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Posts posted by madvad
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On 22/04/2011 at 9:45 PM, Lexx_Luthor said:fw::
A mushy foam Windows keyboard can do that.
When I punch a chaff on my IBM Model M, it sounds like a 0.45. No need for modding a sound file.
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Hello guys!
I have the same issue, but the tip dont work with me :(Only few weapons per aircraft, like fuel tanks and small bombs, and no enemy ground targets.
I edited a pre-existing campaign to create my own, i change the Year, maybe this is the cause?:[CampaignData]
StartDate=06/21/82
StartTime=10:15
StartDateDeviation=0
RunCampaignBeforePlayerStart=FALSE
NavalCampaign=TRUE
ForceWithInitiative=1
SurpriseAttack=FALSE
MaxMissions=100
NormalMissionRate=3
NormalMissionRateDeviation=1
OffensiveMissionRate=1
OffensiveMissionRateDeviation=1
LimitedSupplyList=FALSE
StartScreen=OP_PELO_start.jpg
CampaignBaseScreen=OP_PELO_Base.jpg
CampaignStartMusic=
CampaignEndWinScreen=PELOWin.jpg
CampaignWinMusic=
CampaignEndLoseScreen=PELOLose.jpg
CampaignLoseMusic=Soviet.wav
CampaignEndStallScreen=ODLose.jpg
CampaignEndWinText=ODWin.txt
CampaignEndLoseText=ODLose.txt
CampaignEndStallText=ODStall.txt-------------------------------------------------------------------------------------------------------------------------------------------
[Force001]
Alignment=FRIENDLY
Nation=Spain
BaseArea=Madrid
AirOffensive[001].Primary=WEAPON_FACTORY
AirOffensive[001].Secondary=COMM_BUILDING,COMMAND_BUILDING
AirOffensive[002].Primary=CHEMICAL_WEAPONS_PLANT
AirOffensive[002].Secondary=COMM_BUILDING,SAM_RADAR,EW_RADAR,SAM_LAUNCHER
AirOffensive[003].Primary=NUCLEAR_POWER_PLANT,POWER_PLANT
AirOffensive[003].Secondary=FUEL_STORAGE,CHEMICAL_WEAPONS_PLANT
AirOffensive[004].Primary=AIRCRAFT_FACTORY
AirOffensive[004].Secondary=NUCLEAR_POWER_PLANT,WAREHOUSE
AirOffensive[005].Primary=NUCLEAR_POWER_PLANT,POWER_PLANT
AirOffensive[005].Secondary=AIRCRAFT_FACTORY,CHEMICAL_WEAPONS_PLANT
AirOffensive[006].Primary=WEAPON_FACTORY,COMM_BUILDING,COMMAND_BUILDING
AirOffensive[006].Secondary=CHEMICAL_WEAPONS_PLANT,NAVAL_BASE
AirOffensive[007].Primary=CHEMICAL_WEAPONS_PLANT,NAVAL_BASE,AMMO_STORAGE
AirOffensive[007].Secondary=COMMAND_BUILDING,COMM_BUILDING
AirOffensive[008].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,SMALL_RUNWAY,HANGAR
AirOffensive[008].Secondary=COMM_BUILDING,COMMAND_BUILDING,AMMO_STORAGE
AirOffensive[009].Primary=NAVAL_BASE,ARMY_BASE,COMMAND_BUILDING
AirOffensive[009].Secondary=AMMO_STORAGE,FUEL_STORAGE,HANGAR
AirOffensive[010].Primary=ARMY_BASE,AMMO_STORAGE,FUEL_STORAGE,HANGAR
AirOffensive[010].Secondary=AIRCRAFT_FACTORY,WAREHOUSE
GroundOffensiveAllowed=TRUE
StartGroundOffensive=1
StartOffensiveDate=06/21/82
StartInterdiction=5
Morale=100
Supply=90
NormalSupplyRate=80
OffensiveSupplyRate=5
DefensiveSupplyRate=5
SupplyForOffensive=50
AircraftReplacementTime=13
AircraftReplacement=80
GroundUnitReplacementTime=15
GroundUnitReplacement=100
RandomTransportType=ANY
WeaponResupplyTime=80
StartAirDefenseLevel=3
RulesOfEngagement=FALSE
AllowRandomAceCreation=FALSE
LimitTargetToActiveRunway=FALSE
MaxSecondaryStrikes=4---------------------------------------------------------------------------------------------------------
[AirUnit001]
AircraftType=C-12
UnitName=121 Escuadrón Ala 12
StartDate=06/21/82
ForceID=1
Nation=Spain
DefaultTexture=Ala 12
StartNumber=1
BaseArea=Base Aerea de Torrejon
RandomChance=100
BaseMoveChance=25
MaxAircraft=16
StartAircraft=16
MaxPilots=14
StartPilots=10
Experience=100
Morale=100
Supply=100
MissionChance[SWEEP]=30
MissionChance[CAP]=20
MissionChance[INTERCEPT]=60
MissionChance[ESCORT]=70
MissionChance=60
MissionChance[CAS]=80
MissionChance[SEAD]=40
MissionChance[ARMED_RECON]=10
MissionChance[ANTI_SHIP]=20
MissionChance[RECON]=30
UpgradeType=NEVER
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That´s an Alphajet "E" in your link.
