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Files posted by allenjb42
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Mi-24 Armenia
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
35 downloads
0 comments
Submitted
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Mi-24 Soviet Frontal Aviation
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
455 downloads
0 comments
Submitted
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Mi-24 Soviet Frontal Aviation, 1985
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
267 downloads
0 comments
Updated
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Mi-24 Soviet Forces, Desert Camo
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
224 downloads
0 comments
Submitted
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Mi-24 Russian Navy, Baltic Fleet
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
182 downloads
0 comments
Submitted
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Mi-24 Russian Grey camo
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
116 downloads
0 comments
Submitted
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Mi-24 Russian Grey camo
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
43 downloads
0 comments
Submitted
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Mi-24 Russian Grey camo
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
38 downloads
0 comments
Submitted
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Mi-24 (Mi-25) Libya
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
150 downloads
0 comments
Submitted
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WOI F-15A Baz skin - 133 Squadron
By allenjb42 in F-15 Eagle Skins
This is just zyzy6464's skin for the WOE F-15A re-formated to work with the stock WOI F-15A_Baz.
The skin is for 133 Squadron, Twin Tails, and all credit for the skin should go to zyzy6464.
Unfortunately I couldn't contact him to obtain permission to post this mod, but I haven't altered his skin in any way. All I did was to rename the .bmp files and edit the decal.ini
To install just extract the idfaf folder to your objects/aircraft/F-15A_Baz forlder and then boot up WOI and go fly.
Thanks to TK for this great sim, and of course to zyzy6464 for the original skin.
Safe flying, and good hunting.
384 downloads
0 comments
Submitted
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Mi-24 Iraq
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Rene Spaan's textures.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
299 downloads
0 comments
Submitted
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Mi-24 Cyprus National Guard
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Gregory Paul's textures.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
79 downloads
0 comments
Submitted
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Mi-24 Algeria
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Gregory Paul's textures.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
105 downloads
0 comments
Submitted
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Strike Fighters Briefing Pack
By allenjb42 in Environmental Mods
Strike Fighters Briefing Pack Readme
For some reason the creators of many of the third party terrains that have been released have omitted to include a briefing.ini file with the terrain or have included a blank document. What this means is that when you click on the briefing tab in the mission setup area you will get a black screen and a CTD, which kind of ruins the atmosphere when you're getting pumped up to go out there to defend the free world against the rampaging communist/Nazi etc hordes.
Here is a collection of briefing.ini files for most of the terrains out there that have this problem with what I hope is some appropriate text to get you in the mood for your mission. Feel free to edit them to suit your needs.
I've also included English briefing.ini files for Gepard's Israel and Suez terrains as the originals are in German.
List of briefings included:
AE - Madagascar terrain
AmericaNW - American North West terrain
ANWgreen - American North West terrain (Green)
ANWwinter - American North West terrain (Winter)
DS - Desert Storm terrain
IR - Iran Iraq terrain
Israel 2 - Israel v2 terrain
Israel - Israel terrain
Kosovo - Kosovo terrain
libya - Libya terrain
LibyaWW2 - WW2 Libya terrain
Malvinas - Malvinas terrain
mideast - Middle East terrain
scal - Southern California (Top Gun) terrain
SE - South East USA terrain
Suez - Suez terrain
SW - South West USA (Red Flag) terrain
tiawan - Taiwan terrain (the USAFMTL version)
Ibstallation is simple - just extract the briefing you want to the appropriate terrain's folder, which you will already have installed within your Strike Fighters, WOV or WOE Terrain folder. The only other thing you may need to do is to check inside the individual terrain's folder in the .ini file to make sure that the line
BriefingText=
includes the name of the briefing.ini file. For example, in my Kosovo terrain folder the kosovo.ini file contains the line
BriefingText=Kosovo_briefing.INI
The only terrains that I know you will have to edit are USAFMTL's mideast terrain (which points to the original desert_briefing.ini) and Wrench's WW2Libya (which points to the libya_briefing.ini). All of the rest should work just fine.
Thanks to TK for SF, WOV, WOE, FE and who knows what else, and of course to the creators of all of these fine terrains for enhancing this great game of ours.
Have fun, and good hunting...
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
420 downloads
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Mi-24 Yemen
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
108 downloads
0 comments
Submitted
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Mi-24 Syria
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
218 downloads
0 comments
Submitted
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Mi-24 Ethiopia
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
109 downloads
0 comments
Submitted
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Mi-24 Eritrea
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
79 downloads
0 comments
Submitted
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Mi-24 Cyprus Air Force
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-24 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
All you need to do is to extract the skin to your Objects\Aircraft\Mi-24 folder, then go fly and blow up some stuff.
