenario, because both sides have similar planes and weapons, so that only the skill of the player decides of an outcome of an air battle. I like the idea very much. "Modern" Battle of Britain terrain has two major possible scenarios. One: The Soviets have taken control over France and UK is in the same situation as 1940, but with other enemy. Two: A conflict between the European Community and UK, a scenario with its own flair, because blue vs blue and to be honest true friends the Brits and the French never were. Diego Garcia. Its an other naval map with one base on an island and carrier operations.
  4. For the Ukraine terrain we have western tanks, like Abrams, Leo1 and 2, in the basic shape, as they are used in the western military. I the last year the ukrainians found out, that the armour protection of this tanks was not good enough to defeat russian ATGM or bigger drones, like the Lanzet. Thatswhy they fitted the tanks with Kontakt 1 ERA blocks from soviet times. Here some photos: This Abrams was captured some day ago in Sumy region. It has ERA blocks on the turret front and sides, but no side skirt. This captured Abrams has massive thick side skirts. So does the Abrams look with ERA and folded turret cage, short after delivery Here a sideview with unfolded cage. Good to see is the massive side skirt. Leopard 2 with ERA blocks on turret and side skirts. Nice to see the anti drone jammer antennas on the turret roof. Perhaps one of our talented modders could make Abrams and Leo 2 models in 2025 standard.
  5. Small discussion over Sokotra island.
  6. Super Sunday

    "Tower, this is Ghostrider, requesting a flyby!" "Negative, Ghostrider! .... WTF!!!!!" BTW. If you are looking for "Super" on this screenshot: The Super Etendard are on board of the argentinian carrier.
  7. F-31 of Argentinian Air Force in early 1990th.
  8. Super Sunday

    Viva Argentina! ¡Las Islas Malvinas nos pertenecen!
  9. I'm working on Aurora Municipal Airport. And i have a small problem. This airport was reconfigured in the early 2000th. Some of the old taxiways were removed and new taxiways were build some meters beside. So i made the old airport and it looks so: For the new shape of the airport i must remove the long taxiway a little bit to left, to bring it in a staight line. Thatswhy i added the entry Target[008].EndYear=2003 in the targets.ini Then i added the new taxiway with the additional entry Target[052].ActiveYear=2004 The funny, or not so funny thing is, that ActiveYear is working properly, but EndYear not. The result looks so: The new taxiway is so as it should be, but the old taxiway is still there. Has someone an idea, how to solve this problem?
  10. Take off from Gary/Chicago International Airport. (WIP)
  11. Here the static planes at Midway Airport in game I made a new tile with an university complex. I think it is an university with baseball field and two sports arenas. But the color does not fit with the other tiles. Perhaps i can fix it with some paintshop work.
  12. Screenshot of the targeteditor. Part of Chicago Midway Airport with static planes Ups, one of the 727 (red stripes) is not on the correct position. I have to fix it.
  13. A placed static planes, which are made by JimBib, at this airfield. I use DC-9 and Boeing 727 for it. I placed this aircraft at the position, which is seen in the sat picture, which i used for make the airport tile. Screenshot: Cicago/Gary Airport with buildings.
  14. Chicago Midway Airport with buildings, nearly finished. Chicago Gary Airport, only skeleton, buildings will come later.
  15. F2J-GN Super Fury on board of german carrier Graf Zeppelin in mid 1960th.
  16. In a german forum i found a description of the MiG-21PFM cockpit: (You need to register to see the attached pictures and all is writen in german language.) https://www.flugzeugforum.de/threads/mig-21-cockpiterklaerung.44630/ There is to find: 1 Geschwindigkeitsanzeige, der am Staurohr "eingefangene" Luftdruck wird ins Gerät weitergeleitet und über Druckdose(n) mechanisch an den Zeiger weitergegeben. 2 Kurs - (Kreisel) Anzeige: erhält elektrisch die Daten des Mutterkompasses im Seitenleitwerk 3 Radarhöhenmesser: misst mit elektromagnetischen wellen die Distanz zwischen Flieger und Boden. Benutzt hauptsächlich bei geringen Höhen 4 Künstlicher Horizont 5 barometrischer Höhenmesser: misst den das Flugzeug umgebenden Luftdruck 6 Variometer: zeigt steigen oder sinken des Fliegers an. Zusätzlich hier noch ein integrierter Wendezeiger 7 Kraftstoffanzeige (Durchflussmenge) 8 - Kommandosteuergerät Lasur ... zur Übertragung von Leitkommandos 9 Machmeter 10- "Zweizeigergerät" Druck Hydraulikhaupt- und verstärkersystem 11- "T10" - Leuchtfelder für diverse Ausfall- bzw. Statusanzeigen 12 Triebwerksdrehzahl n1/n2 in % 13 T4 Abgastemperatur des Triebwerks 14 Uhr 16 Schmierstoffdruck 17 Bordspannung 18 T4 Leuchtfelder 19 Notabwurf Anhängungen " Nr.8 is the instrument you are looking for. It is the LAZUR command data link display. I think the game engine can't handle it.
  17. IIRC it is the "display" of the LASUR command data link. But i will ask some guys who know it better than me.
  18. The ukrainian Abrams have no armour plates made by depleted uranium. Thats true. But depleted uranium is not much better than steel, when attacked with HEAT warheads. And drones with HEAT warheads are the most dangerous enemy of a modern tank in Ukraine.
  19. Begging for files

    To be honest, i hate it. Regularly guys send me a PM and begging for files of planes, or mods or terrains or whatever. They don't want to subscribe on this side, but want to get access to the files. Does this guys only begging on me, or on others too?
  20. I had always the feeling, that prop planes are not really good placed in WoX or SF2 world. This sims are more focused on jet fight. For prop planes, i think First Eagles is the better choice. The WW2 planes lods and skins were not the problems. There are a lot, which are looking very good, but with the FM it was different. Since we have "official" released FM of the P-51D, the Spifire and the S-99 in WoI Op Kadesh and SF2 world, it was possible to make more realistic FM for other fighters. I used the S-99 FM as basic for the Me-109E. The S-99 is a czech made Me-109G, so that only minor changes were neccessary. The similar way was to use TK's Spitfire 9 FM to model the Spitfire IA or IIA FM. The planes are full operational in First Eagles. The only trick was to copy the controls settings of WoE to FE. So the gears can be moved in and out, the flaps can be set and so on. Then only some changes in the speech system, messagesystem etc and FE has the communication comfort of WoE. Here some screenshots. This is all on TKs stock Verdun terrain. I dont know, wheter such mods are also possible with FE2, but with FE there are no problems.
  21. Chicago Midway International Airport (WIP)
  22. Black planes mean, that the skins are not available. The reason can be, that there are no files in the folder or the files have the wrong format (jpg instead bmp or so). This can happen if you try to use a first generation (WoV) plane in SF2 world.
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