This is an "A" in Nigerian Camo. ;-)
Maybe i will do that one when i finished the German ones...
Yes!
The article give me desire to fly it :D
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A very interesting history and nice idea for Nigeria camo:
https://warisboring.com/nigerias-tiny-low-tech-alpha-jets-have-flown-in-brutal-wars-across-africa-5d843265d1b8#.pcs2vo9yp -
Hello!
Guys, my ingame map (M button) is not showing the enemys anymore.Someone know how to fix this?
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Hi man. The pit is really pretty and i know its not really meant for this model but i did and i really want to use this pit on the SU-37 Terminator released by dennissoliveira. The thing is i have a double canopy issue and using the hidefomcockpit methid gives me a floating wing. the other thing is my canopy open and closes depending on the throttle setting. Any tips?
I suffer the same trying this pit in Su-37.
Do you resolve that?
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No LOD updated in A-Team yet.
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The Last Gunfighter gets a new lease of life with Israeli and russian avionics, the Kopyo radar set and the Israeli jammers rom the MiG-21 Bison. Also, the Colt Mk12 cannons are replaced by NR23 cannons for added reliability!
Jeeeezzzz!!!!
Its too much Area 88 style and i love it!
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Its a amazing work, indeed!
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LOL...looks like a stowaway hiding on the centerline tank?
OK, what was wrong?
I installed a mod who automatically created the "Pilots" folder.
I use all the "pilots" archives inside the same folder of the Aircrafts.
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Nevermind, i fix it ;)
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Hello uys.
I install the updated 1.05 version.
And whats is happened:
The ejection seat not work and this fakepilot appear...and i check again and again, and all is OK in the installation for me.
I the earlier version, this not happened.
Some tip about? -
I think madvad has loaded those Sparrows on the CFT stations (without the CFTs) in addition to the standard stations. The loadouts provided are fine otherwise.
Ok, i test and you is right.
In the same rail we have a choice between 4 Sparrows or a CFT.
But i think the Sparrows options need to be deleted.
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A very nice package, indeed!
But i think the FM need a update, the FM is "overpowered".
For example, the F-15DJ with heavy payloads can reach Mach1 whitout afterburner at sea level.
Or supercruise at high alt.
I came back after a few hours of flight.Some suggestions, in addition to FM review that described above:- The canopy in the single-seat version is a little different from the original, especially the curvature above the driver's head.The original TW Eagle can give you a basis for comparison.- I believe that the simulation of the ailerons, stabilizers and rudders is not 100% correct. If I'm not mistaken, above Mach 1, the Eagle only use the stabilizers to make the roll movement.- The Loadout some versions is wrong, and is duplicating some missile rails: -
A very nice package, indeed!
But i think the FM need a update, the FM is "overpowered".
For example, the F-15DJ with heavy payloads can reach Mach1 whitout afterburner at sea level.
Or supercruise at high alt.- 1
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I follow the instructions at readme, but suffering game crashs when i start the mission.
I print the error details screen:
My graphic board is NvIDIA GT GeForce 9800 GT 1gb...
Someone have any tip?
UPDATE: My Windows is the Xp, and using Directx 9c.
This Terrain need Dx10 to work?
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I follow the instructions at readme, but suffering game crashs when i start the mission.
I print the error details screen:
My graphic board is NvIDIA GT GeForce 9800 GT 1gb...
Someone have any tip?
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Hey!!!
I play the "full" Warbirds 3 from a few years ago, since the development.
"We" have a FREE server of WB, when you can download the game and play for free, in a multiplayer arena, check this out!!:
All guys are welcome to fly and have fun with us!!
https://www.facebook.com/groups/tabahost/
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Á la chasse!
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Não tenho experiência com essas edições, logo menos alguém que saiba aparece por aqui ;)
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Pessoal, já está mais do que provado que não teve pilotos brasileiros operando os Bandeirulha.
Eles foram operador por argentinos, que tiveram uma assessoria da Embraer na época, mas aprenderam a usar o avião "na marra"..
Convenhamos que fazer missões de patrulha não requer muita experiência, somando ao fato que os equipamentos como MAGE que os Bandeirulhas operavam não era desconhecido deles..que operavam Neptune e demais aviões.
Na Revista Força Aérea (nao lembro qual edição), tem uma matéria bem extensa, com a história dessas missões, contadas pelo próprio CmTe do Esquadrão que os operou, e ele conta desde a retirada dos aviões na fábrica da Embraer, até a entrega deles..no mesmo local, e onde ele conta ter se emocionado com a recepção que os funcionários da fábrica fizeram aos pilotos que vieram de uma guerra.
Problem adding custom nation and squadron to TSF OMS campaign
in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Posted
Hello guys!
Im not a modder or something like that, but i edit some campaigns for my personal use.
I found some problems, and making a research, find this topic.
I suffering the same problems described by "Shomu1", but the tips dont work for me.
Someone can help me?
My Belgium planes, Italian and etc are assuming another countries.
I checked the nationlist.ini int he terrain, the following sequence in campaign.ini, and etc, and cant find the solution.
I send my files here, if someone can look...:
Europe_Burning.rar