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sophocles

+MODDER
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Everything posted by sophocles

  1. This will add to a long line of additions and modifications that Volker has added/made to the model including .. ..a full set of specific weapons (HAF specific also) ..corrected landing gear animations ..re-constructed and refined canopy mechanism and animation (this was hard..) ..corrected, re-constructed tail-hook mechanism and animation ..corrected dive brake animation ..addition of braking (drag)parachute ..multitude of adjustments to the cockpit to get additional switches/functions operational ..currently working on totally scratch built RF-5a nose (I'd given up on this in frustration .. it's that hard!!) .. lots of love, encouragement and a lot of patience.. and I've probably forgotten to mention half a dozen other things, so hat's off to the man!
  2. Absolutely superb!! Looks and flies great!! congratulations!!
  3. Art and engineering at their best! Volker, you are the master..
  4. Is this terrain available? ..mandatory screenshot..
  5. That's way over my head for the moment Russ .. I'll have to think about it some more even though I think that the nose gear extension on the NF-5a operated independently of flap operation..thanks!!
  6. Thanks for that info on the CF-5a nose strut extension system..very interesting. I only had the info regarding the 3 flap settings (UP, LE, FULL), but don't know if I've implemented the LE position (leading edge flap deployment only).. I'll have to check..
  7. I don't know if this is possible .. anyone know?
  8. Correct.. If you notice, I've modelled different (F-5E style) forward undercarriage for the NF-5a together with all the other little changes specific to the NF-5a version (aux-doors mid-fuselage, under-fuselage airscoops, chaff/flare dispensers etc..)
  9. ..and a dedicated NF-5a and Vietnam F-5C..
  10. Hello Stratos, she's been 99,9 % finished for nearly 2 years.. it's some tedious detailed texture work on things like wheel wells and ejection seat mechanism etc.. that need to be done; I'm trying to find the time but Real Life is a bitch!!! I've promised myself to find the time over the summer and get her out to the community. The RF-5a still needs the nose to be modelled properly (hopefully I or RavenClaw, who has contributed immensely to this product, will take another stab at it.. ..and believe it or not, I've even got the F-5B at 75%. Thanks for your incredible patience all
  11. OMFG!! Congratulations bazillius, man, this is one of the best packages I've ever seen! I can see you've put lots of Love in both the external model and the cockpit... not to mention the textures.. work of Art!
  12. Hello, Looks fantastic! Could we see a cockpit shot at that resolution? Thanks!
  13. It's now back online.. just got me DLC 29
  14. Thanks for the links Jeanba, I'll search and see what I find.
  15. You're absolutely right Nyghtfall - outboard pylons only for ordinance. Thanks for the reply :)
  16. Sorry people, silly question time .. Does anyone know for sure If the 275 gallon droptanks on the Dutch NF-5a were carried on the inner or outer wing pylons? (or both?) Thanks, I wouldn't want to make such a foolish mistake as putting the tanks on the wrong pylons....
  17. You're right Wrench, your approach is definitely easier and more straightforward, but the idea behind using the modeled dispensers as weapons was to have the option of not carrying them (and therefore not having them show up on the model when not selected. Unfortunately I'm still having a few problems so I may do it your way. Thanks for your time :)
  18. Yakarov79 I could kiss you!!!!!!!!!!!!! That was it!!!!! I didn't have the systemName entries .. everything now works!!!!!
  19. Darn it! RavenClaw's let the cat out of the bag! It was going to be a surprise! Seriously though Guys, without Volker's help the project would still be in limbo, now it's going to see the light of day for sure! Hopefully before the summer is out.
  20. I've tried your entries, no luck .. I'm not getting any references in the game to any weapon stations after StationGroupID=5 :( BTW what is SpecificStationCode= supposed to refer to exactly? Also, in your entry above, how did you arrive at [L-CMDS] as opposed to [Dispenser pod 1], which I'm using?
  21. I tried using modelNodeName as well, but I still can't get the chaff/flares to show up as options (weapon stations in the loudout screen in the game
  22. Yakarov 79, thanks for your time :) Here are the data entries for the dispensers.. [WeaponData001] TypeName=F5a_Chaff FullName=F5a_Chaff ModelName=F5a_Chaff ModelNodeName=Dispenser_R Mass=25.000000 Diameter=0.300000 Length=0.500000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType=NATO SpecificStationCode=Chaff NationName=NETHERLANDS StartYear=1970 EndYear=2020 Availability=3 BaseQuantity=2 Exported=TRUE ExportStartYear=1970 ExportEndYear=2020 ExportAvailability=3 WeaponDataType=4 StoreType=2 NumChaff=30 NumFlare=0 EjectPosition=0.000000,-0.800000,0.000000 EjectVelocity=0.000000,-10.000000,0.000000 and for the Flares .. [WeaponData001] TypeName=F5a_Flare FullName=F5a_Flare ModelName=F5a_Flare ModelNodeName=Dispenser_L Mass=25.000000 Diameter=0.300000 Length=0.500000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType=NATO SpecificStationCode=Flare NationName=NETHERLANDS StartYear=1970 EndYear=2020 Availability=3 BaseQuantity=2 Exported=TRUE ExportStartYear=1970 ExportEndYear=2020 ExportAvailability=3 WeaponDataType=4 StoreType=2 NumChaff=0 NumFlare=15 EjectPosition=0.000000,-0.800000,0.000000 EjectVelocity=0.000000,-10.000000,0.000000 And here are the dispensers on the model ..
  23. Thanks for the reply, from what I can see, the Phimat chaff dispenser on the Mirage is a separate model. I'd be looking for data entries for one that is incorporated into the aircraft model .. sigh! It's these little things that cause so much trouble!!!
  24. These were F-5c transferred to the VNAF right? Sure!
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