It seems it has them:
TW Exporter Dec2010-C, Decals=FALSE
Cube [12 polys, 24 verts] 'Material'
default [12 polys, 24 verts] 'Material'
Cube01 [12 polys, 24 verts] 'Material'
Mesh [3418 polys, 6068 verts] 'Mat.002pda_2'
Mesh.001 [654 polys, 1309 verts] 'Matpda_0.dds'
Mesh.002 [1153 polys, 3048 verts] 'Mat.001pda_1'
Mesh.001 [1266 polys, 2437 verts] 'Mat.003pda_3'
Mesh.004 [68 polys, 160 verts] 'Matpda_0.dds'
Num Nodes: 8
Total: (6595 polys, 13094 verts)
Mesh Max: (3418 polys, 6068 verts)
CastShadow=FALSE Nodes:
CatchShadow=FALSE Nodes:
5 Materials:
( 1) Material:
<No Texture>
( 2) Mat.002pda_2:
pda_2.dds
( 3) Matpda_0.dds:
pda_0.dds
( 4) Mat.001pda_1:
pda_1.dds
( 5) Mat.003pda_3:
pda_3.dds
4 Textures:
pda_2.dds
pda_0.dds
pda_1.dds
pda_3.dds
Points
Extents
The problem is this one..........
They don't fit the 3D model properly.... Any idea?