Thanks must go to the A Team for making the Mi-24 for SF\WOV\WOE, Tim Conrad for the original Mi-24V, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
71 downloads
0 comments
Submitted
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Mi-17 Peru
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-8 and Mi-17 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
Installation:
All you need to do is to extract the skin to your Objects\Aircraft\Mi-8 or Mi-17 folder, then go fly and blow up some stuff.
The skins are interchangeable between The A Team's various models of the Mi-8 and Mi-17, including the static model Mi-8T. All you need to do is rename some of the .bmps within the skins folder to the model type you want the skin for.
e.g. if you have a skin for the unarmed Mi-8T that you want to use on an armed Mi-8TV, you will need to rename as follows:
Mi8T-r --------> Mi8TV-r
Mi8T-s --------> Mi8TV-s
Mi8T-t --------> Mi8TV-t
Thanks must go to the A Team for making the Mi-8 & Mi-17 for SF\WOV\WOE and especially to Capun for all of his help, Vladimir Zhyhulskiy for the FS2004 Mi-8 and original textures, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
208 downloads
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Mi-17 Ecuador
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-8 and Mi-17 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
Installation:
All you need to do is to extract the skin to your Objects\Aircraft\Mi-8 or Mi-17 folder, then go fly and blow up some stuff.
The skins are interchangeable between The A Team's various models of the Mi-8 and Mi-17, including the static model Mi-8T. All you need to do is rename some of the .bmps within the skins folder to the model type you want the skin for.
e.g. if you have a skin for the unarmed Mi-8T that you want to use on an armed Mi-8TV, you will need to rename as follows:
Mi8T-r --------> Mi8TV-r
Mi8T-s --------> Mi8TV-s
Mi8T-t --------> Mi8TV-t
Thanks must go to the A Team for making the Mi-8 & Mi-17 for SF\WOV\WOE and especially to Capun for all of his help, Vladimir Zhyhulskiy for the FS2004 Mi-8 and original textures, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
118 downloads
0 comments
Submitted
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Mi-8T Iraq
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-8 and Mi-17 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
Installation:
All you need to do is to extract the skin to your Objects\Aircraft\Mi-8 or Mi-17 folder, then go fly and blow up some stuff.
The skins are interchangeable between The A Team's various models of the Mi-8 and Mi-17, including the static model Mi-8T. All you need to do is rename some of the .bmps within the skins folder to the model type you want the skin for.
e.g. if you have a skin for the unarmed Mi-8T that you want to use on an armed Mi-8TV, you will need to rename as follows:
Mi8T-r --------> Mi8TV-r
Mi8T-s --------> Mi8TV-s
Mi8T-t --------> Mi8TV-t
Thanks must go to the A Team for making the Mi-8 & Mi-17 for SF\WOV\WOE and especially to Capun for all of his help, Vladimir Zhyhulskiy for the FS2004 Mi-8 and original textures, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
187 downloads
0 comments
Submitted
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Mi-8T Egypt
By allenjb42 in SF1 DAT Mods
Strike Fighters/Wings Over Vietnam/Wings Over Europe etc Mi-8 and Mi-17 skins readme
All credit for these skins goes to their creators as detailed below. All I've done is to re-format them for SF\WOV\WOE and add a textureSet to each skin.
Not all of the countries for which we have skins are included in the standard NATIONS.ini list, so I've left those as Soviet. It doesn't make any difference to the skins' appearance as there are no decals to worry about. If you have the New Nations mod that includes these missing countries then feel free to modify the relevant TextureSet.
Installation:
All you need to do is to extract the skin to your Objects\Aircraft\Mi-8 or Mi-17 folder, then go fly and blow up some stuff.
The skins are interchangeable between The A Team's various models of the Mi-8 and Mi-17, including the static model Mi-8T. All you need to do is rename some of the .bmps within the skins folder to the model type you want the skin for.
e.g. if you have a skin for the unarmed Mi-8T that you want to use on an armed Mi-8TV, you will need to rename as follows:
Mi8T-r --------> Mi8TV-r
Mi8T-s --------> Mi8TV-s
Mi8T-t --------> Mi8TV-t
Thanks must go to the A Team for making the Mi-8 & Mi-17 for SF\WOV\WOE and especially to Capun for all of his help, Vladimir Zhyhulskiy for the FS2004 Mi-8 and original textures, and of course TK for giving us these great sims to play with.
This skin is based on Mike Pearson's textures and converted with his kind permission.
