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Everything posted by sophocles
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F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Oooops!!! I know the legend ... ehm "The Wrench" Sorry, just not good with 1st names .. ok; I'll stop putting my foot in my mouth now .... I too am seriously looking forward to Centurion's A-37!!!! -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Forgive me Veltro2K, but who is Kev? (I know I'm an ignorant bastage.. How do I contact him? Thanks for the encouragement Muy bien, but it'll be months before I get the model anywhere near release.. -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Also, does anyone know a site which details modern era (1960s-70s) us aircraft gauges and graphics? Thanks in advance -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello all! After suffering some burnout for about 6 weeks I've fallen in love with my project again. Here's a first glimpse of the cockpit .. Anyone know what the standard gunsight was for one of these? All the pics I have show different ones? -
Mirage F-1C-200
sophocles replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Absolutely Drop-dead Gorgeous!!!!!!! Ablolutely love the colors on the HAF camo scheme; is it based on a real example of a HAF paint-scheme or is there some artistic license? -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks to all for your encouragement Weekend's here! hope to have an initial view of the cockpit by Sunday. Regards -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello all, Just a little update; I've got the animations sorted out and the plane now sits nicely on the ground (now just to unravel the rest of the flight model .. I know next to nothing on this so may take a while..) Also nearly finished this version's external model. I think I'll start on the cockpit for a bit of a break before modelling the other versions. I've also just added the wing pylons and some 150/275 gallon tanks. Regards -
Mirage F-1C-200
sophocles replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Looking absolutely gorgeous!! -
anyone know why I'm getting this?
sophocles posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello all, I've finally unwrapped and animated all moving surfaces. Although the gear animations work perfectly in the air, when on the ground I get this (see pic). Once I get into the take off run and the nose rises, the gear look normal again and retract properly. The co-ordinates (pivot point) of my parent fuselage mesh are at pecisely 0,0,0 Any ideas? -
anyone know why I'm getting this?
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes, I see it would look odd. I am going to try with the 3 separate animations. Thanks again -
anyone know why I'm getting this?
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Oh great! Thanks Florian, this is the type of info I'm looking for .. I'll try a separate animation for the gear compression; you mean 3 different sets of 10 keys (41-50, 61-70, 71-80) one each for left gear, right gear, nose gear? Can't I just assign all 3 to one set? say 41-50,animation id 5? Regards -
anyone know why I'm getting this?
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks, // Landing Gears --------------------------------------------------------- [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.25 HideGearNode=TRUE ModelNodeName=NoseGearStrut InsideNodeName= ShockNodeName=NoseGearHydraulics02 ShockAnimationID=2 ShockStroke=0.275 SpringFactor=2.0 DampingFactor=0.75 WheelNodeName=NoseGearTire RotationAxis=X-AXIS RollingRadius=0.50 CastoringWheel=TRUE CastoringNodeName= Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=75.0 InputName=YAW_CONTROL ControlRate=1.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=115.75 [LeftMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=1 DragArea=0.50 HideGearNode=TRUE ModelNodeName=LeftMainGearStrut InsideNodeName= ShockNodeName=LeftMainGearHydraulics01 ShockAnimationID=1 //ReverseShockOrientation=TRUE ShockStroke=0.20 SpringFactor=3.0 DampingFactor=2.0 WheelNodeName=LeftMainGearTire RotationAxis=X-AXIS ReverseModelOrientation=FALSE ReverseWheelRotation=TRUE RollingRadius=0.50 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=115.75 [RightMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=1 DragArea=0.50 HideGearNode=TRUE ModelNodeName=RightMainGearStrut InsideNodeName= ShockNodeName=RightMainGearHydraulics01 ShockAnimationID=1 ShockStroke=0.20 SpringFactor=3.0 DampingFactor=2.0 WheelNodeName=RightMainGearTire RotationAxis=X-AXIS ReverseModelOrientation=TRUE RollingRadius=0.50 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=115.75 -
anyone know why I'm getting this?
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Just to make it clearer; I'm only getting this problem on the ground. Once the bird has cleared the runway, everything goes back to normal and the retractions are fine .. I'm just wondering if there's something in the data.ini that may be causing it?? Thanks for the replies Raven and Blackbird! -
stupid question time..
sophocles posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello all, sorry for a couple of stupid questions but I'm trying to get my F-5a into the game starting on the runway, but it just blows .. I mean "up" I figure the aircraft is sitting too low on the ground .. so on to the question.. Is the ground in strike fighters at z =0? Like, at which position should the bottom of my wheel be in max for them to be on the ground in-game? (does this make sense?) .. and, which in your experience would be the ideal stock aircraft.ini/data files to start with (I'm only just getting my head around these files .. so any help would be greatly appreciated. regards -
stupid question time..
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Checked .. and hat's off to you! You're a real gentleman -
stupid question time..
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Russouk, that would be great I've been fumbling along trying the get the animations working.. and its really disheartening. Sophocles -
stupid question time..
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thank you all so very much I'll check everything and see it is in order. Regards -
stupid question time..
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks for the tips RAVEN; just to be clear, what do you mean exactly by "waterline" .. a line running parallel to the ground, but centred along the aircraft? If so, where does the game place the aircraft .. at 0 + something? -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello all, I've not posted in a while .. been busy re-mapping the fuselage, mapping the remainder of the external model, re-doing the fuselage textures in higher res , discovering that my trailing edge flaps were cut out incorrectly and having to model the best part of the wing .. again, and finishing up the panel line/rivet/stencil templates. To add to that I was having a few problems exporting, but that's now taken care of. Here's a couple of in-game shots. Still have plenty to do, just thought I'd post an update. Cheers! -
P-47N
sophocles replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Very impressive! The new bumpmaps make it a whole new aircraft. -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Brain32, you got me thinking and while in edit pivot mode I started playing with the snap tools and either my hand was extremely steady or the snap to edge toggle did it .. most probably the latter; I'm currently experimenting. Thanks a heap -
[WIP] MiG-25PD cockpit
sophocles replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I was thinking the same thing .. it was actually this project which inspired me to start my F-5 .. very inspiring! -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks for the encouragement. ... I wish I knew more; adjusting the pivot points on the control surfaces is killing me! Does anyone know how to perfectly align a pivot to a particular edge in Max? (not manually .. it's useless) -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello cocas, I used to texture years ago for FSX projects and I know the "burn out" feeling, sometimes it'd take months to pick up the brushes again .. though I hope you're rested enough to want to get back into it. This is game is wonderful despite the various frustrations. Of course release won't be for a long way yet; there's the finishing off of little modelling details, the mapping of the remainder, the decal placement, the animating, the cockpit (....and its animations), the final texture templates, the planned paint schemes ...phew! -
F-5a
sophocles replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
OMG!!!!! That can't have been there for long, this is the first I've heard about it.. and can''t say it's been that long since I went to the airport .. or has it? Guess whose going digital photo-taking this weekend?