Jump to content

madvad

VALUED MEMBER
  • Content count

    420
  • Joined

  • Last visited

  • Days Won

    5

Posts posted by madvad


  1. Hello guys!
    Im not a modder or something like that, but i edit some campaigns for my personal use.
    I found some problems, and making a research, find this topic.

    I suffering the same problems described by "Shomu1", but the tips dont work for me.
    Someone can help me?
    My Belgium planes, Italian and etc are assuming another countries.
    I checked the nationlist.ini int he terrain, the following sequence in campaign.ini, and etc, and cant find the solution.
    I send my files here, if someone can look...:

    Europe_Burning.rar


  2. Hello guys!

    I have the same issue, but the tip dont work with me :(

    Only few weapons per aircraft, like fuel tanks and small bombs, and no enemy ground targets.
    I edited a pre-existing campaign to create my own, i change the Year, maybe this is the cause?:

    [CampaignData]
    StartDate=06/21/82
    StartTime=10:15
    StartDateDeviation=0
    RunCampaignBeforePlayerStart=FALSE
    NavalCampaign=TRUE
    ForceWithInitiative=1
    SurpriseAttack=FALSE
    MaxMissions=100
    NormalMissionRate=3
    NormalMissionRateDeviation=1
    OffensiveMissionRate=1
    OffensiveMissionRateDeviation=1
    LimitedSupplyList=FALSE
    StartScreen=OP_PELO_start.jpg
    CampaignBaseScreen=OP_PELO_Base.jpg
    CampaignStartMusic=
    CampaignEndWinScreen=PELOWin.jpg
    CampaignWinMusic=
    CampaignEndLoseScreen=PELOLose.jpg
    CampaignLoseMusic=Soviet.wav
    CampaignEndStallScreen=ODLose.jpg
    CampaignEndWinText=ODWin.txt
    CampaignEndLoseText=ODLose.txt
    CampaignEndStallText=ODStall.txt

    -------------------------------------------------------------------------------------------------------------------------------------------

    [Force001]
    Alignment=FRIENDLY
    Nation=Spain
    BaseArea=Madrid
    AirOffensive[001].Primary=WEAPON_FACTORY
    AirOffensive[001].Secondary=COMM_BUILDING,COMMAND_BUILDING
    AirOffensive[002].Primary=CHEMICAL_WEAPONS_PLANT
    AirOffensive[002].Secondary=COMM_BUILDING,SAM_RADAR,EW_RADAR,SAM_LAUNCHER
    AirOffensive[003].Primary=NUCLEAR_POWER_PLANT,POWER_PLANT
    AirOffensive[003].Secondary=FUEL_STORAGE,CHEMICAL_WEAPONS_PLANT
    AirOffensive[004].Primary=AIRCRAFT_FACTORY
    AirOffensive[004].Secondary=NUCLEAR_POWER_PLANT,WAREHOUSE
    AirOffensive[005].Primary=NUCLEAR_POWER_PLANT,POWER_PLANT
    AirOffensive[005].Secondary=AIRCRAFT_FACTORY,CHEMICAL_WEAPONS_PLANT
    AirOffensive[006].Primary=WEAPON_FACTORY,COMM_BUILDING,COMMAND_BUILDING
    AirOffensive[006].Secondary=CHEMICAL_WEAPONS_PLANT,NAVAL_BASE
    AirOffensive[007].Primary=CHEMICAL_WEAPONS_PLANT,NAVAL_BASE,AMMO_STORAGE
    AirOffensive[007].Secondary=COMMAND_BUILDING,COMM_BUILDING
    AirOffensive[008].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY,HANGAR
    AirOffensive[008].Secondary=COMM_BUILDING,COMMAND_BUILDING,AMMO_STORAGE
    AirOffensive[009].Primary=NAVAL_BASE,ARMY_BASE,COMMAND_BUILDING
    AirOffensive[009].Secondary=AMMO_STORAGE,FUEL_STORAGE,HANGAR
    AirOffensive[010].Primary=ARMY_BASE,AMMO_STORAGE,FUEL_STORAGE,HANGAR
    AirOffensive[010].Secondary=AIRCRAFT_FACTORY,WAREHOUSE
    GroundOffensiveAllowed=TRUE
    StartGroundOffensive=1
    StartOffensiveDate=06/21/82
    StartInterdiction=5
    Morale=100
    Supply=90
    NormalSupplyRate=80
    OffensiveSupplyRate=5
    DefensiveSupplyRate=5
    SupplyForOffensive=50
    AircraftReplacementTime=13
    AircraftReplacement=80
    GroundUnitReplacementTime=15
    GroundUnitReplacement=100
    RandomTransportType=ANY
    WeaponResupplyTime=80
    StartAirDefenseLevel=3
    RulesOfEngagement=FALSE
    AllowRandomAceCreation=FALSE
    LimitTargetToActiveRunway=FALSE
    MaxSecondaryStrikes=4