Enjoy, and good hunting
Allen
ps You can use these skins in any mods, campaigns etc, but please name check me and the original skinners in your credits as a courtesy. Thanks
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A-6A Intruder - 'Flight of the Intruder' Special Edition
By allenjb42 in A-6 Intruder
A-6A Intruder, 'Flight of the Intruder' Special Edition Readme
This is a modification of the A-6A Intruder by Monty CZ/Column5, released to celebrate the 20th Anniversary of the publication of the novel 'Flight of the Intruder' by Stephen Coonts.
Ensure you have the weapons pack installed.
Instalation:
1) Extract A-6A FOTI file into Objects/Aircraft
2) Optional: Extract Menu file to your main SF/WOV/WOE folder
2) Go fly and blow things up!
Contributors:
External model of plane by Monty CZ
Flight model by Column5, modded by gbreuder and allenjb42
Damage model by Monty CZ/Column5
Loadouts modded by allenjb42 to try to reflect the loadouts mentioned in the book for the various missions depicted.
Skins for Devil 505 and VA196 by gbreuder, based on work by pappychecksix
Hangar screen by Wrench, modded by allenjb42
Loading screen - 'Going In Hot' by William S Phillips, depicting 'Flight of the Intruder' author Stephen Coonts in action over Vietnam.
Menu music - samples from the 'Flight of the Intruder' movie soundtrack by Basil Poledouris
Thanks to all of those listed above - they did all the hard work and gave their permissions for release, I just packaged it all together - to Stephen Coonts and of course to TK for creating these great games for us to tinker with.
The Devil 505 skin represents the A-6A flown by Jake Grafton and Morgan McPherson in the book and movie 'Flight of the Intruder' by Stephen Coonts, who really did fly with VA196 over Vietnam. Although Morg gets killed in the first chapter of the book (and after about five minutes of the movie), he and Jake had flown together for two years prior to that point, so you can use the skin to recreate some of their adventures before Morg's untimely death. Besides, you can use the A-6B to fly with Tiger Cole!
Unfortunately there is no publicly available Morgan Mcpherson pilot model at this time, so if someone would be kind enough to make and release one I would be only too pleased to include it in an update.
In view of this, the data.ini is set up to use the Jake Grafton pilot available at Wrench's site at http://wrench1smog.com as the pilot, and the default PILOT as the B/N.
This plane is compatible with all of the A-6 skins currently available. You'll just need to go into the decal.ini file within the skin folder and edit it so that all references to the original A-6 model the skin was made for are changed to A-6A FOTI. Check out the skin folders within this download for an example.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
5,044 downloads
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A-6B Intruder
By allenjb42 in A-6 Intruder
A-6B Intruder Readme
This is a modification of the A-6A Intruder by Monty CZ/Column5
Ensure you have the weapons pack installed.
Instalation:
1) Extract file into Objects/Aircraft
2) Go fly and blow things up!
Contributors:
External model of plane by Monty CZ
Flight model by Column5, modded by gbreuder and allenjb42
Damage model by Monty CZ/Column5
Skin for VA34 by Paul Nortness
Skin for VA196 by pappychecksix
Screens by gbreuder
Thanks to all of those listed above - they did all the hard work, I just packaged it all together - and of course to TK for creating these great games for us to tinker with.
The VA196 skin represents the A-6B flown by Jake Grafton and Tiger Cole in the book and movie 'Flight of the Intruder' by Stephen Coonts, who really did fly with VA196 over Vietnam. In the book their callsign was Devil 511, and that's the Modex I've given one of the planes here. In the movie the Modex was 520.
The data.ini is set up to use the Flight of the Intruder pilots available at Wrench's site at http://wrench1smog.com
This plane is compatible with all of the A-6 skins currently available. You'll just need to go into the decal.ini file within the skin folder and edit it so that all references to the original A-6 model the skin was made for are changed to A-6B. Check out the skin folders within this download for an example.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
This mod is dedicated to LT Al Ashall and LT Bob Duncan, an A-6B crew who's story I came across while researching the plane's service history and tactics at www.virtualwall.org
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LT Al Ashall joined Attack Squadron Eighty-Five (ATKRON 85 or VA-85, squadron callsign BUCKEYE) as a replacement toward the end of the squadron's 1967 Viet Nam deployment. On this cruise, Al was teamed with a first-deployment pilot, LT Bob Duncan.
Homeported at Naval Air Station Oceana (Virginia Beach, VA), VA-85 deployed in USS AMERICA (CV-66) in early 1968. Following work-ups, we proceeded to the South China Sea via Rio de Janario, the Cape of Good Hope, and the Indian Ocean, arriving at Yankee Station the first of May 1968.
