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madvad

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Everything posted by madvad

  1. SF2 SU-30SM Flanker Pack Redux 2016

    I noticed some details that are fixed in an upcoming release will leave the job even better: -The physics engine is exaggerated With the fully loaded aircraft is able to break Mach 1 without using post combustor, as if it were able to "supercruise"; -The canards disappear when you zooms out of the aircraft in external view; -The canopy, specifically on the pilot's head is very straight, it should be a little bent; And the loadout need a hit, as seen in the image: You see, I'm not modder, and for me the work is great the way it is, so I hope you do not get upset with my comments. Again, thx!
  2. SF2 SU-30SM Flanker Pack Redux 2016

    AMAZING! Thx, the Flanker family are so rare in SF2.
  3. SF2:I IsraelME Terrain Remod

    This is to use with this: http://combatace.com/files/file/15380-israel-2-terrain-ver-41-upgradeupdate-for-sf2/ ?
  4. Jeeeezzzz!!!! Its too much Area 88 style and i love it!
  5. F-5E Early Versions Pack

    Its a amazing work, indeed! PS: news about pit with RWR?
  6. Its a amazing work, indeed!
  7. Hello Spud! Well..i dunno what happened too. I reinstall and works fine until now. My computer runs fine, maybe some file is causing the crash. BTW, we need this plane, fast!:
  8. I dunno whats is happening, but some campaign crashes when you reach some point. I have all the objects for this mod.
  9. Amazing!!! many manpads working!!!!
  10. I installed a mod who automatically created the "Pilots" folder. I use all the "pilots" archives inside the same folder of the Aircrafts.
  11. Hello uys. I install the updated 1.05 version. And whats is happened: The ejection seat not work and this fakepilot appear...and i check again and again, and all is OK in the installation for me. I the earlier version, this not happened. Some tip about?
  12. Angola/South West Afrika Terrain Beta

    Where i drop the folder "Angolan SAMS"?
  13. Angola/South West Afrika Terrain Beta

    OMG! Mirages F1 and Bucaneers on the way!
  14. Ok, i test and you is right. In the same rail we have a choice between 4 Sparrows or a CFT. But i think the Sparrows options need to be deleted.
  15. SF2 F-15 Eagle Super Pack Redux 2018

    OK, and please do not be upset by my suggestions. I really enjoyed the two packages and I liked to fly them. I made some suggestions that may perhaps be even better prepared updates of the mod. Thanks for the feedback.
  16. SF2 F-15 Eagle Super Pack Redux 2018

    I came back after a few hours of flight. Some suggestions, in addition to FM review that described above: - The canopy in the single-seat version is a little different from the original, especially the curvature above the driver's head. The original TW Eagle can give you a basis for comparison. - I believe that the simulation of the ailerons, stabilizers and rudders is not 100% correct. If I'm not mistaken, above Mach 1, the Eagle only use the stabilizers to make the roll movement. - The Loadout some versions is wrong, and is duplicating some missile rails
  17. I came back after a few hours of flight. Some suggestions, in addition to FM review that described above: - The canopy in the single-seat version is a little different from the original, especially the curvature above the driver's head. The original TW Eagle can give you a basis for comparison. - I believe that the simulation of the ailerons, stabilizers and rudders is not 100% correct. If I'm not mistaken, above Mach 1, the Eagle only use the stabilizers to make the roll movement. - The Loadout some versions is wrong, and is duplicating some missile rails:
  18. A very nice package, indeed! But i think the FM need a update, the FM is "overpowered". For example, the F-15DJ with heavy payloads can reach Mach1 whitout afterburner at sea level. Or supercruise at high alt.
  19. SF2 F-15 Eagle Super Pack Redux 2018

    A very nice package, indeed! But i think the FM need a update, the FM is "overpowered". For example, the F-15DJ with heavy payloads can reach Mach1 whitout afterburner at sea level.
  20. I noticed the A-4E (72) have a wrong aim in the cannon sight, its right?
  21. Beautiful work! But the guns does not work (although you say have them turned on), and it would be nice to convert them to the enemy side, in order to engage the fighters of the US Navy !! PS: I know that you did this in the update, but it would be interesting update here as well, for those who do not have the DLC, as in my case.
  22. FlightLine Objects Pack 1

    unfortunately, happen with me too. I odnt know what i doing wrong, i fiollow the readme, but..
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