    ---------------------------------------------------------------------------------------------------------

    [AirUnit001]
    AircraftType=C-12
    UnitName=121 Escuadrón Ala 12
    StartDate=06/21/82
    ForceID=1
    Nation=Spain
    DefaultTexture=Ala 12
    StartNumber=1
    BaseArea=Base Aerea de Torrejon
    RandomChance=100
    BaseMoveChance=25
    MaxAircraft=16
    StartAircraft=16
    MaxPilots=14
    StartPilots=10
    Experience=100
    Morale=100
    Supply=100
    MissionChance[SWEEP]=30
    MissionChance[CAP]=20
    MissionChance[INTERCEPT]=60
    MissionChance[ESCORT]=70
    MissionChance=60
    MissionChance[CAS]=80
    MissionChance[SEAD]=40
    MissionChance[ARMED_RECON]=10
    MissionChance[ANTI_SHIP]=20
    MissionChance[RECON]=30
    UpgradeType=NEVER
     

     


  3. Hi man. The pit is really pretty and i know its not really meant for this model but i did and i really want to use this pit on the SU-37 Terminator released by dennissoliveira. The thing is i have a double canopy issue and using the hidefomcockpit methid gives me a floating wing. the other thing is my canopy open and closes depending on the throttle setting. Any tips?

    I suffer the same trying this pit in Su-37.

     

    Do you resolve that?


  4. A very nice package, indeed!

     

    But i think the FM need a update, the FM is "overpowered".

    For example, the F-15DJ with heavy payloads can reach Mach1 whitout afterburner at sea level.

    Or supercruise at high alt.

    I came back after a few hours of flight.
    Some suggestions, in addition to FM review that described above:
     
    - The canopy in the single-seat version is a little different from the original, especially the curvature above the driver's head.
    The original TW Eagle can give you a basis for comparison.
     
    - I believe that the simulation of the ailerons, stabilizers and rudders is not 100% correct. If I'm not mistaken, above Mach 1, the Eagle only use the stabilizers to make the roll movement.
     
    - The Loadout some versions is wrong, and is duplicating some missile rails:
     
    13312693_1103165216422184_30312370050517

  5. Pessoal, já está mais do que provado que não teve pilotos brasileiros operando os Bandeirulha.

     

    Eles foram operador por argentinos, que tiveram uma assessoria da Embraer na época, mas aprenderam a usar o avião "na marra"..

     

    Convenhamos que fazer missões de patrulha não requer muita experiência, somando ao fato que os equipamentos como MAGE que os Bandeirulhas operavam não era desconhecido deles..que operavam Neptune e demais aviões.

     

    Na Revista Força Aérea (nao lembro qual edição), tem uma matéria bem extensa, com a história dessas missões, contadas pelo próprio CmTe do Esquadrão que os operou, e ele conta desde a retirada dos aviões na fábrica da Embraer, até a entrega deles..no mesmo local, e onde ele conta ter se emocionado com a recepção que os funcionários da fábrica fizeram aos pilotos que vieram de uma guerra.

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..