VA-85 had 15 INTRUDER aircraft, 12 A-6A bombers and 3 A-6B SAM killers. These three aircraft were partially stripped of the normal DIANE navigation and attack system, and instead were fitted with surface-to-air radar detection equipment and the gear needed to effectively use the Shrike and long-range Standard ARM (Anti-Radiation Missile) missiles. Four crews, including Bob Duncan and Al Ashall, had qualified on the A-6B in addition to their normal A-6A qualifications.
Initially, the A-6B's were used in the same manner as the equivalent USAF Wild Weasel aircraft: they accompanied daylight strike forces as advance Iron Hand and SAM suppressors. Normal weapons configuration was 2 Shrikes on the outboard wing pylons and two Standard ARMs on the inboard pylons, with a drop tank on the centerline. Because of the scarcity of the Standard ARMs, we were encouraged to use them only when a really promising target came up, and then only if the target was beyond Shrike range or if the Shrikes had been expended.
As the cruise progressed, VA-85 increasingly found itself tasked with night single-aircraft missions over North Viet Nam -- exactly what the aircraft was designed for. However, the inability of the A-7As and F-4Bs to operate effectively over land at night meant that there were fewer aircraft over the beach, and consequently these few aircraft drew more concentrated attention from NVN's anti-air defenses.
The A-6B tactics evolved accordingly. An A-6B would launch with the attack birds, and everyone would go their separate ways . . . the attack birds at low level and the A-6B wandering around feet dry at 20,000 feet or so. If and when the NVN gunners lit off their fire control radars, the A-6B would attempt to engage them with either Shrike or Standard ARMs. Given the limited number of A-6Bs, these missions grew to "double-cycles" -- launch and go over the beach with the first batch, go feet wet to refuel when they went home, and be back in position as the second wave came feet dry.
As the weather worsened, the A-6As would operate below the cloud cover while the A-6B would remain above (or in) the clag. This situation exacerbated the A-6B's weakest point: a combination of detection system and missile delivery parameters left the A-6Bs vulnerable to a close-in attack from the rear hemisphere. If the A-6B found itself targeted from the rear, SAMs might arrive before the Shrike or Standard ARM missiles could take out the SAM guidance radars. If you were operating within the cloud layers and couldn't see the SAMs, dodging them became a very tricky affair.
On 29 August 1968 Bob Duncan and Al Ashall were scheduled for one of these missions, a double-cycle in support of two A-6A waves. The first wave came and went with no SAM activity, and the A-6B joined with an EKA-3D to refuel before going feet dry to await the second A-6A wave. Between the A-6B's "Feet dry" call and the arrival of the second A-6A wave, the EKA-3D recorded SAM missile radar activity. As usual, the on-station EC-121 flight following aircraft had lost radar contact with the Buckeye SAM killer after it went feet dry. No calls were heard from the Buckeye A-6B, and it failed to return.
What happened? What is known is simple: The Buckeye flight went feet dry and was not heard from again. What may be surmised is equally simple: The NVN air defenders waited it out until the A-6B was alone over North Vietnam and then took it under fire from the rear quadrant. While the weather low was reasonable, heavy towering cumulus and high layers blanketed North Viet Nam that night -- the worst possible situation for SAM-dodging. It appears likely that the hunter became the hunted, and lost a missile exchange.
Al was carried as "Missing in Action" for ten years; during this time he was promoted to Lieutenant Commander. On 02 August 1978, his status was changed to "Killed in Action".
Bob was carried as "Missing in Action" for seven years; on 22 October 1975, his status was changed to "Killed in Action".
A-6 aircrews were accustomed to operating alone, without radar flight following or other friendly support. Bob and Al recognized the inherent risks and accepted them without qualm. Their professionalism and dedication to duty warrants our respect.
Bob was more restrained and more married than many of the rest of us, which made for quiet liberties. Never the less, he was a solid officer, a professional aviator, a good friend, and very well liked. Thirty-two years later, his death in combat still brings a sense of sorrow and loss.
Al was a quiet gent until you got him on liberty . . . then he could be as rowdy as the next guy. He was a solid officer, a professional aviator, and a good friend. Thirty-two years later, his death in combat still brings a sense of sorrow and loss.
From a friend, squadronmate, roommate, and fellow VA-85 A-6A/A-6B aircrewman,
Ken Davis
A memorial from their shipmates in Attack Squadron 85
virtualwall@alltel.net
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