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Everything posted by sophocles
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F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks Centurion, I'm now working on in-game settings, baking final diffuse and speculars (a lot of stuff to tweak there..)and getting the glass textures and reflections to look right. Hopefully I'll be able to post some in-game screenies of the cockpit soon! Thanks Brain32, I'm familiarizing myself with in-game tweaks .. Cheers -
MiG-19S/SF cockpit
sophocles replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Absolutely fantastic, Stary!! Thanks for all the hard work! -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello all, another small update. I think I've overdone the reflections on the glass gauge faces .. might tone them down some. Cheers! -
Mig21F-13
sophocles replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Outstanding! Can't wait to see them textured! -
1.1 Inch Anti-Aircraft Gun - My First 3D Project - Advice Appreciated.
sophocles replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Looks great! -
Mirage F-1C-200
sophocles replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Absolutely gorgeous!!!! That's what I call Hi-Fidelity; Bravo to all involved!! -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ravenclaw is my hero too! Don't forget Centurion, this is all your fault .. your MiG-25 pit got me started!! I agree, this community is overwhelmingly generous!!!:):):) -
Useful to Modellers? - Found a Website with lots of A/C plan drawings (WW1 to Modern inc Civ)
sophocles replied to ianh755's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This is a really good site; There are drawings of virtually any aircraft you can think of! -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks for the encouragement guys :) (I guess you've realized that my emoticons don't work) I've given myself till the end of the month for all the cockpit work .. I'm really looking forward to doing some liveries on the external aircraft! -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes, I'm panning on the NF-5a, the RF-5a and perhaps even an CF-5a (with their completely different instrument panel! Here's another update pic .. unfortunately still lots to do .. but she's so close! -
Specular and normal maps in cockpit?
sophocles posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello all! has anyone managed to get spec and normal maps work in the cockpit? I've been trying but thyey don't seem to show up in game !:( Many thanks in advance -
Specular and normal maps in cockpit?
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It's things like this that really help!! I'd never have thought of checking yhe .out file (sounds obvious now :) -
Specular and normal maps in cockpit?
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The lighting and render setup I've got didn't show them up in scene; look ok now, just got to fiddle with the settings. Many thanks Brain32! -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks Centurion, I already have these and about 1000 other references (spend hours over photos and plans). I'm trying to make her as accurate as possible (both inside and out!!) -
Specular and normal maps in cockpit?
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Then I must be doing something wrong (don't show in the scene either) .. I'll look into it some more; Thanks! -
Specular and normal maps in cockpit?
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes. I've put copies in the cockpit folder and in the main folder .. no luck:( Brain32, Have you got them to work in a cockpit? (can't remember them in the Hornet pits) -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Cheers Dag!! -
Excellent!! Thanks for sharing!
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F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks all! The encouragement really helps:) -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello all! another major update ... The seat is the only thing that's left (modelling done, needs mapping and texturing). From there on it's placing the gauge needles and writing up the cockpit.ini Who knows? by the end of the week I may get back into the external model after a year's absence (woeking on the cockpit)!! Hope you like!- 568 replies
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Question About Cloud Height
sophocles replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Wow!! that terrain is really looking wonferful, JSFAggie!!!! -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello all, a little WIP on the gauge texturing. More updates to follow as per progress :) -
Tape gauges: how to?
sophocles replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello Centurion-1, I haven't done any tape guages, but this is a little info from TW exporter notes .. " All movable parts, including individual needles on the gauges, should be made separate mesh. Most instruments will be moved either by simple rotation (needle on the analog gauge, lever on a switch, etc.) or by simple translation (“vertical” type gauge as seen on F-105). For simple rotation type instrument, its y-axis should be placed at the axis of rotation, i.e, for needle on the gauge, y-axis should go through the panel, and x-axis should point to the right, z-axis should point up. Artificial horizon should be modeled as a sphere (with enough polys), and its pivot point should be at the center of the “ball”, oriented the same way as the cockpit and the external models." Here's a jpg from the stock F-105 gauge I don't know if any of this helps .. -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ooops! Got to try that .. Wouldn't want cloud layers getting in through the canopy!