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allenjb42

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Everything posted by allenjb42

  1. Mi-24 Armenia

    Version

    35 downloads

    Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin. Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet. All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff. Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with. This skin is based on Mike Pearson's textures and converted with his kind permission. Enjoy, and good hunting Allen ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
  2. My Hind versions posted at Capun's site all have chaff/flare dispensers. In the data.ini I added this under the tail SystemName[003]=FlareStation1 SystemName[004]=FlareStation2 SystemName[005]=ChaffStation1 SystemName[006]=ChaffStation2 And this in the under the weapons stations section // Countermeasure System --------------------------------------------------------- [FlareStation1] SystemType=DECOY_DISPENSER EjectPosition= -2.6,-2.8,-0.55 EjectVelocity=0.0,0.0,-8.0 NumFlare=60 [FlareStation2] SystemType=DECOY_DISPENSER EjectPosition= 2.6,-2.8,-0.55 EjectVelocity=0.0,0.0,-8.0 NumFlare=60 [ChaffStation1] SystemType=DECOY_DISPENSER EjectPosition= -8.5,-2.25,0.1 EjectVelocity=0.0,0.0,-8.0 NumChaff=120 [ChaffStation2] SystemType=DECOY_DISPENSER EjectPosition= 8.5,-2.25,0.1 EjectVelocity=0.0,0.0,-8.0 NumChaff=120
  3. The last two Hinds have been uploaded: Mi-24V Late Soviet skin Sierra Leone Mi-35 Late Czechoslovakia Ethiopia
  4. Try for profiles http://wp.scn.ru/en/ww3/b/168/9/2 Then try here for decals http://www.hannants.co.uk/search/index.php...%5B%5D=code+asc
  5. Great model. Fantastic skins (make sure you download both the WOE and WOI versions, even if you don't have one of the games). And a new pilot as a bonus. Thanks very much.
  6. Basically because the skins are conversions of those released for the Mi-24 available for MSFS. My skills don't really go much further! If you or anyone else wants to mod the skins and/or make the decals for the individual aircraft numbers please feel free.
  7. This is from Capun's tech support thread: It seems that there is a bug with WoI that will be adressed in the next patch. This bug causes the main rotors of any helicopter to stop working but the tail rotors seem to work fine. There is a temporary workaround found by Kreelin. To fix it, open the helicopter's data ini. For this example we will use the Mi--24 Look for the Engine3 system type that drives the main rotor [Engine3] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=3 . . . NumBlades=5 PropDiameter=8.1 <- use this value instead of the stock 17.3 // 17.3 The rotor stops working with a propDiameter=8.2, where is the actual break down between 8.1 and 8.2 has not been found and not deemed worth the trouble to define it. I tried using 8.1 and no joy. Changed it to 8.0 and now it works fine with all the choppers I have in WOI.
  8. Some more variants now avalable: Mi-24V Hind E Early model: Soviet skin Poland Mi-35 Hind E early model Angola India
  9. There was something similar in Iron Eagle III. What was that black bad guy plane? And that was over 15 years ago! http://www.youtube.com/watch?v=lA941GqqJFU...feature=related
  10. Has anyone heard of this SM-27 Machete? it looks pretty cool as a concept COIN and tactical fighter, but I wonder what it would be like in real life? http://www.stavatti.com/machete/m_homepage.html http://www.stavatti.com/SM27JL_GALLERY.html http://www.stavatti.com/SM27ST_GALLERY.html http://www.stavatti.com/SM47_GALLERY.html There are models to download for Xplane on the site too. I wonder if we could get them into SF? Here's one in USAF colours And, of course, the obligatory IAF repaint
  11. Holy Moly!

    Many happy returns!
  12. Looks like I'm going have to dig out all those Chinese planes I downloaded and saved over the years and take the plunge to set up a(nother) new install!
  13. I'm a rocketman!

    http://news.bbc.co.uk/1/hi/world/7402016.stm Think we could get one of these in SF? We'd need a James Bond pilot in a dinner suit too!
  14. Wrench has got a B-57 hangar screen - scroll down to the bottom of the page http://wrench1smog.com/wrench4.html
  15. Is there any chance you could post a screenshot of your Objects\Aircraft folder? It might help.
  16. Kev, I think it may be a good idea to put something about adding pilots in the KB. Feel free to use my screenshot if it'll help.
  17. Happy birthday Israel.

    Happy Yom Haatzmaut Israel.
  18. List updated a bit belatedly for Lloyd's Beechcraft skin. Thanks a lot mate.
  19. A couple more now uploaded: Mi-25 Hind D Afghanistan Peru Mi-35P Hind F (late) Cyprus Sri Lanka
  20. Are you basically getting the checkered helmet pilot in every plane? Can you add different modern pilots to your other, non-WW2 planes? If so, then that sounds like a bug. The only thing I can suggest is that you do a fresh, fully patched, install and have another go at adding the WW2 planes and pilots. Unless anyone else has any ideas...
  21. No, WOE shouldn't be a problem. I copied a Spitfire from my SFGETO instal to WOE and it was fine Here's a screenshot of my WOE Objects\Aircraft folder where you can see the Spitfire and pilot. As you can see there are lots of other poilots in there too, but the Spit flies with the right one. Here's the pilot part of the data.ini - note where the PilotModelName has to say the name of the pilot you want. // Crew----------------------------------- [Pilot] SystemType=PILOT_COCKPIT PilotModelName=PilotSpitfire Position=0.0000,-0.1218,0.6308 MinExtentPosition=-0.300,0.35,0.500 MaxExtentPosition= 0.300,-0.15,1.350 CanopyNodeName=Cockpit HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=1 Armor[REAR].Thickness=5 Other than that I'm a bit stumped.
  22. Is this with all WW2 pilots? There are a few of them around. If you're having trouble with a particular pilot then try one of the others. And is this with all planes? Some of the WW2 planes, like those from the A Team, come with the pilot as part of the download. It's usually in a folder called crew, and you need to copy the contents of the folder to your aircraft folder. The Data.ini of those are already set up to take the appropriate pilot. I just checked the Spitfire 1A and that's the case, so that plane should show a WW2 pilot when you fly it in game. Let us know how you get on.
  23. Just click on downloads at the top of the screen and then you'll see a button to click called 'add files'
  24. Yeah, I agree. This looks like it could be an interesting scenario.
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