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Gepard

+MODDER
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Everything posted by Gepard

  1. Right now I'm thinking about which project to start next. I have 4 in mind. 1) Poland 2) Borderwar between China and Vietnam in 1979 3) version of Battle of Britain terrain for the 1960th or 70th 4) Diego Garcia Poland is an area with a lot of possible scenarios. World War 2 in 1939 and 1945, a possible Warsaw Pact invasion in 1981, a modern Suwalki Gap scenario, or a hypotetical what if the former german province Ostpreussen would have become the homestate of the jews: Israel in Central Europe. China and Vietnam Borderwar is an interesting scenario, because both sides have similar planes and weapons, so that only the skill of the player decides of an outcome of an air battle. I like the idea very much. "Modern" Battle of Britain terrain has two major possible scenarios. One: The Soviets have taken control over France and UK is in the same situation as 1940, but with other enemy. Two: A conflict between the European Community and UK, a scenario with its own flair, because blue vs blue and to be honest true friends the Brits and the French never were. Diego Garcia. Its an other naval map with one base on an island and carrier operations.
  2. Stonehenge has now textures. Thx mate. You know whom i mean. Some days ago someone askes, whether Mc Donalds is a strategic target in BoB1960th terrain. Lets say, it is a target, which you can attack. Here the screenshot:
  3. Some decals are connected with the squadrons. IIRC the fuselage stripe of the F-14s is such a decale. You should check, if there is such a strip for VF-143 available. Search in the cat files.
  4. F-4J(UK) over Stonehenge, South England
  5. Fast take off of an 4-ship formation.
  6. Super Sunday

    French Super Mysteres at an temporary airfield.
  7. and a tribute to the best car show ever, a fly by over RAF Dunsfold
  8. Is there possibly a difference between british and american english by using "grid" or "map square"? Sit rep screenshots. Two new powerstations
  9. Anyone who knows my BoB2 terrain will have been surprised by the abbreviation PQ, which I used to mark the position of bridges. PQ is a German abbreviation and stands for "Planquadrat" (map square or grid square). I would like to use the English abbreviation for BoB1960th. So a question for the native speakers among you: "Is "grid" the correct term or do I have to use "map square"?
  10. Flying to Amesbury, near RAF Boscombe Down, to check possibility of weekend activities. Stonehenge, checked. Dinner, checked. The Mc's is better than the average british meal. I hate cooked boar in a delicate peppermint sauce. Okay, the base is there, where it should be. Okay, lets go home.
  11. Some eyecandy for Battle of Britain 1960th terrain Not perfect so far, texture of Stonehenge is missing. But say it with Bob the Builder "Yeah, we fix it!" I hope that i can release BoB1960th till X-Mas.
  12. Scenery of an argentinian airfield.
  13. In this screenshot you see the two types of buildings. The flat TOD buildings, which are connected with the terrain tile and the highrise buildings, which are LOD's and are set with the target editor. The first you cant destroy and you cant collide with them. The last you can destroy and, iirc, you can collide with them. Screenshot is from Rio de la Plata terrain. It shows Buenos Aires.
  14. I hope so. Tiles have a size of 1024x1024 pixel. They are basing on sat pictures. It's a pity, that we have no simple transport or ferry missions, to simulate civil air traffic. Simply take off from one airfield, travel to an other, make a little bit sight seeing, and landing. Sometimes it would be nice.
  15. Your ideas can be easily implemented by using different Nations.ini. I can include such ini's in a Goodies folder, as i have already done it for Faeroer terrain. No problem at all. SitRep: Test for forest tiles with forest to farm transition tiles.
  16. The basic layout of the Lakes is done. Next will be to create forrest tiles and place them on the map. Then i will place city tiles on the map. Afterwards i will create transistion tiles and i hope, that the TE will do the job to place the transition tiles on the map. Lets see.
  17. To say it with Obelix: "Boiled boar in a delicate peppermint sauce. Ugh! The poor boar!"
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