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thebeast0449

JAGDSTAFFEL 11
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Everything posted by thebeast0449

  1. OK no probs with all that - the gunpods are stock ww2 weps pack 37mm KB's
  2. Check this out - this is the stuka ace himself at work.Seeing this is what made me ask about the explosive round I guess it could be impact throwing debris into the air - hard to tell in b & w G1 Stuka beta - http://forum.combatace.com/index.php?autoc...p;showfile=9100
  3. File Name: Ju-87G-1 BETA.7z File Submitter: thebeast0449 File Submitted: 29 May 2009 File Category: Axis Bombers Ju-87G-1 BETA.7z Click here to download this file
  4. Can I get this to be an explosive round like the Kanonenbehaelter_BK7,5 ? Its for Ju-87G-1
  5. OK having read Daves freeware lic page it looks like I can just beta it out there-If I have mistakenly missed anyone out I will ammend asap. It is a full aircraft with winter skin
  6. I know I have seen some of these as existing wip's Ah-64 Chinook FW Condor B-2 (B1 is on the way :yes: ) Blackbird And you know what-that would about do me 100% FYI-Ive also nearly finished a good East front WWII menu set- Cheers - I couldnt resist a what "would you like" question.
  7. ok its ready - but there are alot of other people who have done the real work before me so - can I get away with including the original ream me's or do I ask individual permissions? How complicated is this gonna be? Can I just go ahead and call it a beta? Also the 37mm Kannon dont have explosive rounds but having seen real footage - Kaboom. Is that modable? Others KB Kannon do have the explosive round.
  8. Forget it - I got it - Cheers
  9. k..whos that? user name?
  10. How do I change my user name?
  11. Hey, its only a game - no need for apologies mate - thanks for all your efforts , when its ready - we'll be ready for it.
  12. Hey - now Im under the pump - howd that happen?
  13. Whoa big fella! I'll be happy If it comes out 3 years from now.Its only that its such a relevant aircraft.thats all I meant. No offense intended. I am attempting to make one myself using 3d Max but It is perhaps a bit ambitious for a first try at an aircraft from scratch. I have made a few skins and have considerd uploading but I just dont think they are up to par with what Ive seen so far on this site. So I am working towards not being the "public" and being an actual contributer. Been working on a G1 stuka for the eastern front as well as a menu set for the Eastern Front. its just a rework of Pasko's Ju-87 B with winter skin. For EF menu's Ive downloaded several pics of the net but I dont know what the stroy is with copywrite. Can anyone shed any light?
  14. I am watching this space everyday - no movement for a while - Any chance of a beta any time soon? - this bird is a standout exclusion How can we have a zeewolf and no longbow?!?
  15. I just tried something I guess people know about already but for those who dont and use wov version 7-10-6 it works perfect - just take singlemissionscreen.dll out of WoE - menu and pop it in your WoV menu - overwrite and thats it.only prob Ive found is you may have to change some ships to cargo_ships instead of warships to have them appear in single missions or very weird stuff starts happening-like the old plane pancake problems and flying sideways etc... there is also a singlemissionscreen.dll in flight but it doesnt SEEM to make a difference with that one either way.Hope this helps someone out there
  16. next weekend AAAHHHH thats fan - freakin - tastico
  17. cheers FC B1 or B2? then thats it - a complete collection
  18. Hey thanks a bunch EricJ - I should have seen it there - hey ah any chance of a ah-64 Apache ? I know someones got em
  19. anybody know where to find the stealth fighter?? Cheers
  20. hope this is the right place to ask - Helicopter loadouts in dogfight mp'er -aa missles - I have tried everything - nothing seems to work to make them appear - they appear in single player fine - the uht tiger works with aa missles on default loadout.ini I cant find any differences---Help
  21. Ignore this - f-16 mp loadout certainly is loadout.ini controlled - guess you all know that having read the forums but for some reason mi-35 hind wont do the airtoair loadout thing for me - put in cap missions in data.ini and amended loadout
  22. Cheers wrench AI ? oh no thats another matter - I was only concerned about getting my own secoundry fire weps working (co-op and dogfight) and for some reason all the jap guns - primary firing included and that fix worked - now how to apply loadout for mp - have tried altering loadout.ini to no avail. assuming dogfight mp is [airtoair] using a hind -f-16 works fine with good air loadouts in dogfight - hmmm maybe thats the problemo.co-op loadout seems all good its the dogfight thats the problem - btw how does one get a promotion in this outfit anyhow? valued member wings ?
  23. ok- its not the controller but the jap guns that is the problem in mp-exchanged the jap guns thru data ini's and made them 50 cal - now they work fine- not authentic but can anyone help??
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